How do I properly Build a Level in Lyra

opine1
Sat, 02 Mar 2024 05:39:23 +0000
Platform & Builds

How can I build levels in Lyra? Every time I try to Build L_Expanse it fails and give me 500 warnings telling me. Even a fresh Lyra project fails to build the level

WARNING:
(Some Asset) More overridden materials (4) on static mesh component than are referenced (1) in source mesh ‘(Some Mesh)’

This warning is referencing every single B_Tool_AdvancedWindow, and many other assets as well. I believe it’s warning me of every asset that can swap between Generated Mesh and Static Mesh. Every mesh in my level is currently a Static Mesh.

When I open L_Expanse almost every asset is Unloaded. I’m able to load them all from the World Partition window. I’ve tried to Build the Level with every asset Unloaded and loaded. There seems to be no information on this online which is odd because a fresh Lyra project will fail to build L_Expanse.

I might try to install a different version of Visual Studio 2022. I’m currently using version 17.8.6

6 posts - 3 participants