# \#limit

**URL:** https://forums.unrealengine.com/tag/limit/2621.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Getting errors when packaging, "Couldn't save package, filename is too long"](https://forums.unrealengine.com/t/getting-errors-when-packaging-couldnt-save-package-filename-is-too-long/342896)

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**Author:** [@anonymous\_user\_d71a2fac1](https://forums.unrealengine.com/u/anonymous_user_d71a2fac1)\
**Replies:** 10\
**Last updated:** [February 24, 2026, 6:22am UTC](https://forums.unrealengine.com/t/getting-errors-when-packaging-couldnt-save-package-filename-is-too-long/342896 "2026-02-24T06:22:50Z")

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So i decided to package my project to test some things to see if they would work in a packaged project but i have been running into some issues with the packaging process and would like it if someone could clarify some t…

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## [Niagara GPU Particle limit?](https://forums.unrealengine.com/t/niagara-gpu-particle-limit/469219)

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**Author:** [@Waroth](https://forums.unrealengine.com/u/Waroth)\
**Replies:** 8\
**Last updated:** [December 23, 2025, 3:54pm UTC](https://forums.unrealengine.com/t/niagara-gpu-particle-limit/469219 "2025-12-23T15:54:37Z")

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Hi all, I’m trying to spawn a couple million GPU particles in niagara but I can’t seem to go over 2,000,000 particles. I’ve referred to this answerhub post in the past and remember adjusting the hard coded limit from the…

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## [UE 5.3.2 FPS limit bug](https://forums.unrealengine.com/t/ue-5-3-2-fps-limit-bug/1861015)

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**Author:** [@devoix1](https://forums.unrealengine.com/u/devoix1)\
**Replies:** 2\
**Last updated:** [October 14, 2024, 9:35pm UTC](https://forums.unrealengine.com/t/ue-5-3-2-fps-limit-bug/1861015 "2024-10-14T21:35:11Z")

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Hello everyone! I’ve encountered some issues in Unreal Engine 5 related to FPS limitation. It seems like there’s an implicit cap on frame rate, and I’m seeking advice or hints on how to address it. I’m working on a pro…

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## [Yaw Min and Max limit using world rotation](https://forums.unrealengine.com/t/yaw-min-and-max-limit-using-world-rotation/448810)

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**Author:** [@HornokTibor](https://forums.unrealengine.com/u/HornokTibor)\
**Replies:** 8\
**Last updated:** [June 15, 2024, 4:01am UTC](https://forums.unrealengine.com/t/yaw-min-and-max-limit-using-world-rotation/448810 "2024-06-15T04:01:59Z")

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Hello! How can i set up the Camera Yaw Min and Yaw Max values with control rotation? My problem is that, the Camera yaw limits using World Rotation instead rotation relative to Controller. Thanks for any help!

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## [AI / Bot Limit?](https://forums.unrealengine.com/t/ai-bot-limit/398040)

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**Author:** [@kevinaboyette](https://forums.unrealengine.com/u/kevinaboyette)\
**Replies:** 5\
**Last updated:** [April 30, 2024, 5:31pm UTC](https://forums.unrealengine.com/t/ai-bot-limit/398040 "2024-04-30T17:31:44Z")

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Is there a limit for AI / Bots? I’m spawning AI actors (that use a Detour AI Controller and Behavior Tree) using the Spawn AI From Class node. Once the count gets around 50, all following spawned actors never move, as …

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## [4 uv channel limit for nanite](https://forums.unrealengine.com/t/4-uv-channel-limit-for-nanite/1807799)

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**Author:** [@Sergei\_Zhuchenko](https://forums.unrealengine.com/u/Sergei_Zhuchenko)\
**Replies:** 0\
**Last updated:** [April 17, 2024, 9:52am UTC](https://forums.unrealengine.com/t/4-uv-channel-limit-for-nanite/1807799 "2024-04-17T09:52:13Z")

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Is it possible to bypass the 4 uv channel limit with nanite activated?

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## [Limiting UE4 RAM usage](https://forums.unrealengine.com/t/limiting-ue4-ram-usage/337304)

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**Author:** [@anonymous\_user\_a77086aa](https://forums.unrealengine.com/u/anonymous_user_a77086aa)\
**Replies:** 12\
**Last updated:** [September 9, 2022, 3:07pm UTC](https://forums.unrealengine.com/t/limiting-ue4-ram-usage/337304 "2022-09-09T15:07:51Z")

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I am currently using UE4 version 4.9.2 and noticing at times the memory usage is off the charts. The machines I am running on have a large amount of ram ( 128gb ) and it seems unreal is happy to eat up half of that or ev…

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## [Limiting FPS causes stuttering + 'Smooth Frame Rate' problem](https://forums.unrealengine.com/t/limiting-fps-causes-stuttering-smooth-frame-rate-problem/362087)

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**Author:** [@Slavq](https://forums.unrealengine.com/u/Slavq)\
**Replies:** 9\
**Last updated:** [September 7, 2022, 8:40pm UTC](https://forums.unrealengine.com/t/limiting-fps-causes-stuttering-smooth-frame-rate-problem/362087 "2022-09-07T20:40:10Z")

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‘Smooth Frame Rate’ (under ‘General Settings’) causes single stutter every ~0.5s. It can be fixed by limiting FPS (to e.g. 60) by ‘Fixed Frame Rate’ parameter or via ‘t.maxfps 60’ console command - but this, on the othe…

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## [Constraint linear offset](https://forums.unrealengine.com/t/constraint-linear-offset/363664)

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**Author:** [@anonymous\_user\_34882162](https://forums.unrealengine.com/u/anonymous_user_34882162)\
**Replies:** 2\
**Last updated:** [May 8, 2022, 4:55pm UTC](https://forums.unrealengine.com/t/constraint-linear-offset/363664 "2022-05-08T16:55:51Z")

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I have a constraint with limited linear motion. I need to find out how far the constrained object has traveled away from it’s target position. I know how to get the angular offsets(‘Get Current Twist’, ‘Get Current Swing…

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## [Increasing joint count on ES3\_1](https://forums.unrealengine.com/t/increasing-joint-count-on-es3_1/485286)

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**Author:** [@BTDarmstad](https://forums.unrealengine.com/u/BTDarmstad)\
**Replies:** 0\
**Last updated:** [June 23, 2021, 8:18pm UTC](https://forums.unrealengine.com/t/increasing-joint-count-on-es3_1/485286 "2021-06-23T20:18:38Z")

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Hi! I could use some help. I’m on a project that uses feature level ES3\_1, and I need to know if there’s any way to easily bump up the dismal joint limit of 75. It’s a project for VR headsets, not for phone hardware from…

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## [Session Max Player Limit Change After Open Connection Count Negative](https://forums.unrealengine.com/t/session-max-player-limit-change-after-open-connection-count-negative/485274)

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**Author:** [@captainTvZs](https://forums.unrealengine.com/u/captainTvZs)\
**Replies:** 0\
**Last updated:** [June 23, 2021, 2:10pm UTC](https://forums.unrealengine.com/t/session-max-player-limit-change-after-open-connection-count-negative/485274 "2021-06-23T14:10:10Z")

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Hello there, When i change the maximum connection limit of my session, the number of connected users becomes negative. Can you help me please. Before changing: After changing: My Blueprint:

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## [Limit amount of particles](https://forums.unrealengine.com/t/limit-amount-of-particles/483813)

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**Author:** [@TheoT](https://forums.unrealengine.com/u/TheoT)\
**Replies:** 0\
**Last updated:** [May 24, 2021, 12:19am UTC](https://forums.unrealengine.com/t/limit-amount-of-particles/483813 "2021-05-24T00:19:41Z")

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Hi! How do I set a limiter on amount of similar particles that can be spawned? Case in point; a weapon spawns an particle but with a machine gun type of gun, the amount of particles becomes numerous and reduces perform…

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## [Where is WORLD\_SIZE?](https://forums.unrealengine.com/t/where-is-world-size/460364)

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**Author:** [@alphabrox](https://forums.unrealengine.com/u/alphabrox)\
**Replies:** 8\
**Last updated:** [May 2, 2021, 2:17pm UTC](https://forums.unrealengine.com/t/where-is-world-size/460364 "2021-05-02T14:17:10Z")

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Hi. As I understand, default world limit is 10km to any direction. How to increase it? Internet says to change “WORLD\_SIZE” variable, but it don’t say where is it. I tried to search in engine sources but unsuccessfully. …

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## [Unreal 4.26 Get Physics Constraint Limit Value in BP](https://forums.unrealengine.com/t/unreal-4-26-get-physics-constraint-limit-value-in-bp/479283)

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**Author:** [@Austinlele](https://forums.unrealengine.com/u/Austinlele)\
**Replies:** 0\
**Last updated:** [February 23, 2021, 5:10pm UTC](https://forums.unrealengine.com/t/unreal-4-26-get-physics-constraint-limit-value-in-bp/479283 "2021-02-23T17:10:49Z")

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Hey all! Fairly simple question here, is there a way in blueprints to GET the current physics constraints linear limit? All I see are options for SET… Is there something I am missing? If those nodes do not exist, how wo…

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## [Landscape height limit](https://forums.unrealengine.com/t/landscape-height-limit/478879)

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**Author:** [@Ravadon95](https://forums.unrealengine.com/u/Ravadon95)\
**Replies:** 2\
**Last updated:** [February 16, 2021, 1:09pm UTC](https://forums.unrealengine.com/t/landscape-height-limit/478879 "2021-02-16T13:09:24Z")

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Hi, AFAIK this is not possible using the landscape, since UE stores the heightmap of the landscape in 16bit, meaning you got about 65000 unique height values. You can change how they are distributed via the z-scale but y…

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## [Does Unused Content In Proj Folder Get Included In Packaged IPA?](https://forums.unrealengine.com/t/does-unused-content-in-proj-folder-get-included-in-packaged-ipa/469858)

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**Author:** [@DK\_Buzzin](https://forums.unrealengine.com/u/DK_Buzzin)\
**Replies:** 12\
**Last updated:** [August 25, 2020, 4:56pm UTC](https://forums.unrealengine.com/t/does-unused-content-in-proj-folder-get-included-in-packaged-ipa/469858 "2020-08-25T16:56:21Z")

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Hey guys! Does anyone have experience with packaging to iOS? I have been pressing up against this 2gig limit for the IPA (packaged iOS game). I added a new map and now its for sure over that limit and I get this error wh…

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## [Why fps is locked at 30? (not editor FPS)](https://forums.unrealengine.com/t/why-fps-is-locked-at-30-not-editor-fps/463154)

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**Author:** [@xopac](https://forums.unrealengine.com/u/xopac)\
**Replies:** 2\
**Last updated:** [April 1, 2020, 10:29am UTC](https://forums.unrealengine.com/t/why-fps-is-locked-at-30-not-editor-fps/463154 "2020-04-01T10:29:20Z")

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Even if I created an empty new project, and use stat FPS to display the fps, it seems it’s capped to 30 in the play mode. I tried changing fps settings form project settings and doesn’t seem to have an effect. The weird…

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## [Your Launcher sucks up the internet so much that browsing the web is difficult](https://forums.unrealengine.com/t/your-launcher-sucks-up-the-internet-so-much-that-browsing-the-web-is-difficult/461273)

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**Author:** [@anonymous\_user\_a1ab36461](https://forums.unrealengine.com/u/anonymous_user_a1ab36461)\
**Replies:** 0\
**Last updated:** [February 3, 2020, 2:39pm UTC](https://forums.unrealengine.com/t/your-launcher-sucks-up-the-internet-so-much-that-browsing-the-web-is-difficult/461273 "2020-02-03T14:39:52Z")

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It’s worst then other launchers like Steam and no download limit set. I’m only at 6 Mbps max. There should be a download limiter like Steam has.

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## [Reduce GPU sprite spawn limit](https://forums.unrealengine.com/t/reduce-gpu-sprite-spawn-limit/456380)

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**Author:** [@MikeRPG](https://forums.unrealengine.com/u/MikeRPG)\
**Replies:** 0\
**Last updated:** [October 3, 2019, 5:24pm UTC](https://forums.unrealengine.com/t/reduce-gpu-sprite-spawn-limit/456380 "2019-10-03T17:24:39Z")

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I have a dust particle fx. The issue with cpu generation the limit is way too low. With GPU sprite generation the limit is way too high, is there a way to limit the GPU spawn limit to something like 5000 per spawner as o…

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## [Is there a hardcoded GPU particle limit?](https://forums.unrealengine.com/t/is-there-a-hardcoded-gpu-particle-limit/283218)

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**Author:** [@scrcro](https://forums.unrealengine.com/u/scrcro)\
**Replies:** 6\
**Last updated:** [August 30, 2019, 4:07pm UTC](https://forums.unrealengine.com/t/is-there-a-hardcoded-gpu-particle-limit/283218 "2019-08-30T16:07:20Z")

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Does Unreal 4 impose a hardcoded limit on the number of GPU particles that can be spawned at any one time, or is it governed by the hardware in use? We recently showcased a VR job at the Burn Energy Human Ignition F1 ev…

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## [Cpu particle limit?](https://forums.unrealengine.com/t/cpu-particle-limit/306360)

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**Author:** [@Mikiok](https://forums.unrealengine.com/u/Mikiok)\
**Replies:** 8\
**Last updated:** [August 30, 2019, 2:30pm UTC](https://forums.unrealengine.com/t/cpu-particle-limit/306360 "2019-08-30T14:30:39Z")

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Frome some unknow reason i can’t spawn more then 1000 cpu particles. With gpu everything works fine, engine spawns every crazy amount on demand. Is there some deep setting i dont know about? Some ini file? I cant find th…

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## [How do I limit movement in UE4?](https://forums.unrealengine.com/t/how-do-i-limit-movement-in-ue4/454196)

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**Author:** [@Gunim](https://forums.unrealengine.com/u/Gunim)\
**Replies:** 15\
**Last updated:** [August 22, 2019, 12:42pm UTC](https://forums.unrealengine.com/t/how-do-i-limit-movement-in-ue4/454196 "2019-08-22T12:42:26Z")

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I’m trying to make a game similar to a screen shot. The player rotates only one axes. And the player moves only forward, backward, up, and down. If the player’s front wheels don’t rotate left or right, they will go…

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## [Door mesh moves when setting angular swing limit](https://forums.unrealengine.com/t/door-mesh-moves-when-setting-angular-swing-limit/441602)

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**Author:** [@danilobaz](https://forums.unrealengine.com/u/danilobaz)\
**Replies:** 1\
**Last updated:** [January 19, 2019, 2:44am UTC](https://forums.unrealengine.com/t/door-mesh-moves-when-setting-angular-swing-limit/441602 "2019-01-19T02:44:52Z")

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I’m just trying to make a locked door, but when I lock the swing 1 motion the door mesh moves.

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## [Tessellation limit](https://forums.unrealengine.com/t/tessellation-limit/440117)

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**Author:** [@Drawleeh](https://forums.unrealengine.com/u/Drawleeh)\
**Replies:** 3\
**Last updated:** [December 26, 2018, 12:25am UTC](https://forums.unrealengine.com/t/tessellation-limit/440117 "2018-12-26T00:25:48Z")

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Is it just me or does tessellation not do anything past 8… is there any way to have limitless tessellation and turn it up higher?

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## [How to fix the rotator pitch bug](https://forums.unrealengine.com/t/how-to-fix-the-rotator-pitch-bug/287938)

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**Author:** [@StrangerGwenn](https://forums.unrealengine.com/u/StrangerGwenn)\
**Replies:** 4\
**Last updated:** [August 23, 2018, 2:55pm UTC](https://forums.unrealengine.com/t/how-to-fix-the-rotator-pitch-bug/287938 "2018-08-23T14:55:20Z")

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Hi, I just found out that a rotator’s Pitch value is limited to -90 / +90 (that can be checked in the editor while rotating a mesh). Additional rotation is converted to -90/+90 by offsetting Yaw and Roll by 180°. This …

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## [Limit Key Press](https://forums.unrealengine.com/t/limit-key-press/373731)

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**Author:** [@Canti\_Prime](https://forums.unrealengine.com/u/Canti_Prime)\
**Replies:** 2\
**Last updated:** [August 3, 2018, 2:18am UTC](https://forums.unrealengine.com/t/limit-key-press/373731 "2018-08-03T02:18:37Z")

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Hey I was wondering if there is a way to limit the amount of key presses that can be used. In my case I have a grappling hook that is bind to the G key but I want the player to only be able to use it 3 times during the w…

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## ['FrameRateLock' configuration for Android](https://forums.unrealengine.com/t/frameratelock-configuration-for-android/425206)

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**Author:** [@Kyeongho\_Park](https://forums.unrealengine.com/u/Kyeongho_Park)\
**Replies:** 1\
**Last updated:** [May 16, 2018, 3:18am UTC](https://forums.unrealengine.com/t/frameratelock-configuration-for-android/425206 "2018-05-16T03:18:12Z")

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I could find FrameRateLock key for IOS in Config/DefaultEngine.ini file, like this: \[/Script/IOSRuntimeSettings.IOSRuntimeSettings\] FrameRateLock=PUFRL\_20 But, how could I achieve this for Android, too?

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## [Does the Navmesh have a limit to how many actors it can handle?](https://forums.unrealengine.com/t/does-the-navmesh-have-a-limit-to-how-many-actors-it-can-handle/402796)

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**Author:** [@hq231](https://forums.unrealengine.com/u/hq231)\
**Replies:** 1\
**Last updated:** [August 25, 2017, 1:38am UTC](https://forums.unrealengine.com/t/does-the-navmesh-have-a-limit-to-how-many-actors-it-can-handle/402796 "2017-08-25T01:38:38Z")

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Hello everyone, I am building a mall and want to have a very large number of people milling about. The problem is I have my spawners set to bring in 200 people and after about 50 or so the characters that are being spaw…

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## [Limited Ammo](https://forums.unrealengine.com/t/limited-ammo/320872)

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**Author:** [@4lpha](https://forums.unrealengine.com/u/4lpha)\
**Replies:** 4\
**Last updated:** [January 5, 2017, 3:09pm UTC](https://forums.unrealengine.com/t/limited-ammo/320872 "2017-01-05T15:09:27Z")

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Hello, I was wondering how I can limit the amount of ammo a player has for his/her weapon. I am using spawnactor for the bullets, thanks!

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## [Swarms Distribution Limits?](https://forums.unrealengine.com/t/swarms-distribution-limits/334409)

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**Author:** [@Dark\_Jubei](https://forums.unrealengine.com/u/Dark_Jubei)\
**Replies:** 2\
**Last updated:** [November 3, 2016, 8:48pm UTC](https://forums.unrealengine.com/t/swarms-distribution-limits/334409 "2016-11-03T20:48:36Z")

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I’ve managed to get swarm agent working on all my render nodes, the problem now is that it doesn’t connect to all of the nodes at once when building the lightmass. I’ve got 26 nodes, but at the moment its only connecting…

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