# \#load

**URL:** https://forums.unrealengine.com/tag/load/1340.md

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## [How can i load external images at runtime?](https://forums.unrealengine.com/t/how-can-i-load-external-images-at-runtime/316140)

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**Author:** [@anonymous\_user\_0cd3b792](https://forums.unrealengine.com/u/anonymous_user_0cd3b792)\
**Replies:** 16\
**Last updated:** [September 1, 2026, 8:39pm UTC](https://forums.unrealengine.com/t/how-can-i-load-external-images-at-runtime/316140 "2026-09-01T20:39:52Z")

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As the question says, can i dynamically load a PNG image, for example, and create a Texture2D from it? I’m trying to create an game launcher with covers and i need this for loading the cover images. See ya!

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## [GYBSaveLoadSystem — Plug & Play Save System for UE5 \[FAB\] ](https://forums.unrealengine.com/t/gybsaveloadsystem-plug-play-save-system-for-ue5-fab/2730887)

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**Author:** [@GetYourBasics](https://forums.unrealengine.com/u/GetYourBasics)\
**Replies:** 0\
**Last updated:** [June 23, 2026, 6:56pm UTC](https://forums.unrealengine.com/t/gybsaveloadsystem-plug-play-save-system-for-ue5-fab/2730887 "2026-06-23T18:56:57Z")

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Hi everyone, I’ve just published GYBSaveLoadSystem on FAB — a Blueprint-friendly save and load plugin for Unreal Engine 5 that’s designed to be as simple as possible to integrate. The entire setup is three steps: Add…

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## [TurboStruct - True Async Save System\[Plugin\]](https://forums.unrealengine.com/t/turbostruct-true-async-save-system-plugin/2683264)

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**Author:** [@alejocapo04](https://forums.unrealengine.com/u/alejocapo04)\
**Replies:** 1\
**Last updated:** [December 9, 2025, 3:51am UTC](https://forums.unrealengine.com/t/turbostruct-true-async-save-system-plugin/2683264 "2025-12-09T03:51:51Z")

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Stop relying on the native USaveGame that freezes your game. TURBOSTRUCT is the high-performance serialization solution designed for professional projects where FPS stability is critical. Unlike standard methods that…

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## [Save Load acts weird please help ](https://forums.unrealengine.com/t/save-load-acts-weird-please-help/2674358)

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**Author:** [@crisuloco2016](https://forums.unrealengine.com/u/crisuloco2016)\
**Replies:** 0\
**Last updated:** [November 12, 2025, 8:55pm UTC](https://forums.unrealengine.com/t/save-load-acts-weird-please-help/2674358 "2025-11-12T20:55:44Z")

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So i got this system for saving and loading my game and the first time i exit and play the game it loads me correctly where i save but when i exit and load in again the position seems correct but the rotation is always i…

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## [CreateExport: Failed to load Outer for resource](https://forums.unrealengine.com/t/createexport-failed-to-load-outer-for-resource/394912)

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**Author:** [@C\_Reid](https://forums.unrealengine.com/u/C_Reid)\
**Replies:** 21\
**Last updated:** [August 2, 2025, 4:19am UTC](https://forums.unrealengine.com/t/createexport-failed-to-load-outer-for-resource/394912 "2025-08-02T04:19:27Z")

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Unreal crashed (not sure why) and when I loaded it back up my character blueprint failed to load. I’ve restarted my system numerous times and tried deleting the unreal cache folder as well as the intermediate and saved f…

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## [How do i get the name of the streaming level that actor is present in.](https://forums.unrealengine.com/t/how-do-i-get-the-name-of-the-streaming-level-that-actor-is-present-in/385410)

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**Author:** [@Toody\_HD](https://forums.unrealengine.com/u/Toody_HD)\
**Replies:** 17\
**Last updated:** [April 25, 2025, 6:21pm UTC](https://forums.unrealengine.com/t/how-do-i-get-the-name-of-the-streaming-level-that-actor-is-present-in/385410 "2025-04-25T18:21:46Z")

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Hello, I would like to make a save/load level loading system and I need to get the level name that the actor is in at that moment. I’ve tried using “Get Current Level Name” function, but it returns the main persistent le…

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## [Level Suddenly Takes Long Time To Save/Load](https://forums.unrealengine.com/t/level-suddenly-takes-long-time-to-save-load/366317)

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**Author:** [@anon12961559](https://forums.unrealengine.com/u/anon12961559)\
**Replies:** 13\
**Last updated:** [February 12, 2025, 3:58pm UTC](https://forums.unrealengine.com/t/level-suddenly-takes-long-time-to-save-load/366317 "2025-02-12T15:58:07Z")

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For no apparent reason my level suddenly takes FOREVER to load and save. It has a landscape, couple of AI characters, some pawns and a few static mesh props. These were all there before this issue. Anyone else had this…

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## [Change GameMode on Open Level](https://forums.unrealengine.com/t/change-gamemode-on-open-level/296156)

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**Author:** [@OhiraKyou](https://forums.unrealengine.com/u/OhiraKyou)\
**Replies:** 5\
**Last updated:** [November 10, 2024, 1:33pm UTC](https://forums.unrealengine.com/t/change-gamemode-on-open-level/296156 "2024-11-10T13:33:48Z")

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I’ve attached an example project (created in 4.4) in which the Open Level node’s option field isn’t changing the game mode at all using the game argument. There should seriously be a game mode class input on that node. …

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## [Loading a game from my main menu ](https://forums.unrealengine.com/t/loading-a-game-from-my-main-menu/2021200)

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**Author:** [@sbachiiir](https://forums.unrealengine.com/u/sbachiiir)\
**Replies:** 3\
**Last updated:** [September 15, 2024, 2:25pm UTC](https://forums.unrealengine.com/t/loading-a-game-from-my-main-menu/2021200 "2024-09-15T14:25:16Z")

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Hello, quick question. I’m trying to load a saved game from my main menu. I’m calling the load function we created in the course, but I’m unable to cast to the Third Person Game Mode to load. i need to cast beacause its …

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## [I can save actors in Array but can't Spawn them.](https://forums.unrealengine.com/t/i-can-save-actors-in-array-but-cant-spawn-them/478066)

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**Author:** [@NtinosFerret](https://forums.unrealengine.com/u/NtinosFerret)\
**Replies:** 10\
**Last updated:** [May 21, 2024, 4:08pm UTC](https://forums.unrealengine.com/t/i-can-save-actors-in-array-but-cant-spawn-them/478066 "2024-05-21T16:08:57Z")

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I can add my actors to an Array for saving game, I checked it with print strings on both adding and loading. However, what I want to do is check if an actor is in the level, and if not spawn it. I tried with actor refere…

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## [How to load pak file at runtime](https://forums.unrealengine.com/t/how-to-load-pak-file-at-runtime/1800424)

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**Author:** [@Player\_003](https://forums.unrealengine.com/u/Player_003)\
**Replies:** 0\
**Last updated:** [April 12, 2024, 1:40pm UTC](https://forums.unrealengine.com/t/how-to-load-pak-file-at-runtime/1800424 "2024-04-12T13:40:14Z")

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So i made pak file download using Runtime Files Downloader but it requires restart in order to work, is there any way to mount it/load it without restart

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## [I get an infinite loop when loading saves in Horror Engine (UE4) 😢](https://forums.unrealengine.com/t/i-get-an-infinite-loop-when-loading-saves-in-horror-engine-ue4/1634008)

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**Author:** [@deklazon](https://forums.unrealengine.com/u/deklazon)\
**Replies:** 0\
**Last updated:** [January 22, 2024, 10:55am UTC](https://forums.unrealengine.com/t/i-get-an-infinite-loop-when-loading-saves-in-horror-engine-ue4/1634008 "2024-01-22T10:55:42Z")

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Who develops on the “Horror Engine” template in UE4? I have quite a lot of triggers and events at my level. I enable autosaves on some of them. If I load the saves I made at the beginning of the level, then everything …

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## [save and load game](https://forums.unrealengine.com/t/save-and-load-game/1560999)

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**Author:** [@NinjRosa](https://forums.unrealengine.com/u/NinjRosa)\
**Replies:** 13\
**Last updated:** [December 27, 2023, 1:55pm UTC](https://forums.unrealengine.com/t/save-and-load-game/1560999 "2023-12-27T13:55:38Z")

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Hello, I’m trying to create the nodes to save and load my app, but I don’t know what I’m missing or what I’m doing wrong, I’m new to this… I want what the player writes in the WEAPON\_SHEET, in the weapon1 and weapon2 sec…

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## [Is there a way to get all savegames in BP](https://forums.unrealengine.com/t/is-there-a-way-to-get-all-savegames-in-bp/301270)

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**Author:** [@DekanTrue](https://forums.unrealengine.com/u/DekanTrue)\
**Replies:** 20\
**Last updated:** [December 13, 2023, 1:50am UTC](https://forums.unrealengine.com/t/is-there-a-way-to-get-all-savegames-in-bp/301270 "2023-12-13T01:50:38Z")

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I was wondering if there is a way to get all savegames in the savegame directory, without having to have a savegame with the list of your savegames? So far I have only seen it done in C++. What I would like, is to be a…

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## [The foliage isn't loading](https://forums.unrealengine.com/t/the-foliage-isnt-loading/1497507)

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**Author:** [@MatinowskiPL](https://forums.unrealengine.com/u/MatinowskiPL)\
**Replies:** 0\
**Last updated:** [December 6, 2023, 3:59pm UTC](https://forums.unrealengine.com/t/the-foliage-isnt-loading/1497507 "2023-12-06T15:59:07Z")

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Hi! I don;t have ide why my foliage isn’t loading after simply restart engine. I got this error: and here is how it looks like: I put only grass and few things more. All dowolanded from QUIXEL BRIDGE.

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## [Save works on Windows and Mac but not iOS device](https://forums.unrealengine.com/t/save-works-on-windows-and-mac-but-not-ios-device/482912)

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**Author:** [@JohnKentFX](https://forums.unrealengine.com/u/JohnKentFX)\
**Replies:** 5\
**Last updated:** [December 2, 2023, 6:18pm UTC](https://forums.unrealengine.com/t/save-works-on-windows-and-mac-but-not-ios-device/482912 "2023-12-02T18:18:40Z")

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My game allows a player to save their game as a file on disk and load different save points. This works without issue on both Windows and Mac, but as soon as I deploy this to an iOS device it stops working. I have enabl…

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## [Why won't my save and load c++ code work?](https://forums.unrealengine.com/t/why-wont-my-save-and-load-c-code-work/481241)

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**Author:** [@CanadianCheesus](https://forums.unrealengine.com/u/CanadianCheesus)\
**Replies:** 11\
**Last updated:** [November 5, 2023, 12:49am UTC](https://forums.unrealengine.com/t/why-wont-my-save-and-load-c-code-work/481241 "2023-11-05T00:49:34Z")

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I thought I was having an issue with saving specific information but apparently I just can’t save or load my game at all… I have followed many different tutorials (Reuben Ward - “Unreal Engine C++ Tutorial - Creating Sav…

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## [Load Game didn't work for clients](https://forums.unrealengine.com/t/load-game-didnt-work-for-clients/409920)

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**Author:** [@U.Dev](https://forums.unrealengine.com/u/U.Dev)\
**Replies:** 2\
**Last updated:** [September 28, 2023, 6:56pm UTC](https://forums.unrealengine.com/t/load-game-didnt-work-for-clients/409920 "2023-09-28T18:56:45Z")

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Hello guys this question is asked couple of times but watching them i can’t do anything as they said it somehow didn’t works for me, PLEASE HELP ME ! (This is only thing i need left right now it means to much to me) Let…

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## [Unloaded meshes.](https://forums.unrealengine.com/t/unloaded-meshes/815440)

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**Author:** [@unakoor](https://forums.unrealengine.com/u/unakoor)\
**Replies:** 0\
**Last updated:** [March 24, 2023, 7:24am UTC](https://forums.unrealengine.com/t/unloaded-meshes/815440 "2023-03-24T07:24:54Z")

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Hey, I recently changed my game name and when i opened it all was gone. I restored everything with an autosave but now it says (unloaded) for all my meshes, i have tried loading them with "World Partion"s and everything …

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## [Cannot Construct Objects of Type](https://forums.unrealengine.com/t/cannot-construct-objects-of-type/809923)

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**Author:** [@GhostTheVoid](https://forums.unrealengine.com/u/GhostTheVoid)\
**Replies:** 0\
**Last updated:** [March 23, 2023, 3:15pm UTC](https://forums.unrealengine.com/t/cannot-construct-objects-of-type/809923 "2023-03-23T15:15:01Z")

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(5.1) Cannot construct objects of type BP\_DialogueReplyObject in Construct Object From Class BP\_DialogueReplyObject is a blueprint class parenting from Object So I and my team have been getting this error whenever w…

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## [Load errors and Package Error](https://forums.unrealengine.com/t/load-errors-and-package-error/763676)

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**Author:** [@Memeready](https://forums.unrealengine.com/u/Memeready)\
**Replies:** 6\
**Last updated:** [February 7, 2023, 5:35pm UTC](https://forums.unrealengine.com/t/load-errors-and-package-error/763676 "2023-02-07T17:35:49Z")

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Hey, So recently my project has been lagging a lot lately and I have found no solution to it. I thought, hey, maybe if I package my project it wouldn’t lag anymore. I tried packaging my project and then I faced an erro…

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## [Epic Launcher takes long time to start](https://forums.unrealengine.com/t/epic-launcher-takes-long-time-to-start/346147)

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**Author:** [@Markus\_Maximus](https://forums.unrealengine.com/u/Markus_Maximus)\
**Replies:** 6\
**Last updated:** [January 25, 2023, 8:11am UTC](https://forums.unrealengine.com/t/epic-launcher-takes-long-time-to-start/346147 "2023-01-25T08:11:16Z")

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Hello, Our issue is a little different from others experiencing this issue. Perhaps it’s a matter of patience. I found many questions posted which relate to the phrase ‘Epic Launcher stuck at Please Wait’. I thought we …

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## [failed to find object none.none, when loading a](https://forums.unrealengine.com/t/failed-to-find-object-none-none-when-loading-a/376896)

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**Author:** [@CiteNoir](https://forums.unrealengine.com/u/CiteNoir)\
**Replies:** 12\
**Last updated:** [January 11, 2023, 8:41am UTC](https://forums.unrealengine.com/t/failed-to-find-object-none-none-when-loading-a/376896 "2023-01-11T08:41:17Z")

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I have several objects in my level that can be picked up and then get added into an inventory array. while they are being picked up, the object actor in the level then gets destroyed. this all works, without any warning…

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## [Save system don't work in packed build](https://forums.unrealengine.com/t/save-system-dont-work-in-packed-build/481629)

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**Author:** [@Cheef8902](https://forums.unrealengine.com/u/Cheef8902)\
**Replies:** 6\
**Last updated:** [June 12, 2022, 8:30pm UTC](https://forums.unrealengine.com/t/save-system-dont-work-in-packed-build/481629 "2022-06-12T20:30:58Z")

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Hey There I got a Savesystem which totally works in the Editor. Standalone and in every other playmode but when I make build for testing the player charachter won’t load on the right spot. My char always spawns at the p…

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## [Save/Load variables from duplicated blueprint actor](https://forums.unrealengine.com/t/save-load-variables-from-duplicated-blueprint-actor/491259)

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**Author:** [@ruigol](https://forums.unrealengine.com/u/ruigol)\
**Replies:** 5\
**Last updated:** [November 26, 2021, 10:39am UTC](https://forums.unrealengine.com/t/save-load-variables-from-duplicated-blueprint-actor/491259 "2021-11-26T10:39:00Z")

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Please if someone can help that would be incredible, I am trying to make a game for my wife for Christmas and have run into an issue I can’t solve. Please be specific with your answers as I am not an expert with blueprin…

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## [World Composition, sub-levels not loaded on startup](https://forums.unrealengine.com/t/world-composition-sub-levels-not-loaded-on-startup/453427)

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**Author:** [@Ditarcul](https://forums.unrealengine.com/u/Ditarcul)\
**Replies:** 1\
**Last updated:** [November 5, 2021, 12:27pm UTC](https://forums.unrealengine.com/t/world-composition-sub-levels-not-loaded-on-startup/453427 "2021-11-05T12:27:17Z")

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When i start UE4 (4.21) the persistent level is present but the secondary sub level is present but not loaded, i have to load it every time i start the engine, the ‘‘always loaded’’ feature i don’t have in the options of…

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## [セーブデータの引継ぎ](https://forums.unrealengine.com/t/topic/486944)

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**Author:** [@MBA\_USER102](https://forums.unrealengine.com/u/MBA_USER102)\
**Replies:** 0\
**Last updated:** [August 2, 2021, 8:40am UTC](https://forums.unrealengine.com/t/topic/486944 "2021-08-02T08:40:50Z")

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現在開発中のゲームを有料で販売しようと考えています。 その関係で体験版も作成しました。 体験版で保存された深度を製品版で読み込むためにはどのようにすればいいのでしょうか？ データの保存はSaveGameObjectを使用しています。

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## [Saving and Loading Many Files or One Large File](https://forums.unrealengine.com/t/saving-and-loading-many-files-or-one-large-file/485217)

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**Author:** [@KKochiss](https://forums.unrealengine.com/u/KKochiss)\
**Replies:** 0\
**Last updated:** [June 22, 2021, 5:28pm UTC](https://forums.unrealengine.com/t/saving-and-loading-many-files-or-one-large-file/485217 "2021-06-22T17:28:37Z")

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Hello, I have a question regarding strategy for saving structs of information. I have a UI that will display a 9 items of hundreds that all share a type, say weapons. All of the data for each item is stored in a struct…

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## [Sony login page won't load inside Quixel Bridge](https://forums.unrealengine.com/t/sony-login-page-wont-load-inside-quixel-bridge/484215)

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**Author:** [@TheImmortalDev](https://forums.unrealengine.com/u/TheImmortalDev)\
**Replies:** 0\
**Last updated:** [May 31, 2021, 11:15pm UTC](https://forums.unrealengine.com/t/sony-login-page-wont-load-inside-quixel-bridge/484215 "2021-05-31T23:15:46Z")

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Inside Quixel Bridge, I try to log in to Epic Games through my Playstation Network login, but the Sony login page doesn’t load. It just stays on the loading screen endlessly. I’ve attached a screenshot of the screen. How…

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## [Save changes to a map](https://forums.unrealengine.com/t/save-changes-to-a-map/483779)

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**Author:** [@GreyTsaki](https://forums.unrealengine.com/u/GreyTsaki)\
**Replies:** 7\
**Last updated:** [May 28, 2021, 11:08am UTC](https://forums.unrealengine.com/t/save-changes-to-a-map/483779 "2021-05-28T11:08:07Z")

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Hi, I’m trying to figure out how to save changes to maps, my game uses a grid based building method that uses 100x100 scaled blocks and I’m tring to figure out how to save the player’s changes, for example if a player p…

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