Unreal Engine RawInput Plugin only working for the first time

Fatorice
Mon, 15 Nov 2021 18:53:22 +0000
Plugins

Hey!

I set up the RawInput Plugin to work with my Joystick (Thrustmaster). After I created a new project, activated the plugin, set up the binding in the Project Settings (using VID, PID, etc), and created a simple Script to print messages to the screen, after pressing a button, everything works fine. When I then close the project and reopen it, the binding is broken. I just can’t get any Input Events from the Joystick. Creating a blank new project works again.

Does anyone have an idea on how to fix this weird issue?

Best wishes

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