How to implement libcat library in RakNet with UE4?

Michael Gess
Wed, 22 Jul 2015 08:57:07 +0000
Platform & Builds

I’m trying to make secure connection between server and client using this tutorial:
Secure Connections

Everything goes good until linking libraries to the game project - BuildTool can’t link library big_x64(libcat dependency) located in Engine/Source/cat/lib/cat/ (!). Place this library in specified directory doesn’t solve this problem. Maybe, anybody doing this before me, help.

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