Game Animation Sample character physics issue

Indica_project
Sat, 04 Oct 2025 13:04:47 +0000
Character & Animation

Hi everyone!
I was trying to add my character to the game animation sample, but I ran into the problem that the physics simulation puts the character into a tube at some point. I have created a physics asset where several bones of a character react to movement in real time, and as soon as I switch from kinematic to simulated, the character turns into what you see in the picture at a random moment. Has anyone encountered this?

2 posts - 1 participant