Dose number of levels increase package size?

Moazahmed123
Wed, 17 Aug 2016 23:36:17 +0000
World Creation

hey am developing a mobile open world game (Racing game) and i will create the tracks in levels e.x(each track in a level) and when i finish the levels i will make a big level with Sublevels like in here (Stream Sublevels with Level Streaming Volumes | Unreal Engine Documentation) so my questions is this the best way to do it???
and dose number of levels increase package size???

sorry for my bad english…

3 posts - 1 participant