Unreal Engine Livestream - Networking in UE4: Server Optimizations - Jan 17 - Live from HQ

VictorLerp
Mon, 14 Jan 2019 20:25:02 +0000
Announcements

WHAT
Join us for our weekly Unreal Engine livestream. This week we’ll be joined by Ryan Gerleve and Dave Ratti to discuss general server optimization in UE4, as well as techniques and solutions to improve your Actors’ performance in a networked environment. In addition to this, they’ll provide insight into the Replication Graph and answer any questions you may have.

WHEN
Thursday, Jan 17 @ 2:00PM ET - Countdown

WHERE
Twitch
Youtube
Facebook

WHO
Dave Ratti - Technical Lead
Ryan Gerleve - Lead Network Programmer
Tim Slager - Community Manager - @kalvothe](http://www.twitter.com/kalvothe)
Amanda Bott - Community Manager - @amandambott](http://twitter.com/amandambott)

Have questions on the topic? Toss them in the comments below and we’ll try to answer them on the livestream!

COMMUNITY SPOTLIGHTS
What Never Was
https://forums.unrealengine.com/community/released-projects/1571402

FrostRunner

Baroque Room
https://forums.unrealengine.com/community/released-projects/1571413

**ARCHIVE

Networking in UE4: Server Optimizations | Live Training | Unreal Engine

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17 posts - 16 participants