How do I fix transparency issues (with a partially transparent sky)?

Compguy321
Fri, 29 Nov 2019 01:56:32 +0000
Rendering

I have an issue where I made the sky translucent, so you can see Saturn’s rings behind it. I have a hexagon tile pattern laid over some glass, with a translucent sky sphere behind it, and then finally the rings of Saturn outside the skysphere (also translucent). It seems even just the hexagon, glass, and the translucent sky causes the problem. Have I exceeded some level of layers of transparency or something? Is there a reasonable way I can make it work right (so you can see the hexagonal texture that is on the glass, like it appears on the far right?

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