# \#lighting-error

**URL:** https://forums.unrealengine.com/tag/lighting-error/923.md

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## [UE5 package occurs error intermittently ](https://forums.unrealengine.com/t/ue5-package-occurs-error-intermittently/535411)

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**Author:** [@helloEric999](https://forums.unrealengine.com/u/helloEric999)\
**Replies:** 1\
**Last updated:** [April 21, 2022, 10:12am UTC](https://forums.unrealengine.com/t/ue5-package-occurs-error-intermittently/535411 "2022-04-21T10:12:36Z")

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My project just upgraded from ue4.27 to ue5.0 recent build packaging has often been wrong in both versions I’ve tried cleaning up the build or removing the bugging plugin, but the problem persists And this problem doe…

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## [Lighting not building..Any suggestions?](https://forums.unrealengine.com/t/lighting-not-building-any-suggestions/488605)

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**Author:** [@Beeplum](https://forums.unrealengine.com/u/Beeplum)\
**Replies:** 0\
**Last updated:** [September 10, 2021, 5:35am UTC](https://forums.unrealengine.com/t/lighting-not-building-any-suggestions/488605 "2021-09-10T05:35:07Z")

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Hi all, I know this questions has been asked so many times on this page. I’ve tried all sorts of things I could find online to solve the issue, but noe of them worked. I’ve tried: -Set “EnableStandaloneMode” True on S…

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## [Lighting build failed](https://forums.unrealengine.com/t/lighting-build-failed/488558)

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**Author:** [@Iriskyto](https://forums.unrealengine.com/u/Iriskyto)\
**Replies:** 0\
**Last updated:** [September 8, 2021, 7:16pm UTC](https://forums.unrealengine.com/t/lighting-build-failed/488558 "2021-09-08T19:16:49Z")

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Hi, everyone! I have the following problem: Unreal Engine does not bake the light. I recently installed UE and tried to slightly adjust the scene in the Third Person template by moving, deleting and adding new objects. …

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## [Broken and Dark Lighting after Light Build](https://forums.unrealengine.com/t/broken-and-dark-lighting-after-light-build/475773)

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**Author:** [@anonymous\_user\_1da5c268](https://forums.unrealengine.com/u/anonymous_user_1da5c268)\
**Replies:** 0\
**Last updated:** [December 11, 2020, 7:53pm UTC](https://forums.unrealengine.com/t/broken-and-dark-lighting-after-light-build/475773 "2020-12-11T19:53:12Z")

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Hi, I’ll try to be as specific as possible. I build lighting, and everything becomes much darker and broken (basically the light build isn’t computing correctly). I’ve tried: -adjusting the lightmap resolutions from l…

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## [Alembic Lighting Not Working](https://forums.unrealengine.com/t/alembic-lighting-not-working/467791)

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**Author:** [@anonymous\_user\_f3668a0c](https://forums.unrealengine.com/u/anonymous_user_f3668a0c)\
**Replies:** 0\
**Last updated:** [July 7, 2020, 12:10pm UTC](https://forums.unrealengine.com/t/alembic-lighting-not-working/467791 "2020-07-07T12:10:47Z")

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I have imported an Alembic file as a geometry cache. When I place the object into the game the animation is running correctly but the lighting is completely wrong. It look as though: a) The lighting is ignoring all oth…

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## [Lihtmass result error](https://forums.unrealengine.com/t/lihtmass-result-error/462915)

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**Author:** [@kocurel9009](https://forums.unrealengine.com/u/kocurel9009)\
**Replies:** 2\
**Last updated:** [March 28, 2020, 4:07pm UTC](https://forums.unrealengine.com/t/lihtmass-result-error/462915 "2020-03-28T16:07:21Z")

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Hey guys, I’ve encountered a problem I can;t resolve by myself and need some help. Does anyone know what to do with it? I’ve had some instanced foliage but already deleted it. Didn’t help, I don;t even know where to sta…

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## [Static Lighting Problems](https://forums.unrealengine.com/t/static-lighting-problems/452019)

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**Author:** [@zo\_ban](https://forums.unrealengine.com/u/zo_ban)\
**Replies:** 2\
**Last updated:** [July 11, 2019, 12:13pm UTC](https://forums.unrealengine.com/t/static-lighting-problems/452019 "2019-07-11T12:13:48Z")

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Hi all, so I have made a custom scene and in UE4 with my own assets, everything carefully unwrapped, lightmaps have enough resolution and the lightmass settings are nailed down. Reflection cube is in as well as LIV. Bec…

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## [How i can Fix this Shadows?](https://forums.unrealengine.com/t/how-i-can-fix-this-shadows/450064)

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**Author:** [@anonymous\_user\_d94a2fe9](https://forums.unrealengine.com/u/anonymous_user_d94a2fe9)\
**Replies:** 1\
**Last updated:** [June 6, 2019, 3:06pm UTC](https://forums.unrealengine.com/t/how-i-can-fix-this-shadows/450064 "2019-06-06T15:06:07Z")

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help me fix those terrible shadows on the edges

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## [Is it possible to have multiple lighting scenarios active at the same time?](https://forums.unrealengine.com/t/is-it-possible-to-have-multiple-lighting-scenarios-active-at-the-same-time/446390)

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**Author:** [@davi211](https://forums.unrealengine.com/u/davi211)\
**Replies:** 1\
**Last updated:** [June 5, 2019, 12:00pm UTC](https://forums.unrealengine.com/t/is-it-possible-to-have-multiple-lighting-scenarios-active-at-the-same-time/446390 "2019-06-05T12:00:02Z")

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Hello, I have a level with 5 rooms and each room has two light states, which I need to randomly choose at the start of the game. unfortunately, if I have more than one room active at the same time the engine throws an e…

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## [Static ligths don't  bake](https://forums.unrealengine.com/t/static-ligths-dont-bake/449927)

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**Author:** [@Blazs91](https://forums.unrealengine.com/u/Blazs91)\
**Replies:** 0\
**Last updated:** [May 31, 2019, 7:17pm UTC](https://forums.unrealengine.com/t/static-ligths-dont-bake/449927 "2019-05-31T19:17:53Z")

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Hi Everyone, I have this issue that I have around 15 static placed on my scene with around 10 movable lights. I’ve meticulously adjusted all the settings and after hitting the build button, all my static lights go off. …

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## [Pointlight component in blueprint causes lighting error](https://forums.unrealengine.com/t/pointlight-component-in-blueprint-causes-lighting-error/439286)

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**Author:** [@fatmarrow](https://forums.unrealengine.com/u/fatmarrow)\
**Replies:** 3\
**Last updated:** [February 25, 2019, 11:49am UTC](https://forums.unrealengine.com/t/pointlight-component-in-blueprint-causes-lighting-error/439286 "2019-02-25T11:49:25Z")

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This seems to be a new thing since the jump from 4.16 to 4.20. I’ve looked for similar things and bugfixes but no joy. I have a blueprint for a ceiling light, with spotlight down and pointlight to create a lit area abov…

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## [Trying to create a colored light array...Multiple preset colored lights](https://forums.unrealengine.com/t/trying-to-create-a-colored-light-array-multiple-preset-colored-lights/433191)

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**Author:** [@TheAmnesiac777\_1](https://forums.unrealengine.com/u/TheAmnesiac777_1)\
**Replies:** 6\
**Last updated:** [September 7, 2018, 5:49pm UTC](https://forums.unrealengine.com/t/trying-to-create-a-colored-light-array-multiple-preset-colored-lights/433191 "2018-09-07T17:49:37Z")

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I am trying to have the light change to specific colors using an array. I would dearly appreciate some assistance asap.

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## [Static Mesh planes and Landscape do not properly implement "Shadow Two Sided"](https://forums.unrealengine.com/t/static-mesh-planes-and-landscape-do-not-properly-implement-shadow-two-sided/341023)

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**Author:** [@HuntaKiller](https://forums.unrealengine.com/u/HuntaKiller)\
**Replies:** 12\
**Last updated:** [August 12, 2018, 6:35pm UTC](https://forums.unrealengine.com/t/static-mesh-planes-and-landscape-do-not-properly-implement-shadow-two-sided/341023 "2018-08-12T18:35:15Z")

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Found bug in 4.9.2, confirmed to persist in 4.10.1 To Recreate: Create blank project, delete SkySphere\_bp, clear everything except for: a blank post process (just make sure to set indirect illumination intensity to 0…

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## [Why does my Point Light emit in only one direction like a Spot light?](https://forums.unrealengine.com/t/why-does-my-point-light-emit-in-only-one-direction-like-a-spot-light/290656)

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**Author:** [@wheel](https://forums.unrealengine.com/u/wheel)\
**Replies:** 19\
**Last updated:** [July 28, 2018, 10:25am UTC](https://forums.unrealengine.com/t/why-does-my-point-light-emit-in-only-one-direction-like-a-spot-light/290656 "2018-07-28T10:25:31Z")

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No idea how to describe this, so here’s a screenshot: I have this really strange lighting behavior where point lights emit in one direction (which varies on different objects), spotlights do nothing at all, and some …

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## [Why am I getting such dark shadow this roof asset](https://forums.unrealengine.com/t/why-am-i-getting-such-dark-shadow-this-roof-asset/415922)

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**Author:** [@Applelover2112](https://forums.unrealengine.com/u/Applelover2112)\
**Replies:** 2\
**Last updated:** [January 30, 2018, 4:35pm UTC](https://forums.unrealengine.com/t/why-am-i-getting-such-dark-shadow-this-roof-asset/415922 "2018-01-30T16:35:43Z")

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Does anyone know why the roof in my scene has such dark shadows. I’ve tried production quality lighting but it still looks too dark.

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## [When I look at the ground everything starts to get brighter](https://forums.unrealengine.com/t/when-i-look-at-the-ground-everything-starts-to-get-brighter/415397)

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**Author:** [@ThatsShocking](https://forums.unrealengine.com/u/ThatsShocking)\
**Replies:** 5\
**Last updated:** [January 24, 2018, 4:08am UTC](https://forums.unrealengine.com/t/when-i-look-at-the-ground-everything-starts-to-get-brighter/415397 "2018-01-24T04:08:22Z")

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When I stare at the ground over the course of a few seconds everything starts to get brighter. I’ve tried to look this up before but had no luck or found something that just didn’t work. I have recorded an example of th…

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## [Green glow on objects in viewport and runtime](https://forums.unrealengine.com/t/green-glow-on-objects-in-viewport-and-runtime/413779)

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**Author:** [@Benthedaddy](https://forums.unrealengine.com/u/Benthedaddy)\
**Replies:** 3\
**Last updated:** [January 6, 2018, 8:18pm UTC](https://forums.unrealengine.com/t/green-glow-on-objects-in-viewport-and-runtime/413779 "2018-01-06T20:18:44Z")

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So I’m getting this green glow when the sun is below the landscape and intensity is set to 0, meaning I cant make it night time. I’ve disabled Post process effects, removed everything from the scene but my main actor, c…

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## [Cast Modulated Shadows Grayed Out](https://forums.unrealengine.com/t/cast-modulated-shadows-grayed-out/363287)

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**Author:** [@unreal\_sensei](https://forums.unrealengine.com/u/unreal_sensei)\
**Replies:** 9\
**Last updated:** [December 27, 2017, 7:32pm UTC](https://forums.unrealengine.com/t/cast-modulated-shadows-grayed-out/363287 "2017-12-27T19:32:21Z")

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I was following the unreal documentation for Mobile Lighting, specifically with Dynamic Cascaded Shadow Maps. Before I was using Modulated Shadowing, but now it is blurred out. I disabled Dynamic Cascaded Shadow Maps and…

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## [Lights and fog are off, but yet yellow world remains](https://forums.unrealengine.com/t/lights-and-fog-are-off-but-yet-yellow-world-remains/410914)

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**Author:** [@CorsairOfLight](https://forums.unrealengine.com/u/CorsairOfLight)\
**Replies:** 0\
**Last updated:** [November 29, 2017, 7:53pm UTC](https://forums.unrealengine.com/t/lights-and-fog-are-off-but-yet-yellow-world-remains/410914 "2017-11-29T19:53:30Z")

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Hello AnswerHub, I’m having a really big problem with this odd world light, I don’t have any lights turned on or any fog volumes and the world still looks like this: Ple…

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## [Random bright light at location (0,0,0)](https://forums.unrealengine.com/t/random-bright-light-at-location-0-0-0/319120)

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**Author:** [@JakobP\_1](https://forums.unrealengine.com/u/JakobP_1)\
**Replies:** 5\
**Last updated:** [August 31, 2017, 3:14pm UTC](https://forums.unrealengine.com/t/random-bright-light-at-location-0-0-0/319120 "2017-08-31T15:14:24Z")

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After last lighting build a very bright light appeared at the world location (0,0,0). I have no idea what is causing this, because there is no Actor at this location. I also tried to build only the sublevel in which it o…

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## [BuildData.uasset failed to load / only load](https://forums.unrealengine.com/t/builddata-uasset-failed-to-load-only-load/382055)

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**Author:** [@anonymous\_user\_601851e1](https://forums.unrealengine.com/u/anonymous_user_601851e1)\
**Replies:** 2\
**Last updated:** [August 11, 2017, 2:09pm UTC](https://forums.unrealengine.com/t/builddata-uasset-failed-to-load-only-load/382055 "2017-08-11T14:09:14Z")

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After I build the lighting it starts encoding textures. Next I get this message The asset ‘/Game/SimpleDungeons/Maps/Demo\_Scene\_BuiltData’ (Demo\_Scene\_BuiltData.uasset) failed to save. Cancel: Stop saving all assets…

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## [Lighting rebuilding however still getting lighting needs to be rebuilt message](https://forums.unrealengine.com/t/lighting-rebuilding-however-still-getting-lighting-needs-to-be-rebuilt-message/355941)

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**Author:** [@gimmeSOmeJelleh](https://forums.unrealengine.com/u/gimmeSOmeJelleh)\
**Replies:** 5\
**Last updated:** [December 12, 2016, 8:59pm UTC](https://forums.unrealengine.com/t/lighting-rebuilding-however-still-getting-lighting-needs-to-be-rebuilt-message/355941 "2016-12-12T20:59:26Z")

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I have my level close to finished and Ive encountered a rather irritating problem im getting the message lighting needs to be rebuilt constantly however when i do a build or build lighting only it completes at 100% with …

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## [Package Lighting Overexposed](https://forums.unrealengine.com/t/package-lighting-overexposed/347051)

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**Author:** [@anonymous\_user\_6b930cc8](https://forums.unrealengine.com/u/anonymous_user_6b930cc8)\
**Replies:** 3\
**Last updated:** [February 22, 2016, 4:00pm UTC](https://forums.unrealengine.com/t/package-lighting-overexposed/347051 "2016-02-22T16:00:46Z")

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When packaging my project for MAC, the lighting in the editor is perfect. However when packaged, the entire game, scene models, and UI become overexposed. I am not sure why this problem is happening. I have a Directional…

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## [Uneven lighting on spline meshes and adjacent static meshes](https://forums.unrealengine.com/t/uneven-lighting-on-spline-meshes-and-adjacent-static-meshes/336619)

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**Author:** [@warezIbanez](https://forums.unrealengine.com/u/warezIbanez)\
**Replies:** 5\
**Last updated:** [November 2, 2015, 8:26pm UTC](https://forums.unrealengine.com/t/uneven-lighting-on-spline-meshes-and-adjacent-static-meshes/336619 "2015-11-02T20:26:26Z")

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Hey there, I tried posting on the forums a couple months ago and received no response. First thing I wanted to address is that my project is still on 4.6 for reasons, though I may try to duplicate the level to a later bu…

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## [Imported models react to lighting VERY erratically, seems project specific](https://forums.unrealengine.com/t/imported-models-react-to-lighting-very-erratically-seems-project-specific/329357)

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**Author:** [@anonymous\_user\_cb704c18](https://forums.unrealengine.com/u/anonymous_user_cb704c18)\
**Replies:** 2\
**Last updated:** [August 20, 2015, 7:08pm UTC](https://forums.unrealengine.com/t/imported-models-react-to-lighting-very-erratically-seems-project-specific/329357 "2015-08-20T19:08:02Z")

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Been working a project for a while, didn’t create it, setup some scenes in another project I created and brought them in: Started noticing lighting was off. In this image, a spotlight is directly above the three cube…

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## [\[4.8.1\] Crash on lighting build](https://forums.unrealengine.com/t/4-8-1-crash-on-lighting-build/323388)

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**Author:** [@minhgnob](https://forums.unrealengine.com/u/minhgnob)\
**Replies:** 17\
**Last updated:** [July 9, 2015, 7:00pm UTC](https://forums.unrealengine.com/t/4-8-1-crash-on-lighting-build/323388 "2015-07-09T19:00:50Z")

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Hey there,im new to this engine and i have been troubled with this bug lately,i try to find a fix on this topic(\[4.8p3\] Crash on lighting build - Rendering - Epic Developer Community Forums) and i got unreal engine 4.8.1…

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## [Lighting Bug When Approaching Light Source](https://forums.unrealengine.com/t/lighting-bug-when-approaching-light-source/322096)

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**Author:** [@bnisbet](https://forums.unrealengine.com/u/bnisbet)\
**Replies:** 2\
**Last updated:** [June 29, 2015, 1:17pm UTC](https://forums.unrealengine.com/t/lighting-bug-when-approaching-light-source/322096 "2015-06-29T13:17:28Z")

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Hello there, I appear to have encountered a lighting bug in my environment. I have multiple different hallways that all contain copies of the same light. Some work as intended, but others have some strange tendencies. B…

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## [Strange Lightmap artifacts on simple geometry](https://forums.unrealengine.com/t/strange-lightmap-artifacts-on-simple-geometry/321968)

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**Author:** [@CASA\_MT\_1](https://forums.unrealengine.com/u/CASA_MT_1)\
**Replies:** 2\
**Last updated:** [June 16, 2015, 9:05am UTC](https://forums.unrealengine.com/t/strange-lightmap-artifacts-on-simple-geometry/321968 "2015-06-16T09:05:53Z")

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Hey there, I am relatively new to using UE 4, so I hope this issue has not been discussed before. I used search on the answerhub and in google, but could not find any solution to my problem. Problem: I have a simple s…

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## [Why does UE crash when I build lighting](https://forums.unrealengine.com/t/why-does-ue-crash-when-i-build-lighting/319958)

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**Author:** [@sakers288\_1](https://forums.unrealengine.com/u/sakers288_1)\
**Replies:** 1\
**Last updated:** [May 28, 2015, 4:50pm UTC](https://forums.unrealengine.com/t/why-does-ue-crash-when-i-build-lighting/319958 "2015-05-28T16:50:17Z")

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Whenever I go to rebuild my lighting, even on the simplest flat planes, UE continues to crash around 34%. I updated my drivers and searched around the forums but now I’m pretty stumped on what causing this. Any help wo…

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## [\[4.8p3\] Crash on lighting build](https://forums.unrealengine.com/t/4-8p3-crash-on-lighting-build/319606)

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**Author:** [@Marced\_for\_Life](https://forums.unrealengine.com/u/Marced_for_Life)\
**Replies:** 4\
**Last updated:** [May 27, 2015, 4:18am UTC](https://forums.unrealengine.com/t/4-8p3-crash-on-lighting-build/319606 "2015-05-27T04:18:11Z")

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Hey there, I currently have an issue with the 4.8 preview 3 engine build. Whenever I try to build lighting for my project it will export lighting data up till 34% then immediately crash. There have been no other hiccups …

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