Unreal Engine Livestream - Data-Driven Character Movement - Mar 8 - Live from Epic HQ

Amanda Schade
Wed, 07 Mar 2018 05:11:31 +0000
Announcements

WHAT
Richard Hinckley, Sr. Learning Resource Engineer, returns to the livestream to discuss data-driven character movement. We’ll demonstrate how to use curves to affect the feeling of your game’s character controls. Friction, acceleration, jump arcs, and even gravity can all be altered with curves to create a unique feel for your character.

WHEN
Thursday, March 8th @ 2:00PM ET Countdown]

WHERE
Twitch
Youtube
Facebook

WHO
Richard Hinckley - Sr. Learning Resource Engineer
Amanda Bott - Community Manager - @amandambott](http://twitter.com/amandambott)

ARCHIVE


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