Buggy jumping while on server

JJ_Bikz
Sun, 11 Aug 2019 06:56:47 +0000
Blueprint

I have setup a small BP jump system based on the “Character Movement” → “SET Gravity Scale” node.
With a single client running on its own server the jumping works just fine but on a second client ( or on with a dedicated server ) it gets very choppy and doesn’t function properly.

I have tried replicating many things but i probably missed something.
Any suggestions welcome!

The video looks exactly like what i get, its not some kind of frame rate issue or compression error.

4 posts - 1 participant