Need specific jump mechanic

anonymous_user_4daf2f0d
Sun, 20 Jan 2019 11:38:37 +0000
Blueprint

I need a way to detect if jump was pressed just before hitting the ground, and if so I want the player to jump again after hitting the ground. I basically want to give the player some wiggle room to perform perfect consecutive jumps instead of having to detect themselves the exact moment they are able to jump again.

I’m using the jump node for jumps

6 posts - 1 participant