# \#Layers

**URL:** https://forums.unrealengine.com/tag/layers/660.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Landscape material Layers not showing up](https://forums.unrealengine.com/t/landscape-material-layers-not-showing-up/445012)

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**Author:** [@XaviarSaint](https://forums.unrealengine.com/u/XaviarSaint)\
**Replies:** 25\
**Last updated:** [September 1, 2025, 1:34pm UTC](https://forums.unrealengine.com/t/landscape-material-layers-not-showing-up/445012 "2025-09-01T13:34:13Z")

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Tried everything i could find online but my landscape material layers just wont show up any ideas how to fix this?

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## [Rendering scene capture to stereo layer](https://forums.unrealengine.com/t/rendering-scene-capture-to-stereo-layer/420639)

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**Author:** [@ParagSmartVizX](https://forums.unrealengine.com/u/ParagSmartVizX)\
**Replies:** 1\
**Last updated:** [May 30, 2025, 2:22pm UTC](https://forums.unrealengine.com/t/rendering-scene-capture-to-stereo-layer/420639 "2025-05-30T14:22:03Z")

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hi, I want to render the scene capture to stereo layer but since the scene capture renders inverse alpha, objects are coming transparent in stereo layer. I am doing this to achieve few things, I want to render ui always…

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## [Material Layer Instances do not pass Changes to Children](https://forums.unrealengine.com/t/material-layer-instances-do-not-pass-changes-to-children/471325)

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**Author:** [@TheBashmann](https://forums.unrealengine.com/u/TheBashmann)\
**Replies:** 2\
**Last updated:** [February 10, 2025, 1:03pm UTC](https://forums.unrealengine.com/t/material-layer-instances-do-not-pass-changes-to-children/471325 "2025-02-10T13:03:56Z")

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A material layer instance does not pass changes made to the default layer parameter values, to it’s children. Repro: Create material layer with parameters Create instance of the layer Change some variables in the new …

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## [Material Layers - Material Layering System UE Marketplace Asset](https://forums.unrealengine.com/t/material-layers-material-layering-system-ue-marketplace-asset/2015078)

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**Author:** [@Rohan\_Mehto](https://forums.unrealengine.com/u/Rohan_Mehto)\
**Replies:** 1\
**Last updated:** [November 19, 2024, 7:40pm UTC](https://forums.unrealengine.com/t/material-layers-material-layering-system-ue-marketplace-asset/2015078 "2024-11-19T19:40:09Z")

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Introducing HillMLS - Material Layering System :link: Product Link: Material Layering System - HillMLS :tv: Product Video: Material Layering System | Unreal Engine 5 | HillMLS :page\_facing\_up: Documentation Link: Docu…

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## [Cloth parameters missing in SetMaterialAttributes node?](https://forums.unrealengine.com/t/cloth-parameters-missing-in-setmaterialattributes-node/1265762)

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**Author:** [@mjiggidy](https://forums.unrealengine.com/u/mjiggidy)\
**Replies:** 3\
**Last updated:** [October 6, 2024, 9:03pm UTC](https://forums.unrealengine.com/t/cloth-parameters-missing-in-setmaterialattributes-node/1265762 "2024-10-06T21:03:31Z")

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If I create a new Material Layer, in the SetMaterialAttributes node I can set the Shading Model to Cloth, but I am not given pins to set the Fuzz Color or Cloth parameters which are crucial for that shading model. Co…

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## [Layering materials](https://forums.unrealengine.com/t/layering-materials/2045374)

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**Author:** [@speltospel](https://forums.unrealengine.com/u/speltospel)\
**Replies:** 1\
**Last updated:** [October 3, 2024, 6:27pm UTC](https://forums.unrealengine.com/t/layering-materials/2045374 "2024-10-03T18:27:45Z")

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I created a material in it I set the color parameter. In this way I got two instances of the material. Black and white. I tried to mix them by mask. But I didn’t succeed Then I read this tutorial https://youtu.b…

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## [Dual normals with Material Layers not working?](https://forums.unrealengine.com/t/dual-normals-with-material-layers-not-working/490825)

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**Author:** [@kurzemnieks](https://forums.unrealengine.com/u/kurzemnieks)\
**Replies:** 2\
**Last updated:** [October 3, 2024, 6:23pm UTC](https://forums.unrealengine.com/t/dual-normals-with-material-layers-not-working/490825 "2024-10-03T18:23:13Z")

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Hello. I can’t get dual normals to work with new Material Layers system. My material is in clear coat mode and clear coat itself works. I tried to add “ClearCoatBottomNormal” node to different places - in main material,…

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## [Culling mask(camera layers)](https://forums.unrealengine.com/t/culling-mask-camera-layers/431836)

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**Author:** [@Elkabear](https://forums.unrealengine.com/u/Elkabear)\
**Replies:** 3\
**Last updated:** [June 27, 2024, 6:42am UTC](https://forums.unrealengine.com/t/culling-mask-camera-layers/431836 "2024-06-27T06:42:17Z")

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Is it possible to use “culling mask”(layers) like in unity engine For example In some multiplayer games you see your enemies dressed as bad guys and your friends dressed as good guys while players from the other team see…

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## [Landscape Painting looks blocky](https://forums.unrealengine.com/t/landscape-painting-looks-blocky/370999)

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**Author:** [@nischtz](https://forums.unrealengine.com/u/nischtz)\
**Replies:** 4\
**Last updated:** [April 24, 2024, 11:31am UTC](https://forums.unrealengine.com/t/landscape-painting-looks-blocky/370999 "2024-04-24T11:31:07Z")

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Hi there! I’m having serious problems with texturing landscapes. Sculpting works like a charm - everything’s smooth and stuff. When trying to paint on it, though, everything just looks blocky. So I created a new blank …

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## [Change Layer of a specific Layer Blueprint Brushes in Landscape Mode](https://forums.unrealengine.com/t/change-layer-of-a-specific-layer-blueprint-brushes-in-landscape-mode/1722130)

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**Author:** [@S6-S3](https://forums.unrealengine.com/u/S6-S3)\
**Replies:** 1\
**Last updated:** [April 6, 2024, 9:05pm UTC](https://forums.unrealengine.com/t/change-layer-of-a-specific-layer-blueprint-brushes-in-landscape-mode/1722130 "2024-04-06T21:05:21Z")

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(Note: I am trying to recreate, about selecting a choiced Layer, then instantiate object so that the object will be in that Layer, or like “how using blueprint or c++”, when dragging water object or patches, it creates i…

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## [Landscape Normal Layers not working correctly](https://forums.unrealengine.com/t/landscape-normal-layers-not-working-correctly/386215)

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**Author:** [@HAF-Blade](https://forums.unrealengine.com/u/HAF-Blade)\
**Replies:** 2\
**Last updated:** [January 21, 2024, 1:00am UTC](https://forums.unrealengine.com/t/landscape-normal-layers-not-working-correctly/386215 "2024-01-21T01:00:22Z")

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Hi, I’ve got some issue with the landscape material system. I created five layers and I use these with color maps, normal maps and ambient occlusion maps. So I’ve got 3 layers blends in my material. Always when I use…

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## [Edit Layers Spikes](https://forums.unrealengine.com/t/edit-layers-spikes/490870)

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**Author:** [@PR3C14D0](https://forums.unrealengine.com/u/PR3C14D0)\
**Replies:** 2\
**Last updated:** [March 23, 2023, 1:12am UTC](https://forums.unrealengine.com/t/edit-layers-spikes/490870 "2023-03-23T01:12:22Z")

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Hi! I where using Unreal Engine 4.26 and when I enabled Edit Layers on my landscape to make an ocean, all the sculpting I did turns into spikes and cubes. Any solution?

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## [Material Layer Support for Texture Mesh Paint](https://forums.unrealengine.com/t/material-layer-support-for-texture-mesh-paint/474679)

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**Author:** [@aliasense](https://forums.unrealengine.com/u/aliasense)\
**Replies:** 2\
**Last updated:** [February 28, 2023, 6:02pm UTC](https://forums.unrealengine.com/t/material-layer-support-for-texture-mesh-paint/474679 "2023-02-28T18:02:00Z")

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When mesh painting a layered material, Mesh Paint Texture mode does not find any of the textures to paint on. The textures are on some of the Material layers, while the base material has no textures in the Material itse…

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## [2d Tilemap Layer without 3d thickness](https://forums.unrealengine.com/t/2d-tilemap-layer-without-3d-thickness/75491)

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**Author:** [@anonymous\_user\_01ea56e8](https://forums.unrealengine.com/u/anonymous_user_01ea56e8)\
**Replies:** 0\
**Last updated:** [October 8, 2016, 12:46am UTC](https://forums.unrealengine.com/t/2d-tilemap-layer-without-3d-thickness/75491 "2016-10-08T00:46:49Z")

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Hello, Im new to unreal, and i wanted to know if someone can help me with the following problem. Im trying to make a 2d top down rpg like Pokemon or Zelda for Snes… I followed the existing tutorials but i don’t really …

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## [Can't paint more than 3 layers on landscape](https://forums.unrealengine.com/t/cant-paint-more-than-3-layers-on-landscape/306278)

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**Author:** [@Slavq](https://forums.unrealengine.com/u/Slavq)\
**Replies:** 10\
**Last updated:** [August 26, 2022, 10:22am UTC](https://forums.unrealengine.com/t/cant-paint-more-than-3-layers-on-landscape/306278 "2022-08-26T10:22:39Z")

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I have my landscape material with 4 textures connected through Layer Blend node. When i try to paint fourth layer on the same tile, whole tile goes into default material: I’ve tried with different materials, differen…

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## [How can I add one single Static Mesh Foliage on data layer in UE5?](https://forums.unrealengine.com/t/how-can-i-add-one-single-static-mesh-foliage-on-data-layer-in-ue5/631618)

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**Author:** [@behindUrBack](https://forums.unrealengine.com/u/behindUrBack)\
**Replies:** 0\
**Last updated:** [August 19, 2022, 8:41am UTC](https://forums.unrealengine.com/t/how-can-i-add-one-single-static-mesh-foliage-on-data-layer-in-ue5/631618 "2022-08-19T08:41:55Z")

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I konw i can use Actor Foliage,if I have many foliages,i need to spend a lot of time on it It seems that I should use level streaming :cry:

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## [Movie Render Queue - Stencil Layer Buffer on Semiopaque / Particles](https://forums.unrealengine.com/t/movie-render-queue-stencil-layer-buffer-on-semiopaque-particles/482370)

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**Author:** [@anonymous\_user\_0f0c21ca](https://forums.unrealengine.com/u/anonymous_user_0f0c21ca)\
**Replies:** 4\
**Last updated:** [July 7, 2022, 11:55am UTC](https://forums.unrealengine.com/t/movie-render-queue-stencil-layer-buffer-on-semiopaque-particles/482370 "2022-07-07T11:55:22Z")

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Hi guys here from WWFX. We are starting to integrate UE4 inside our VFX pipeline. After some RnD we brought up following questions/issues: We have an issue using stencil layer rendering semiopaque elements, such vol…

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## [Differences between map layers and outliner folders?](https://forums.unrealengine.com/t/differences-between-map-layers-and-outliner-folders/585868)

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**Author:** [@ilozen](https://forums.unrealengine.com/u/ilozen)\
**Replies:** 1\
**Last updated:** [June 20, 2022, 6:22pm UTC](https://forums.unrealengine.com/t/differences-between-map-layers-and-outliner-folders/585868 "2022-06-20T18:22:43Z")

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I’m starting out with UE and I’m trying to figure out what’s the difference between putting actors on a layer versus putting them inside a folder (in the outliner). So far the only difference I could find is that you can…

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## [2D Projectile disappears behind TileMap](https://forums.unrealengine.com/t/2d-projectile-disappears-behind-tilemap/469717)

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**Author:** [@cndonnan](https://forums.unrealengine.com/u/cndonnan)\
**Replies:** 2\
**Last updated:** [June 19, 2022, 1:10pm UTC](https://forums.unrealengine.com/t/2d-projectile-disappears-behind-tilemap/469717 "2022-06-19T13:10:55Z")

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When the character spawns the projectile it seems to fly behind background layer of the tilemap. It doesn’t happen immediately, it seems to slip behind the 7+ from right background tile, but it is repeatable, I can chan…

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## [How to make a 2D character collide with tilemap?](https://forums.unrealengine.com/t/how-to-make-a-2d-character-collide-with-tilemap/568251)

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**Author:** [@228606](https://forums.unrealengine.com/u/228606)\
**Replies:** 0\
**Last updated:** [May 27, 2022, 10:37pm UTC](https://forums.unrealengine.com/t/how-to-make-a-2d-character-collide-with-tilemap/568251 "2022-05-27T22:37:54Z")

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I am a total beginner, I use Unreal Engine 5. So, I have a tilemap with colliding tiles on it and I have a Paper Character with a sprite. But when I move the character, it goes straight through the colliding tiles. I’…

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## [Ue4 crashes when i paint on landscape?](https://forums.unrealengine.com/t/ue4-crashes-when-i-paint-on-landscape/460760)

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**Author:** [@anonymous\_user\_f83555b2](https://forums.unrealengine.com/u/anonymous_user_f83555b2)\
**Replies:** 1\
**Last updated:** [January 20, 2020, 10:49am UTC](https://forums.unrealengine.com/t/ue4-crashes-when-i-paint-on-landscape/460760 "2020-01-20T10:49:41Z")

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Hello My issue is When i try to hit the plus button to add layers ( Layer info ) to landscape before starting to paint UE crashes And this is Project Log :link text

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## [Overcolor, and multiple color layer question. \[UE 4-27\]](https://forums.unrealengine.com/t/overcolor-and-multiple-color-layer-question-ue-4-27/491856)

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**Author:** [@Nemrog](https://forums.unrealengine.com/u/Nemrog)\
**Replies:** 0\
**Last updated:** [January 27, 2022, 3:22am UTC](https://forums.unrealengine.com/t/overcolor-and-multiple-color-layer-question-ue-4-27/491856 "2022-01-27T03:22:54Z")

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So MLP:FIM has three things that have a unique / interesting artistic take that we find interesting but have no idea how to replicate. An “overcolor” / “Seperate / semi-transparent” color that overlaps with a main obj…

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## [How To Add CERTAIN Foliage To Layer?](https://forums.unrealengine.com/t/how-to-add-certain-foliage-to-layer/490642)

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**Author:** [@KingKong19100](https://forums.unrealengine.com/u/KingKong19100)\
**Replies:** 0\
**Last updated:** [November 5, 2021, 10:01pm UTC](https://forums.unrealengine.com/t/how-to-add-certain-foliage-to-layer/490642 "2021-11-05T22:01:01Z")

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Hey everyone. I have a shot in which I painted Foliage in the foreground. I intend to have this masked out by opening the Layers window and adding this certain foliage to a new layer so it can be transparently rendered v…

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## [Material layer bugs](https://forums.unrealengine.com/t/material-layer-bugs/488332)

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**Author:** [@eeric85](https://forums.unrealengine.com/u/eeric85)\
**Replies:** 0\
**Last updated:** [September 3, 2021, 5:57am UTC](https://forums.unrealengine.com/t/material-layer-bugs/488332 "2021-09-03T05:57:59Z")

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Hi, I would like to use the Material Layer system for a future project, but am already running into bugs. I have noticed two so far that are very annoying. It’s hard to push for getting this feature production ready whe…

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## [Can you add mesh in layers?](https://forums.unrealengine.com/t/can-you-add-mesh-in-layers/487756)

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**Author:** [@Mark4722](https://forums.unrealengine.com/u/Mark4722)\
**Replies:** 0\
**Last updated:** [August 21, 2021, 1:54am UTC](https://forums.unrealengine.com/t/can-you-add-mesh-in-layers/487756 "2021-08-21T01:54:30Z")

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I use Layers of course for all my sculpting and painting needs in Unreal Engine. Recently I was working and wondered if there is a way to add mesh to your world in a layer format the same way you would layer when sculpti…

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## [Best way for creating a 2D top down grid map](https://forums.unrealengine.com/t/best-way-for-creating-a-2d-top-down-grid-map/486890)

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**Author:** [@SewerCzar](https://forums.unrealengine.com/u/SewerCzar)\
**Replies:** 0\
**Last updated:** [August 2, 2021, 11:02am UTC](https://forums.unrealengine.com/t/best-way-for-creating-a-2d-top-down-grid-map/486890 "2021-08-02T11:02:37Z")

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Hey all, My goal is to create a game where the player view is always from the same angle: Top down, totally 2D, graphics based game. Then when I move 1 grid north and 1 northeast it just shifts into this: It’s a 7…

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## [Landscape material Layers not showing up](https://forums.unrealengine.com/t/landscape-material-layers-not-showing-up/477349)

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**Author:** [@mai1015](https://forums.unrealengine.com/u/mai1015)\
**Replies:** 3\
**Last updated:** [May 19, 2021, 1:18pm UTC](https://forums.unrealengine.com/t/landscape-material-layers-not-showing-up/477349 "2021-05-19T13:18:17Z")

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I try to setup the layer in material by create landscape with/without material. Delete and recreate material. It is properly showing the material layers I currently have during the landscape creation with material setup…

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## [Item layers in UE4](https://forums.unrealengine.com/t/item-layers-in-ue4/158079)

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**Author:** [@VRX\_digital](https://forums.unrealengine.com/u/VRX_digital)\
**Replies:** 0\
**Last updated:** [February 18, 2021, 11:16am UTC](https://forums.unrealengine.com/t/item-layers-in-ue4/158079 "2021-02-18T11:16:48Z")

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I create a VR quest game, sometimes hints appear in the form of text. How to make sure that the text layer is always above other objects, so that it shines through everything? Is there a way or plugin for layers of obje…

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## [Trying to add LayerInfos causes editor crash?](https://forums.unrealengine.com/t/trying-to-add-layerinfos-causes-editor-crash/156703)

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**Author:** [@anonymous\_user\_f7db3d16](https://forums.unrealengine.com/u/anonymous_user_f7db3d16)\
**Replies:** 1\
**Last updated:** [January 21, 2021, 7:49pm UTC](https://forums.unrealengine.com/t/trying-to-add-layerinfos-causes-editor-crash/156703 "2021-01-21T19:49:15Z")

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when ever i try to add a new map texture and add its layerinfos in. The layerinfos cause a crash when trying to save them and the map right after they are made. Anyone else having this problem?

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## [I can't reach Layers Subsystem from blueprint. My aim is to use "Add All Layers To" method.](https://forums.unrealengine.com/t/i-cant-reach-layers-subsystem-from-blueprint-my-aim-is-to-use-add-all-layers-to-method/476679)

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**Author:** [@Tayami](https://forums.unrealengine.com/u/Tayami)\
**Replies:** 0\
**Last updated:** [January 2, 2021, 4:13pm UTC](https://forums.unrealengine.com/t/i-cant-reach-layers-subsystem-from-blueprint-my-aim-is-to-use-add-all-layers-to-method/476679 "2021-01-02T16:13:54Z")

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What should I do to get a reference from Layers Subsystem or is there any other way to get names of all layers?

[Next page](https://forums.unrealengine.com/tag/layers/660.md?match_all_tags=true&page=1&tags%5B%5D=Layers)
