Landscape Visibility Mask not working with RVT?

_HP
Wed, 23 Jun 2021 06:00:20 +0000
World Creation

Hey guys, the Landscape Visibility Mask function (Visibility button under the Sculpt tab) doesn’t seem to work with RuntimeVirtualTexture on my terrain, which is a bummer since it’s the only way I know to create holes in the terrain.

Anyone know of a fix, or possible workaround for this?

Thank you,
Helder

3 posts - 3 participants