Efficient Packaging

CristianLucas
Thu, 15 May 2014 00:25:44 +0000
Platform & Builds

I would like to know how to package a project so I can play it in computers without Unreal Engine Editor.
In Unreal 3 the installer of the game was created automatically, but I do not see it happening in Unreal 4. I have tried the different options for packaging and the files created look the same.
How can I package my project, for Windows 7 and 8, with all required libraries or do the users have to install missing libraries, like Visual Studio and DirectX11? If so, which are the required libraries to run an UE4, on an average computer?
Thanks for you attention.
Regards.

2 posts - 1 participant