Physical Animations with and - Aug 30th - Live From Epic HQ

anonymous_user_759e5c3a
Mon, 29 Aug 2016 15:04:15 +0000
Announcements

WHAT

The “Physical Animation Component” is a new feature in UE4 with a lot of applications. In this stream, will walk through setting up a third person template character with the Physical Animation Component to help get your started with your own physics-affected characters. Come watch fluidly moving skeletal meshes that bump into stuff and then make your own to throw around!

WHEN
Tuesday, August 30th @ 2:00PM Countdown]

WHERE

WHO

Sr Training Content Creator [@anonymous_user_97b9083f](

Community Manager @

Feel free to ask any questions on the topic in the thread below, and remember, while we try to give attention to all inquiries, it’s not always possible to answer’s questions as they come up. This is especially true for off-topic requests, as it’s rather likely that we don’t have the appropriate person around to answer. Thanks for understanding!

Archive:

Physical Animations | Live Training | Unreal Engine

16 posts - 10 participants