# \#lobby

**URL:** https://forums.unrealengine.com/tag/lobby/747.md

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## [Does anybody know how to fix my game starting to late and it will say there is an error ](https://forums.unrealengine.com/t/does-anybody-know-how-to-fix-my-game-starting-to-late-and-it-will-say-there-is-an-error/2731763)

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**Author:** [@T0astedDuck1](https://forums.unrealengine.com/u/T0astedDuck1)\
**Replies:** 0\
**Last updated:** [June 26, 2026, 8:18pm UTC](https://forums.unrealengine.com/t/does-anybody-know-how-to-fix-my-game-starting-to-late-and-it-will-say-there-is-an-error/2731763 "2026-06-26T20:18:09Z")

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## [How create an unique camera for each players in lobby?](https://forums.unrealengine.com/t/how-create-an-unique-camera-for-each-players-in-lobby/484200)

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**Author:** [@matteocreed123](https://forums.unrealengine.com/u/matteocreed123)\
**Replies:** 2\
**Last updated:** [March 30, 2026, 12:08am UTC](https://forums.unrealengine.com/t/how-create-an-unique-camera-for-each-players-in-lobby/484200 "2026-03-30T00:08:02Z")

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How create an unique camera for all players in lobby? ty for answer!

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## [Invalid parameter EOS\_Lobby\_CopyLobbyDetailsHandleOptions.LocalUserId reason: is not a valid Product User ID, Result: EOS\_InvalidUser ](https://forums.unrealengine.com/t/invalid-parameter-eos-lobby-copylobbydetailshandleoptions-localuserid-reason-is-not-a-valid-product-user-id-result-eos-invaliduser/2513561)

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**Author:** [@danielaquestions](https://forums.unrealengine.com/u/danielaquestions)\
**Replies:** 1\
**Last updated:** [May 21, 2025, 3:32pm UTC](https://forums.unrealengine.com/t/invalid-parameter-eos-lobby-copylobbydetailshandleoptions-localuserid-reason-is-not-a-valid-product-user-id-result-eos-invaliduser/2513561 "2025-05-21T15:32:39Z")

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Engine: Unreal Editor v5.4.4 Plugins: EOS OSS v1.0.0 Project: Unreal’s EOS OSS Sample Hi there, I’ve been trying to implement P2P multiplayer in our project by using the EOS OSS plugin but keep running into the same …

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## [Easy OSS - blueprint online subsystems integration](https://forums.unrealengine.com/t/easy-oss-blueprint-online-subsystems-integration/2423446)

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**Author:** [@Mabboud94](https://forums.unrealengine.com/u/Mabboud94)\
**Replies:** 1\
**Last updated:** [March 30, 2025, 8:24am UTC](https://forums.unrealengine.com/t/easy-oss-blueprint-online-subsystems-integration/2423446 "2025-03-30T08:24:43Z")

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Unlock the power of seamless online subsystem integration with Easy OSS—a full Blueprint-based plugin for Unreal Engine. Easily integrate popular online services like Steam, EOS, and more, without writing …

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## [\[CRITICAL\] \[Blocker\] (Since APRIL 2023) UNRESOLVED BUG - PLAYER.QUEUING.FAILURE.208 MATCHMAKING ERROR: Players cannot join ANY of my MAPS. \*BUMP\*](https://forums.unrealengine.com/t/critical-blocker-since-april-2023-unresolved-bug-player-queuing-failure-208-matchmaking-error-players-cannot-join-any-of-my-maps-bump/1726258)

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**Author:** [@PledgedRanger](https://forums.unrealengine.com/u/PledgedRanger)\
**Replies:** 2\
**Last updated:** [March 29, 2024, 10:29am UTC](https://forums.unrealengine.com/t/critical-blocker-since-april-2023-unresolved-bug-player-queuing-failure-208-matchmaking-error-players-cannot-join-any-of-my-maps-bump/1726258 "2024-03-29T10:29:03Z")

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Reference ID fcf2dfa5-44a9-0a04-f343-f58b5da54b74 Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? Matchmaking Summary PLAYER.QUEUING.FAILURE.208 ERROR Player…

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## [PLAYER.QUEUING.FAILURE.208 MATCHMAKING ERROR: Players are not able to get into the game from the matchmaking lobby.](https://forums.unrealengine.com/t/player-queuing-failure-208-matchmaking-error-players-are-not-able-to-get-into-the-game-from-the-matchmaking-lobby/1442023)

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**Author:** [@PledgedRanger](https://forums.unrealengine.com/u/PledgedRanger)\
**Replies:** 14\
**Last updated:** [March 3, 2024, 1:43am UTC](https://forums.unrealengine.com/t/player-queuing-failure-208-matchmaking-error-players-are-not-able-to-get-into-the-game-from-the-matchmaking-lobby/1442023 "2024-03-03T01:43:40Z")

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Reference ID fcf2dfa5-44a9-0a04-f343-f58b5da54b74 Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? Matchmaking Summary PLAYER.QUEUING.FAILURE.208 ERROR Player…

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## [Unable to Join a Game with my account as party leader. Players cannot join my game when I am party leader BUG Fps Game Devices](https://forums.unrealengine.com/t/unable-to-join-a-game-with-my-account-as-party-leader-players-cannot-join-my-game-when-i-am-party-leader-bug-fps-game-devices/1709033)

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**Author:** [@PledgedRanger](https://forums.unrealengine.com/u/PledgedRanger)\
**Replies:** 0\
**Last updated:** [February 24, 2024, 4:24am UTC](https://forums.unrealengine.com/t/unable-to-join-a-game-with-my-account-as-party-leader-players-cannot-join-my-game-when-i-am-party-leader-bug-fps-game-devices/1709033 "2024-02-24T04:24:26Z")

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Reference ID c6398cac-4695-f71f-156b-32b624aca10b Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? Matchmaking Summary I am unable to ready up in the lobby and…

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## [Players are not able to get into the game from the matchmaking lobby. PLAYER.QUEUING.FAILURE.208](https://forums.unrealengine.com/t/players-are-not-able-to-get-into-the-game-from-the-matchmaking-lobby-player-queuing-failure-208/1424400)

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**Author:** [@PledgedRanger](https://forums.unrealengine.com/u/PledgedRanger)\
**Replies:** 3\
**Last updated:** [December 1, 2023, 6:22am UTC](https://forums.unrealengine.com/t/players-are-not-able-to-get-into-the-game-from-the-matchmaking-lobby-player-queuing-failure-208/1424400 "2023-12-01T06:22:18Z")

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Reference ID fcf2dfa5-44a9-0a04-f343-f58b5da54b74 Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? Matchmaking Summary PLAYER.QUEUING.FAILURE.208 ERROR Player…

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## [How do I travel my connected players BACK into the lobby FROM my online Game Mode?](https://forums.unrealengine.com/t/how-do-i-travel-my-connected-players-back-into-the-lobby-from-my-online-game-mode/370572)

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**Author:** [@anonymous\_user\_7d05b65c](https://forums.unrealengine.com/u/anonymous_user_7d05b65c)\
**Replies:** 13\
**Last updated:** [August 26, 2023, 2:03pm UTC](https://forums.unrealengine.com/t/how-do-i-travel-my-connected-players-back-into-the-lobby-from-my-online-game-mode/370572 "2023-08-26T14:03:46Z")

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Hi folks. I used Wes Bunn’s excellent Blueprint Multiplayer tutorial and getting my players connected in a lobby and then having them server travel to a new map and online gamemode works GREAT! But when the win/end cond…

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## [Other machine not able to find any sessions after leaving one](https://forums.unrealengine.com/t/other-machine-not-able-to-find-any-sessions-after-leaving-one/1241248)

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**Author:** [@drewjohnson71](https://forums.unrealengine.com/u/drewjohnson71)\
**Replies:** 2\
**Last updated:** [August 9, 2023, 4:19am UTC](https://forums.unrealengine.com/t/other-machine-not-able-to-find-any-sessions-after-leaving-one/1241248 "2023-08-09T04:19:02Z")

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No problems finding and connect different machines into a lobby. But once a player leaves a lobby, they can’t find/join another one. Just nothing shows up. If I restart that game, then it works fine, until they leave one…

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## [Custom Lobby](https://forums.unrealengine.com/t/custom-lobby/1241999)

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**Author:** [@ChristianBattin](https://forums.unrealengine.com/u/ChristianBattin)\
**Replies:** 0\
**Last updated:** [July 27, 2023, 7:00pm UTC](https://forums.unrealengine.com/t/custom-lobby/1241999 "2023-07-27T19:00:12Z")

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Hello, I’m creating my Gun Game island in UEFN, and I’m having an issue with setting up a custom lobby. I’d like that when someone wins the map, all players are transported back to the lobby where they stay for 30 second…

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## [Team selection from lobby](https://forums.unrealengine.com/t/team-selection-from-lobby/1162278)

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**Author:** [@Timalice1](https://forums.unrealengine.com/u/Timalice1)\
**Replies:** 0\
**Last updated:** [May 11, 2023, 7:39am UTC](https://forums.unrealengine.com/t/team-selection-from-lobby/1162278 "2023-05-11T07:39:17Z")

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Hi guys. I am truing to make a team selection from lobby for multiplayer game. I have a widget, where is teams displayed, and button for changing player team. In lobby player controller i make an event for changing a tea…

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## [How to play a synchronized video in Multiplayer Lobby?](https://forums.unrealengine.com/t/how-to-play-a-synchronized-video-in-multiplayer-lobby/480814)

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**Author:** [@Paund](https://forums.unrealengine.com/u/Paund)\
**Replies:** 4\
**Last updated:** [April 26, 2023, 8:47pm UTC](https://forums.unrealengine.com/t/how-to-play-a-synchronized-video-in-multiplayer-lobby/480814 "2023-04-26T20:47:12Z")

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Hi, I created a Lobby where I wait for others to log In , my lobby has a giant screen, like a cinema, where I want to play a video , and I want that video to be visible by all my clients. The Server is also a player, an…

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## [Documentation or tutorials for lobby system?](https://forums.unrealengine.com/t/documentation-or-tutorials-for-lobby-system/763741)

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**Author:** [@Samathan](https://forums.unrealengine.com/u/Samathan)\
**Replies:** 0\
**Last updated:** [February 4, 2023, 8:10pm UTC](https://forums.unrealengine.com/t/documentation-or-tutorials-for-lobby-system/763741 "2023-02-04T20:10:52Z")

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I want to make a common multiplayer game lobby system, where players can join lobbies without having to travel to any new map. Once everyone is in a lobby together, the host/owner can enter the map with everyone and star…

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## [Is LobbyBeaconState replicated](https://forums.unrealengine.com/t/is-lobbybeaconstate-replicated/354288)

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**Author:** [@GwiGwi](https://forums.unrealengine.com/u/GwiGwi)\
**Replies:** 8\
**Last updated:** [January 26, 2023, 11:59pm UTC](https://forums.unrealengine.com/t/is-lobbybeaconstate-replicated/354288 "2023-01-26T23:59:37Z")

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Hello ! I’m trying to use the Lobby system recently added in the version and I’m asking a question : Is LobbyBeaconState and LobbyBeaconPlayerState replicated when on a client when connected to a lobby ? I succeeded to…

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## [travel map: data loss on player controller?](https://forums.unrealengine.com/t/travel-map-data-loss-on-player-controller/732549)

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**Author:** [@lukaoooo](https://forums.unrealengine.com/u/lukaoooo)\
**Replies:** 14\
**Last updated:** [December 20, 2022, 11:01pm UTC](https://forums.unrealengine.com/t/travel-map-data-loss-on-player-controller/732549 "2022-12-20T23:01:43Z")

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the lobby is a map and there is a travel map to another map , in the lobby the player has the option to select a team and I use an RPC in the player controller with the variable of the chosen team , when the players go t…

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## [How to login to a listen server hosted LobbyBeaconHost as listen server itself?](https://forums.unrealengine.com/t/how-to-login-to-a-listen-server-hosted-lobbybeaconhost-as-listen-server-itself/400905)

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**Author:** [@anonymous\_user\_ae2d2cb3](https://forums.unrealengine.com/u/anonymous_user_ae2d2cb3)\
**Replies:** 3\
**Last updated:** [July 6, 2018, 12:40am UTC](https://forums.unrealengine.com/t/how-to-login-to-a-listen-server-hosted-lobbybeaconhost-as-listen-server-itself/400905 "2018-07-06T00:40:24Z")

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Hi, I’m currently integrating a lobby system into my game. I have been able to create a LobbyBeaconHost on a listen server using steam and other game instances can join the LobbyBeaconHost as LobbyBeaconClient with Conn…

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## [How to get a connection string for a party beacon host from an steam invite?](https://forums.unrealengine.com/t/how-to-get-a-connection-string-for-a-party-beacon-host-from-an-steam-invite/404812)

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**Author:** [@CyberblastSoft](https://forums.unrealengine.com/u/CyberblastSoft)\
**Replies:** 2\
**Last updated:** [July 24, 2020, 1:02am UTC](https://forums.unrealengine.com/t/how-to-get-a-connection-string-for-a-party-beacon-host-from-an-steam-invite/404812 "2020-07-24T01:02:37Z")

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I was wondering how you can get the connection URL for the party beacon just off of a friend invite on steam. But I did not see the invite to game option appear in the steam friends list when I just started a party sessi…

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## [Lobby system character selection](https://forums.unrealengine.com/t/lobby-system-character-selection/524978)

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**Author:** [@isikdev](https://forums.unrealengine.com/u/isikdev)\
**Replies:** 3\
**Last updated:** [April 12, 2022, 3:52pm UTC](https://forums.unrealengine.com/t/lobby-system-character-selection/524978 "2022-04-12T15:52:16Z")

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Hi there! I am trying to make a lobby system, just to learn. I’ve managed to setup everything correctly and a player can connect to a session successfully and gets to the Lobby level where he/she gets assigned a default…

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## [Advanced Sessions - Lobby Issue](https://forums.unrealengine.com/t/advanced-sessions-lobby-issue/495878)

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**Author:** [@MajorT](https://forums.unrealengine.com/u/MajorT)\
**Replies:** 7\
**Last updated:** [February 9, 2022, 12:25pm UTC](https://forums.unrealengine.com/t/advanced-sessions-lobby-issue/495878 "2022-02-09T12:25:47Z")

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Hello Guys, I have a big issue… I used the plugin “Advancend Sessions Steam” and i want to make a lobby. Each player entering the Lobby is stored in an array. (I called the Player Controller “PC\_Lobby”) Game Mode: …

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## [Question regarding the possibility of a lobby matchmaking system](https://forums.unrealengine.com/t/question-regarding-the-possibility-of-a-lobby-matchmaking-system/303041)

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**Author:** [@Danco1990](https://forums.unrealengine.com/u/Danco1990)\
**Replies:** 2\
**Last updated:** [July 27, 2021, 10:46am UTC](https://forums.unrealengine.com/t/question-regarding-the-possibility-of-a-lobby-matchmaking-system/303041 "2021-07-27T10:46:24Z")

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Hello, I am new to UE4, have used the UDK and Unity before, and so far, I’ve been able to do a few things using blueprints ( my knowlede is limited on C++). I’ve been playing around and can make a simple game which work…

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## [How to create a waiting lobby like in apex legends and fps?](https://forums.unrealengine.com/t/how-to-create-a-waiting-lobby-like-in-apex-legends-and-fps/478027)

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**Author:** [@anon38836541](https://forums.unrealengine.com/u/anon38836541)\
**Replies:** 1\
**Last updated:** [January 30, 2021, 11:15pm UTC](https://forums.unrealengine.com/t/how-to-create-a-waiting-lobby-like-in-apex-legends-and-fps/478027 "2021-01-30T23:15:40Z")

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And it can’t be like a host and join or something like that it must be a waiting lobby

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## [Hosting a lobby and multiplayer functionality](https://forums.unrealengine.com/t/hosting-a-lobby-and-multiplayer-functionality/475215)

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**Author:** [@KuroKirito](https://forums.unrealengine.com/u/KuroKirito)\
**Replies:** 0\
**Last updated:** [November 30, 2020, 12:24pm UTC](https://forums.unrealengine.com/t/hosting-a-lobby-and-multiplayer-functionality/475215 "2020-11-30T12:24:56Z")

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Hello! I am a solo developer working on a drinking game, so far I have made a lot of progress with the game and it’s main features in the offline game mode, as for the online game mode I am having some issues, I want to…

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## [How do I create a Waiting Lobby like Fortnite's?](https://forums.unrealengine.com/t/how-do-i-create-a-waiting-lobby-like-fortnites/435930)

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**Author:** [@LabbWrenth](https://forums.unrealengine.com/u/LabbWrenth)\
**Replies:** 4\
**Last updated:** [November 12, 2020, 6:15am UTC](https://forums.unrealengine.com/t/how-do-i-create-a-waiting-lobby-like-fortnites/435930 "2020-11-12T06:15:51Z")

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Hello everyone who sees this. I’m relatively new to unreal engine and I am trying to make a Third Person Shooter. I want there to be a lobby similar to Fortnite’s. Not the waiting island before you load in, but the actu…

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## [Is there a default 16 player limit for multiplayer?](https://forums.unrealengine.com/t/is-there-a-default-16-player-limit-for-multiplayer/465515)

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**Author:** [@nayan1324](https://forums.unrealengine.com/u/nayan1324)\
**Replies:** 5\
**Last updated:** [May 20, 2020, 5:34pm UTC](https://forums.unrealengine.com/t/is-there-a-default-16-player-limit-for-multiplayer/465515 "2020-05-20T17:34:18Z")

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I’m trying to run a server over LAN and open it up to a larger group (office-wide of around 100 people). I have the project working where people can join in and spawn/possess fine and see each other, but there seems to b…

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## [Advanced Sessions in UE4 4.24](https://forums.unrealengine.com/t/advanced-sessions-in-ue4-4-24/464552)

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**Author:** [@indivelope](https://forums.unrealengine.com/u/indivelope)\
**Replies:** 1\
**Last updated:** [May 4, 2020, 1:07pm UTC](https://forums.unrealengine.com/t/advanced-sessions-in-ue4-4-24/464552 "2020-05-04T13:07:06Z")

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Hi everyone, In the past I have had no troubles implementing advanced sessions or anything to do with sessions. Now it’s literally halted my project to the point I can’t continue. I can manage to create sessions, but n…

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## [Default Mannequins causing big frame drop?](https://forums.unrealengine.com/t/default-mannequins-causing-big-frame-drop/461718)

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**Author:** [@ksimpson1986](https://forums.unrealengine.com/u/ksimpson1986)\
**Replies:** 0\
**Last updated:** [February 13, 2020, 6:32pm UTC](https://forums.unrealengine.com/t/default-mannequins-causing-big-frame-drop/461718 "2020-02-13T18:32:48Z")

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Hey everyone. got an interesting issue. I have a completely blank level for my lobby since it’s all Widget. Inside of my level is 4 character actor previews so the player can see what the character looks like on selectio…

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## [Multiplayer Architecture Design](https://forums.unrealengine.com/t/multiplayer-architecture-design/460495)

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**Author:** [@Grizz](https://forums.unrealengine.com/u/Grizz)\
**Replies:** 1\
**Last updated:** [January 25, 2020, 10:57am UTC](https://forums.unrealengine.com/t/multiplayer-architecture-design/460495 "2020-01-25T10:57:36Z")

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Hello everyone, I have a question regarding how servers are set up for multiplayer games, where you connect to a common lobby and then travel to a map to play on. For example take fortnite you open the game it gets info…

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## [Noob Question: Does a separate lobby GM really matter?](https://forums.unrealengine.com/t/noob-question-does-a-separate-lobby-gm-really-matter/458648)

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**Author:** [@ksimpson1986](https://forums.unrealengine.com/u/ksimpson1986)\
**Replies:** 0\
**Last updated:** [November 20, 2019, 5:39pm UTC](https://forums.unrealengine.com/t/noob-question-does-a-separate-lobby-gm-really-matter/458648 "2019-11-20T17:39:21Z")

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I’ve been designing a multiplayer game for about a year, and I keep running into issues in the “lobby” area. Right now, after the player hosts a game and clicks “play”, it takes you right to the chosen map, with a “lobby…

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## [Multiplayer - Player "Ready" status not working!](https://forums.unrealengine.com/t/multiplayer-player-ready-status-not-working/458308)

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**Author:** [@ksimpson1986](https://forums.unrealengine.com/u/ksimpson1986)\
**Replies:** 3\
**Last updated:** [November 14, 2019, 2:20pm UTC](https://forums.unrealengine.com/t/multiplayer-player-ready-status-not-working/458308 "2019-11-14T14:20:32Z")

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Hi, maybe I’m thinking too simple on this setup, but I’ve tried a ton of different ways to get the player “Ready!” or “Not Ready!” status to show up in the lobby window to no avail. I created a “Ready” button. when press…

[Next page](https://forums.unrealengine.com/tag/lobby/747.md?match_all_tags=true&page=1&tags%5B%5D=lobby)
