Better Understanding Level Streaming

Wranglerltg
Tue, 01 Dec 2015 17:26:11 +0000
World Creation

Could someone provide a conclusive understanding of level streaming? I posted a a few questions based on my readings and watching a tutorial but I may have missed the mark. My impression was that level streaming would help my team conserve resources by working on specific areas of the level without having to load the entire (large) world we’ve created.

Below is the link to the posting I made, could someone answer my questions or tell me that my perception of level streaming and how I think it works is either right or wrong. Thanks in advance.

Unreal Engine Forums – 30 Nov 15

Question about setting up Level Streaming

I’ve read the doc info and watched a few youtube tutorials but still have a hard time understanding the concept of layer streaming. I’m hoping that someone can answer the questions below so I feel confident enough to implement layer streaming to help...

1 post - 1 participant