Is it Possible to Break a Level Instance back to its Components in a map in UE5

Jason_CCG
Fri, 25 Mar 2022 00:18:34 +0000
World Creation

I was curious if this is possible? I want to make a selection of meshes and export it out to my DCC, but the only way to do that is to create a level instance and from the content folder export that as an fbx. However, I don’t want my selection to be an actual level instance. Can I convert a level instance back to its components?

-Wiggs

5 posts - 3 participants