# \#leap-motion

**URL:** https://forums.unrealengine.com/tag/leap-motion/8890.md

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## [Widgets and LeapMotion](https://forums.unrealengine.com/t/widgets-and-leapmotion/2595277)

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**Author:** [@nabomariner](https://forums.unrealengine.com/u/nabomariner)\
**Replies:** 4\
**Last updated:** [July 10, 2025, 1:05pm UTC](https://forums.unrealengine.com/t/widgets-and-leapmotion/2595277 "2025-07-10T13:05:29Z")

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Hi! So I’ve been working with LeapMotion and I was trying to play a video by pressing a widget button but I got no succes on it. I’m a potato programming so if anyone can help doing this thingy I’d be sooo grateful :,)

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## [LeapMotion Circle gesture ](https://forums.unrealengine.com/t/leapmotion-circle-gesture/2562317)

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**Author:** [@nabomariner](https://forums.unrealengine.com/u/nabomariner)\
**Replies:** 0\
**Last updated:** [June 17, 2025, 2:33pm UTC](https://forums.unrealengine.com/t/leapmotion-circle-gesture/2562317 "2025-06-17T14:33:32Z")

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hi everyone, is there any way to do like a circle movement and this gesture activates something? i’ve been searching but i can’t find any documentation that can help me

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## [The Skeleton hands\_lo\_Skeleton, is missing bones that SkeletalMesh echo\_lo\_L needs. They will be added now. Please save the Skeleton!](https://forums.unrealengine.com/t/the-skeleton-hands-lo-skeleton-is-missing-bones-that-skeletalmesh-echo-lo-l-needs-they-will-be-added-now-please-save-the-skeleton/363380)

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**Author:** [@anonymous\_user\_e1600e71](https://forums.unrealengine.com/u/anonymous_user_e1600e71)\
**Replies:** 7\
**Last updated:** [September 19, 2024, 2:19pm UTC](https://forums.unrealengine.com/t/the-skeleton-hands-lo-skeleton-is-missing-bones-that-skeletalmesh-echo-lo-l-needs-they-will-be-added-now-please-save-the-skeleton/363380 "2024-09-19T14:19:57Z")

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Hi everyone, I have no idea why but for a couple of minutes I’m getting spam with this error message in the editor: The Skeleton hands\_lo\_Skeleton, is missing bones that SkeletalMesh echo\_lo\_L needs. They will be adde…

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## [Tracking Objects with UltraLeap 2.](https://forums.unrealengine.com/t/tracking-objects-with-ultraleap-2/1610181)

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**Author:** [@WheresJamison](https://forums.unrealengine.com/u/WheresJamison)\
**Replies:** 0\
**Last updated:** [January 13, 2024, 1:47am UTC](https://forums.unrealengine.com/t/tracking-objects-with-ultraleap-2/1610181 "2024-01-13T01:47:33Z")

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Hello, I am currently working on a project that revolves around using Leap Motion hand tracking in Unreal to eventually be used in AR. I would like to be able to not only track my hands but also the actuation of an obje…

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## [Leap motion controls Character movements](https://forums.unrealengine.com/t/leap-motion-controls-character-movements/1207385)

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**Author:** [@N\_DOKY](https://forums.unrealengine.com/u/N_DOKY)\
**Replies:** 0\
**Last updated:** [June 22, 2023, 2:42pm UTC](https://forums.unrealengine.com/t/leap-motion-controls-character-movements/1207385 "2023-06-22T14:42:26Z")

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Hi there UE experts! I am relatively inexperienced with both Leap Motion and Unreal Blueprints, and I am currently facing challenges while working on my interactive student project. My objective is to utilize the captu…

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## [4.18 - Leap Motion : Position to WorldPosition](https://forums.unrealengine.com/t/4-18-leap-motion-position-to-worldposition/409498)

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**Author:** [@anon90886902](https://forums.unrealengine.com/u/anon90886902)\
**Replies:** 2\
**Last updated:** [September 20, 2022, 3:30am UTC](https://forums.unrealengine.com/t/4-18-leap-motion-position-to-worldposition/409498 "2022-09-20T03:30:23Z")

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Hi, I’m currently new to the leap motion and there are few things that I don’t understand. I’m using getnamo plugin but I can’t manage to get the world position of the floating hands. I can use some tricks like translat…

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## [Ue4 画面分割について](https://forums.unrealengine.com/t/ue4/606273)

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**Author:** [@Beeplum](https://forums.unrealengine.com/u/Beeplum)\
**Replies:** 0\
**Last updated:** [July 16, 2022, 1:04pm UTC](https://forums.unrealengine.com/t/ue4/606273 "2022-07-16T13:04:42Z")

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エンジン内での画面分割について質問です。 現在UEとLeapMotionを使い、手を動かすとUE内のオブジェクトを動かすことができるコンテンツを制作しています。 最終的にはこのコンテンツをホログラムとして再生し、プレイできるようにしたいです。 そのためにゲーム再生ウィンドウを４分割し、以下の鳥の画像のように、時計回りのようにおく必要があります。（以下写真ご参照ください） ただのビデオの場合はPremiere内で終わらせることがで…

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## [How can I integrate Leap Motion with UE4.25 on Mac OS?](https://forums.unrealengine.com/t/how-can-i-integrate-leap-motion-with-ue4-25-on-mac-os/482463)

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**Author:** [@anonymous\_user\_07df0a94](https://forums.unrealengine.com/u/anonymous_user_07df0a94)\
**Replies:** 0\
**Last updated:** [April 26, 2021, 3:08am UTC](https://forums.unrealengine.com/t/how-can-i-integrate-leap-motion-with-ue4-25-on-mac-os/482463 "2021-04-26T03:08:50Z")

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Dear all, I’m a junior from Taiwan. I’m working my final project now. And I would like to use Unreal Engine 4.25 and Visual Studio that compiles plugin of Leap Motion to develop the project. Resignedly, my development …

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## [Different collision behavior in VR mode for attached component to skel mesh](https://forums.unrealengine.com/t/different-collision-behavior-in-vr-mode-for-attached-component-to-skel-mesh/368623)

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**Author:** [@Marcassin](https://forums.unrealengine.com/u/Marcassin)\
**Replies:** 18\
**Last updated:** [April 21, 2021, 11:13pm UTC](https://forums.unrealengine.com/t/different-collision-behavior-in-vr-mode-for-attached-component-to-skel-mesh/368623 "2021-04-21T23:13:02Z")

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Hello guys, I’m trying to create an interactive menu attached to my left hand, and be able to push / drag buttons with my right hand. I’m using the Leap motion device to manage the hands, and i’ve got different collisi…

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## [OnComponentBeginOverlap for leap motion](https://forums.unrealengine.com/t/oncomponentbeginoverlap-for-leap-motion/346509)

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**Author:** [@hydrojan](https://forums.unrealengine.com/u/hydrojan)\
**Replies:** 3\
**Last updated:** [October 4, 2019, 9:08am UTC](https://forums.unrealengine.com/t/oncomponentbeginoverlap-for-leap-motion/346509 "2019-10-04T09:08:55Z")

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Hi there. I’m working on a leap motion project.I just want when my hand in collision print in. like that bp so simple. but however it doesnt work. My result here. If you tell me do raytrace I’m already did it …

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## [URGENT!!! VR LeapMotion Grab/Drop ISSUE?! Check it out!](https://forums.unrealengine.com/t/urgent-vr-leapmotion-grab-drop-issue-check-it-out/456405)

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**Author:** [@anonymous\_user\_74d49e88](https://forums.unrealengine.com/u/anonymous_user_74d49e88)\
**Replies:** 0\
**Last updated:** [October 4, 2019, 8:49am UTC](https://forums.unrealengine.com/t/urgent-vr-leapmotion-grab-drop-issue-check-it-out/456405 "2019-10-04T08:49:37Z")

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Hello everyone! who has experience about LeapMotion with VR HMD? how to use GRAB and DROP with LeapMotion ( in Blueprint)? Thanks in advance :slight\_smile:

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## [Leap motion is not working in packaged project](https://forums.unrealengine.com/t/leap-motion-is-not-working-in-packaged-project/435838)

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**Author:** [@userresu](https://forums.unrealengine.com/u/userresu)\
**Replies:** 5\
**Last updated:** [July 25, 2019, 3:18am UTC](https://forums.unrealengine.com/t/leap-motion-is-not-working-in-packaged-project/435838 "2019-07-25T03:18:20Z")

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Hi, I have a problem with the leap motion plugin. Everything works fine in the editor but after we package the game, without any error, the leap hands are not shown. I made several empty projects in multiple computer bu…

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## [Leap Motion Plugin Downgraded?](https://forums.unrealengine.com/t/leap-motion-plugin-downgraded/452399)

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**Author:** [@AliceHalley](https://forums.unrealengine.com/u/AliceHalley)\
**Replies:** 2\
**Last updated:** [July 18, 2019, 9:50am UTC](https://forums.unrealengine.com/t/leap-motion-plugin-downgraded/452399 "2019-07-18T09:50:49Z")

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We just recently bought a Leap motion kit and got it up and running in UE4 for development. But there seems to be a huge discrepancy between what is advertised and what is present in the documentation versus what you act…

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## [Leap Motion Gesture Recognition](https://forums.unrealengine.com/t/leap-motion-gesture-recognition/452310)

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**Author:** [@Ja\_jujo](https://forums.unrealengine.com/u/Ja_jujo)\
**Replies:** 0\
**Last updated:** [July 15, 2019, 2:37pm UTC](https://forums.unrealengine.com/t/leap-motion-gesture-recognition/452310 "2019-07-15T14:37:02Z")

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Hello all, Currently I am trying to implement the Leap Motion Controller into my VR projects. The current plugin for the Leap Motion includes two actions Pinch & Grab but unfortunately I can not find any other gestures. …

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## [Leap Motion Pinch - Attach to Actor](https://forums.unrealengine.com/t/leap-motion-pinch-attach-to-actor/317507)

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**Author:** [@Barti1](https://forums.unrealengine.com/u/Barti1)\
**Replies:** 2\
**Last updated:** [June 5, 2019, 5:18pm UTC](https://forums.unrealengine.com/t/leap-motion-pinch-attach-to-actor/317507 "2019-06-05T17:18:01Z")

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Hello, I am using the Leap Motion Controller with the official plugin. I am trying to attach an actor to the LeapMotion Component by pinching my fingers and draging it around. Since I’m not able to use the unofficial …

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## [Leap Motion tracking problem - Camera distance](https://forums.unrealengine.com/t/leap-motion-tracking-problem-camera-distance/444852)

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**Author:** [@dinnerdo](https://forums.unrealengine.com/u/dinnerdo)\
**Replies:** 1\
**Last updated:** [June 3, 2019, 10:51am UTC](https://forums.unrealengine.com/t/leap-motion-tracking-problem-camera-distance/444852 "2019-06-03T10:51:36Z")

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Hey Guys, I’m using the Leap Motion Controller with VR (HTC Vive Pro). Setup was easy, and checking out the Leap Visualizer (Statusbar rightklick on the LeapMotion Icon \> Visualizer) the tracking is working perfectly. …

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## [I can't make leap motionable project](https://forums.unrealengine.com/t/i-cant-make-leap-motionable-project/325978)

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**Author:** [@anonymous\_user\_da32f817](https://forums.unrealengine.com/u/anonymous_user_da32f817)\
**Replies:** 4\
**Last updated:** [June 3, 2019, 9:05am UTC](https://forums.unrealengine.com/t/i-cant-make-leap-motionable-project/325978 "2019-06-03T09:05:08Z")

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i’m using ue4.8.2 i tried to use leap motion with ue4 so i searched tutorial below address but I cn’t see leap motion hand and also the input command like ‘Leap left grab’ doesn’t work i checked plugin enabled, de…

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## [Grab/Drop with Leap Motion](https://forums.unrealengine.com/t/grab-drop-with-leap-motion/410728)

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**Author:** [@anonymous\_user\_9ecdd9af](https://forums.unrealengine.com/u/anonymous_user_9ecdd9af)\
**Replies:** 1\
**Last updated:** [June 3, 2019, 8:06am UTC](https://forums.unrealengine.com/t/grab-drop-with-leap-motion/410728 "2019-06-03T08:06:36Z")

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Hello, How can i grab/drop objects with leap floating hands? I followed the jenga tutorial and read other topics about this but seems nothing from this works for me.

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## [Leap Motion, vive, floating hands, grab](https://forums.unrealengine.com/t/leap-motion-vive-floating-hands-grab/414641)

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**Author:** [@nebula42](https://forums.unrealengine.com/u/nebula42)\
**Replies:** 1\
**Last updated:** [June 3, 2019, 8:05am UTC](https://forums.unrealengine.com/t/leap-motion-vive-floating-hands-grab/414641 "2019-06-03T08:05:16Z")

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Hi Guys, Does anyone know how to get the floating hands to grab objects, for the leap motion? I know getnamo has a tutorial but its for a riggedcharacter. Has anyone got this working for floating hands? I’ve followed a…

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## [Leap Motion Hands?](https://forums.unrealengine.com/t/leap-motion-hands/449338)

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**Author:** [@Dark\_Jubei](https://forums.unrealengine.com/u/Dark_Jubei)\
**Replies:** 0\
**Last updated:** [May 21, 2019, 2:15pm UTC](https://forums.unrealengine.com/t/leap-motion-hands/449338 "2019-05-21T14:15:06Z")

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Hi All, I was using leap motion about a year ago and it had some cool hand mesh choices. I’ve just got a new PC installed leap again so I could return to my older projects and now the hand mesh is really basic. It’s a lo…

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## [What do i for this mesh problem?](https://forums.unrealengine.com/t/what-do-i-for-this-mesh-problem/448882)

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**Author:** [@anonymous\_user\_2a80615d](https://forums.unrealengine.com/u/anonymous_user_2a80615d)\
**Replies:** 1\
**Last updated:** [May 13, 2019, 1:37pm UTC](https://forums.unrealengine.com/t/what-do-i-for-this-mesh-problem/448882 "2019-05-13T13:37:36Z")

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Hi, i’m doing develop using leap motion, and i bring custom model using autodesk fbx converter, like this, and apply animation. But that is displayed like this in animBP preview So, what do i for this, so overly th…

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## [Push a widget button with leap motion finger](https://forums.unrealengine.com/t/push-a-widget-button-with-leap-motion-finger/327975)

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**Author:** [@VRMMO](https://forums.unrealengine.com/u/VRMMO)\
**Replies:** 3\
**Last updated:** [May 7, 2019, 8:32am UTC](https://forums.unrealengine.com/t/push-a-widget-button-with-leap-motion-finger/327975 "2019-05-07T08:32:43Z")

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Hello How can i push the widget button with a finger from the leap motion hand? The buttons are connected to commands that work ( if i send the mousecurser to the display and then could click a button that exits the ga…

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## [Changing Default Hands in Leap Motion Plugin V3](https://forums.unrealengine.com/t/changing-default-hands-in-leap-motion-plugin-v3/442621)

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**Author:** [@kiwixtwist](https://forums.unrealengine.com/u/kiwixtwist)\
**Replies:** 1\
**Last updated:** [February 5, 2019, 8:50pm UTC](https://forums.unrealengine.com/t/changing-default-hands-in-leap-motion-plugin-v3/442621 "2019-02-05T20:50:26Z")

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Hi, my team and I are doing Senior project this semester and we are using the Leap Motion with HTC Vive in Unreal Engine 4 using getnamo’s plugin. We have hands we want to use but we can’t seem to get them working with t…

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## [Accessing child actor components from level blueprint](https://forums.unrealengine.com/t/accessing-child-actor-components-from-level-blueprint/442384)

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**Author:** [@Turbo\_Papok](https://forums.unrealengine.com/u/Turbo_Papok)\
**Replies:** 4\
**Last updated:** [January 30, 2019, 5:56pm UTC](https://forums.unrealengine.com/t/accessing-child-actor-components-from-level-blueprint/442384 "2019-01-30T17:56:56Z")

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Hey guys, I’m trying to access the particle system (3) I set up inside leap motion hands blueprint (2), from level blueprint. The said blueprint (2) is a child actor of another blueprint (1) and I don’t know how to acce…

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## [Is the orion SDK compatible with the current UE leap motion plugin?](https://forums.unrealengine.com/t/is-the-orion-sdk-compatible-with-the-current-ue-leap-motion-plugin/442070)

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**Author:** [@KUAN22](https://forums.unrealengine.com/u/KUAN22)\
**Replies:** 0\
**Last updated:** [January 25, 2019, 2:50pm UTC](https://forums.unrealengine.com/t/is-the-orion-sdk-compatible-with-the-current-ue-leap-motion-plugin/442070 "2019-01-25T14:50:21Z")

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Hi, I have been trying to connect my leapmotion to ue for building a game project. Though I followed this tutorial, I can’t seem to get my leap motion to work: I am currently using the Orion4.0.0+52173 SDK…

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## [Problems with Leap Motion blueprints compiling](https://forums.unrealengine.com/t/problems-with-leap-motion-blueprints-compiling/408569)

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**Author:** [@anonymous\_user\_3c46163c1](https://forums.unrealengine.com/u/anonymous_user_3c46163c1)\
**Replies:** 1\
**Last updated:** [November 6, 2018, 6:00am UTC](https://forums.unrealengine.com/t/problems-with-leap-motion-blueprints-compiling/408569 "2018-11-06T06:00:55Z")

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Problems with Leap Motion blueprints compiling Logs: UATHelper: Packaging (Windows (64-bit)): Cook: LogBlueprint: Error: \[Compiler LeapImageHandsActor\] In use pin Target no longer exists on this node. Please refresh …

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## [Leap Motion is not working](https://forums.unrealengine.com/t/leap-motion-is-not-working/404476)

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**Author:** [@anonymous\_user\_8d882992](https://forums.unrealengine.com/u/anonymous_user_8d882992)\
**Replies:** 2\
**Last updated:** [August 22, 2018, 2:45pm UTC](https://forums.unrealengine.com/t/leap-motion-is-not-working/404476 "2018-08-22T14:45:44Z")

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Thanks in Advance. I am working on VR template with Leap Motion control mechanics. I have enabled leap motion plugin and started working on leap motion input but after certain time leap motion is not working properly as…

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## [Make a walking leap character](https://forums.unrealengine.com/t/make-a-walking-leap-character/337215)

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**Author:** [@toto22450](https://forums.unrealengine.com/u/toto22450)\
**Replies:** 1\
**Last updated:** [August 22, 2018, 8:12am UTC](https://forums.unrealengine.com/t/make-a-walking-leap-character/337215 "2018-08-22T08:12:56Z")

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Hello everyone, I’ve got issues working with leap motion. I want to make a walking leap character so I add a leap motions controller actor in my character viewport but when I make character move (with add movement inpu…

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## [How to get sensor position/transform of leapmotion in a level?](https://forums.unrealengine.com/t/how-to-get-sensor-position-transform-of-leapmotion-in-a-level/428744)

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**Author:** [@anonymous\_user\_e3a8ed54](https://forums.unrealengine.com/u/anonymous_user_e3a8ed54)\
**Replies:** 0\
**Last updated:** [July 5, 2018, 10:09am UTC](https://forums.unrealengine.com/t/how-to-get-sensor-position-transform-of-leapmotion-in-a-level/428744 "2018-07-05T10:09:37Z")

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Hi, I’m working on a project using leap motion in desktop mode, using the pawn and meshes provided by the leapmotion plugin. As we can get transform of the hand easily, is there a way to get the transform/position of th…

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## [Cannot override Leap Motion Plugin (not even default SimpleHMD-\>SimpleHMDX)](https://forums.unrealengine.com/t/cannot-override-leap-motion-plugin-not-even-default-simplehmd-simplehmdx/427636)

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**Author:** [@Levasseur96](https://forums.unrealengine.com/u/Levasseur96)\
**Replies:** 0\
**Last updated:** [June 18, 2018, 4:39pm UTC](https://forums.unrealengine.com/t/cannot-override-leap-motion-plugin-not-even-default-simplehmd-simplehmdx/427636 "2018-06-18T16:39:48Z")

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Hello, I am currently attempting to override the built-in Leap Motion plugin and followed this link’s tutorial: Plugin Override However, when I tried to override SimpleHMD to SimpleHMDX inside of project folder (not in…

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