Editor crashes when assigning Landscape layer info (forward rendering, stationary skylight)

motorsep
Mon, 06 Nov 2017 14:19:22 +0000
World Creation

It’s a similar issue to this one UE-44076 ( Unreal Engine Issues and Bug Tracker (UE-44076) ), but has to do with assigning layers info to layers on the Landscape.

Steps:

Enable Forward rendering in the project settings,

create landscape (I created mine using heightmap),

apply material to the landscape with any number of layers,

go to Landscape tab and into the Paint mode,

try adding layer info to any available layer

CRASH!

If I disable “Support Stationary Skylight” shader permutations option in the Rendering settings of the Project settings, I get no crash, but I also get no dynamic skylight.

There is no issues with using deferred renderer, but I am working on VR project and forward rendering is what I need to use.

Thanks beforehand

7 posts - 4 participants