Unreal Engine Livestream - Using the new Proxy Geometry Tool - May 17 - Live from Epic HQ

Kalvothe
Mon, 14 May 2018 20:35:59 +0000
Announcements

WHAT
On this week’s Live Training stream Epic Games Principal Mathematician David Hill and Senior Technical Writer Sam Deiter will show you how to setup and use the new Proxy Geometry Tool that was created to help get Fortnite Battle Royale running on multiple platforms. The Proxy Geometry Tool can be used to help reduce the rendering cost of objects far in the distance by programmatically creating a new version of the object’s mesh and textures.

WHEN
Thursday, May 17th @ 2:00PM ET - Countdown

WHERE
Twitch
Youtube
Facebook

WHO
David Hill - Principal Mathematician
Sam Dieter - Sr. Technical Writer - @Sam_Deiter](https://twitter.com/Sam_Deiter)
Tim Slager - Community Manager - @Kalvothe](http://twitter.com/Kalvothe)

If you have questions for our guests, feel free to toss them below and we’ll try to get to them on the stream.

**ARCHIVE

Using the new Proxy Geometry Tool | Live Training | Unreal Engine Livestream

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