Problem whit Sky Light in Lighting Scenarios

JackBurnMad
Fri, 29 May 2020 00:22:35 +0000
Rendering

Hi, I have two lighting scenarios that I load alternately in a persistent level using the Load Stream Level node… In each level there is a sky light and just one level is loaded at a time, but when I build the lights I get this error message “Multiple sky lights are active, only one can be enabled per world”… I also tried to remove the sky lights from the lighting scenarios and to add one in the persistent level, but doing this, when the lighting scenarios are loaded it seems that the sky light is not calculated… Someone could help me to solve this probleme, please? Thanks in advance!

24 posts - 3 participants