App Rejected from Play Store, vulnerable version of libpng

1PercentPlankton
Sun, 02 Oct 2016 16:58:26 +0000
C++

Hi,

My app is ready for beta testing, but Google Play rejected it with the following message:

Vulnerability

Libpng library

The vulnerabilities were fixed in
libpng v1.0.66, v.1.2.56, v.1.4.19,
v1.5.26 or higher. You can find more
information about how resolve the
issue in this Google Help Center article.

I guess I’m have to compile in a specific version of libpng - does anyone know if this library was updated for 4.13? How would I check such a thing? If it’s not updated, is there a way to compile in a specific version of a library?

Forgive me if these questions are a bit basic, but this is my first real project with UE4 so I’m still learning the finer points of managing C++ projects.

Thanks!

10 posts - 1 participant