# \#issue

**URL:** https://forums.unrealengine.com/tag/issue/599.md

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## [Unreal wont install, Try this! ](https://forums.unrealengine.com/t/unreal-wont-install-try-this/2853533)

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**Author:** [@Greullr](https://forums.unrealengine.com/u/Greullr)\
**Replies:** 0\
**Last updated:** [November 10, 2026, 6:36pm UTC](https://forums.unrealengine.com/t/unreal-wont-install-try-this/2853533 "2026-11-10T18:36:14Z")

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Hello guys, today i tried installing unreal 5 and it seems the client is having some technical issues, If u simply want to download it, just create a new text file, paste the code below and rename it to: “something.bat” …

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## [Priority: High / Urgent.. Failed to sync: "No project is currently associated with '/crc@fortnite.com/\_'" – Verse path stuck as "\_" on published island](https://forums.unrealengine.com/t/priority-high-urgent-failed-to-sync-no-project-is-currently-associated-with-crc-fortnite-com-verse-path-stuck-as-on-published-island/2844456)

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**Author:** [@CODECRC](https://forums.unrealengine.com/u/CODECRC)\
**Replies:** 2\
**Last updated:** [October 30, 2026, 9:15pm UTC](https://forums.unrealengine.com/t/priority-high-urgent-failed-to-sync-no-project-is-currently-associated-with-crc-fortnite-com-verse-path-stuck-as-on-published-island/2844456 "2026-10-30T21:15:46Z")

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Summary After converting my published island from Creative 1.0 to UEFN, I can’t launch or sync the project. The Creator Portal shows the primary Verse path as “\_” and I can’t change it because the island is published. Ep…

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## [Common UI ignores my custom Confirm input and always uses the default Gamepad A button. ](https://forums.unrealengine.com/t/common-ui-ignores-my-custom-confirm-input-and-always-uses-the-default-gamepad-a-button/2734437)

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**Author:** [@Ggty53](https://forums.unrealengine.com/u/Ggty53)\
**Replies:** 2\
**Last updated:** [October 16, 2026, 9:53am UTC](https://forums.unrealengine.com/t/common-ui-ignores-my-custom-confirm-input-and-always-uses-the-default-gamepad-a-button/2734437 "2026-10-16T09:53:37Z")

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Engine: Unreal Engine 5.8 Plugin: Common UI Documentation followed: I followed the official Common UI Quick Start guide and believe my setup is correct. Problem I created my own Common UI input configuration and ch…

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## [Help Needed | 5.8 Metahuman full body deformation from static mesh - Face not shaping properly](https://forums.unrealengine.com/t/help-needed-5-8-metahuman-full-body-deformation-from-static-mesh-face-not-shaping-properly/2735117)

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**Author:** [@TheUnifierFilms](https://forums.unrealengine.com/u/TheUnifierFilms)\
**Replies:** 6\
**Last updated:** [September 25, 2026, 9:59am UTC](https://forums.unrealengine.com/t/help-needed-5-8-metahuman-full-body-deformation-from-static-mesh-face-not-shaping-properly/2735117 "2026-09-25T09:59:10Z")

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I’m currently trying to perform a full body deformation from a static mesh character using the new Auto-solve feature as seen in this video: https://youtu.be/j81yh\_Ll1Ho?si=OGOtaoAN7vMsfXDG However I am facing an issue …

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## [Linux (Vulkan / RADV): Viewport flickering, black missing meshes & "outdated swapchain" spam (RX 6600) ](https://forums.unrealengine.com/t/linux-vulkan-radv-viewport-flickering-black-missing-meshes-outdated-swapchain-spam-rx-6600/2768701)

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**Author:** [@Skickpause](https://forums.unrealengine.com/u/Skickpause)\
**Replies:** 1\
**Last updated:** [September 19, 2026, 12:34pm UTC](https://forums.unrealengine.com/t/linux-vulkan-radv-viewport-flickering-black-missing-meshes-outdated-swapchain-spam-rx-6600/2768701 "2026-09-19T12:34:10Z")

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Hi everyone, I’m relatively new to Unreal Engine and currently learning the ropes on Linux. I’ve hit a roadblock with a severe viewport rendering issue where meshes turn pitch black, disappear, or flicker when looking …

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## [SEQUENCER WON’T RENDER IN AND FUNCTION FROM AFAR (1.0/UEFN)](https://forums.unrealengine.com/t/sequencer-won-t-render-in-and-function-from-afar-1-0-uefn/2735338)

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**Author:** [@Dehalfwit](https://forums.unrealengine.com/u/Dehalfwit)\
**Replies:** 3\
**Last updated:** [July 14, 2026, 5:00pm UTC](https://forums.unrealengine.com/t/sequencer-won-t-render-in-and-function-from-afar-1-0-uefn/2735338 "2026-07-14T17:00:27Z")

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Summary It’s unknown if this glitch was intentional or misinterpreted. However, before distancing loading was applied to all props and islands, sequencers used to sustain function at all distances without cutting out or …

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## [Grass flickering / turning black in Windows build (Mac emulation)](https://forums.unrealengine.com/t/grass-flickering-turning-black-in-windows-build-mac-emulation/2727493)

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**Author:** [@krisz\_0325](https://forums.unrealengine.com/u/krisz_0325)\
**Replies:** 0\
**Last updated:** [June 9, 2026, 5:11pm UTC](https://forums.unrealengine.com/t/grass-flickering-turning-black-in-windows-build-mac-emulation/2727493 "2026-06-09T17:11:04Z")

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I exported a UE5 project to Windows, and a designer I made it for is running it on a Mac using a Windows emulator/VM. The grass/foliage is flickering a lot and sometimes turns black or disappears. Other objects seem fin…

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## [I gets an error when want to connect with uefn session.](https://forums.unrealengine.com/t/i-gets-an-error-when-want-to-connect-with-uefn-session/2725939)

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**Author:** [@FedorOrehshek](https://forums.unrealengine.com/u/FedorOrehshek)\
**Replies:** 2\
**Last updated:** [June 3, 2026, 12:04pm UTC](https://forums.unrealengine.com/t/i-gets-an-error-when-want-to-connect-with-uefn-session/2725939 "2026-06-03T12:04:34Z")

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Summary Hello, guys. I’ve problem with connecting to UEFN session. When i click “Launch Session” i get an error. Please help me. I will be grateful to user, who help me. Please select what you are reporting on: Unreal E…

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## [UEFN unusable, constant crash Assertion failed](https://forums.unrealengine.com/t/uefn-unusable-constant-crash-assertion-failed/2702010)

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**Author:** [@AuraSV](https://forums.unrealengine.com/u/AuraSV)\
**Replies:** 7\
**Last updated:** [May 16, 2026, 1:42pm UTC](https://forums.unrealengine.com/t/uefn-unusable-constant-crash-assertion-failed/2702010 "2026-05-16T13:42:19Z")

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Summary Assertion failed: (::DwmExtendFrameIntoClientArea(HWnd, &Margins)) \>= 0 File: WindowsWindow.cpp Line: 359 I’ve formated PC, reverted Driver updates but nothing helped. I keep getting this crash on UEFN, screen …

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## [XP Status: Analyzing](https://forums.unrealengine.com/t/xp-status-analyzing/2721928)

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**Author:** [@YOUTUBEUSAMABR](https://forums.unrealengine.com/u/YOUTUBEUSAMABR)\
**Replies:** 3\
**Last updated:** [May 14, 2026, 9:34am UTC](https://forums.unrealengine.com/t/xp-status-analyzing/2721928 "2026-05-14T09:34:05Z")

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Hello. My map has entered “analyzing” for no reason. It was giving XP 13 hours ago and now it’s stopped for no apparent reason. I have an average players of over 50. Could you tell me why? Map Code: 8363-8237-0040

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## [Niagara particles with translucent material producing bad results](https://forums.unrealengine.com/t/niagara-particles-with-translucent-material-producing-bad-results/2072380)

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**Author:** [@andreygheorghe](https://forums.unrealengine.com/u/andreygheorghe)\
**Replies:** 2\
**Last updated:** [April 27, 2026, 1:05pm UTC](https://forums.unrealengine.com/t/niagara-particles-with-translucent-material-producing-bad-results/2072380 "2026-04-27T13:05:21Z")

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Hi!I hope this is the right section for this.I’m adding a Niagara particle system in my scene to simulate some smoke coming from a water cooling plant.The issue is that it looks ok if I set the blending mode of the mater…

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## [August Payout Still Not Sent — Validation Completed but No Payment Yet ](https://forums.unrealengine.com/t/august-payout-still-not-sent-validation-completed-but-no-payment-yet/2665378)

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**Author:** [@KeyStarMaps](https://forums.unrealengine.com/u/KeyStarMaps)\
**Replies:** 8\
**Last updated:** [March 20, 2026, 7:30am UTC](https://forums.unrealengine.com/t/august-payout-still-not-sent-validation-completed-but-no-payment-yet/2665378 "2026-03-20T07:30:37Z")

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Summary I’m opening this thread because I’ve been experiencing a serious delay with my August payout through the Creator Portal, and I want to know if anyone else is facing the same issue. My account is fully verified, …

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## [Objects far away are clipping](https://forums.unrealengine.com/t/objects-far-away-are-clipping/2703361)

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**Author:** [@xx\_pooya\_xx](https://forums.unrealengine.com/u/xx_pooya_xx)\
**Replies:** 13\
**Last updated:** [March 8, 2026, 4:43am UTC](https://forums.unrealengine.com/t/objects-far-away-are-clipping/2703361 "2026-03-08T04:43:50Z")

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So to give a background of the issue, in our VR class, our professor asked us to make a game / experience where you can scale yourself 1000X smaller / bigger relative to the environment. Our team is making a game in thi…

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## [Stencil Test feature is broken?](https://forums.unrealengine.com/t/stencil-test-feature-is-broken/2531813)

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**Author:** [@X-perto](https://forums.unrealengine.com/u/X-perto)\
**Replies:** 7\
**Last updated:** [February 23, 2026, 2:37pm UTC](https://forums.unrealengine.com/t/stencil-test-feature-is-broken/2531813 "2026-02-23T14:37:14Z")

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Hey is anyone able to use the Stencil Test setting in post process materials? It seems to be broken or I’m just not using it correctly, because it’s always testing against 0 instead of the actual custom stencil values U…

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## [(UE5) If a Skylight is placed inside a BP the scene leaves trails during motion, same skylight outside BP works as normal.](https://forums.unrealengine.com/t/ue5-if-a-skylight-is-placed-inside-a-bp-the-scene-leaves-trails-during-motion-same-skylight-outside-bp-works-as-normal/2701482)

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**Author:** [@Poet\_11](https://forums.unrealengine.com/u/Poet_11)\
**Replies:** 0\
**Last updated:** [February 21, 2026, 11:40pm UTC](https://forums.unrealengine.com/t/ue5-if-a-skylight-is-placed-inside-a-bp-the-scene-leaves-trails-during-motion-same-skylight-outside-bp-works-as-normal/2701482 "2026-02-21T23:40:00Z")

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This seems to be a strange one, whenever i place a Skylight in a simple Blueprint actor with the aim of controlling its settings later, and I place that BP in my scene (try any scene even a new basic one), any mesh with …

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## [Landscape shape issue while loading project ](https://forums.unrealengine.com/t/landscape-shape-issue-while-loading-project/2699717)

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**Author:** [@Jumprex](https://forums.unrealengine.com/u/Jumprex)\
**Replies:** 0\
**Last updated:** [February 14, 2026, 2:19pm UTC](https://forums.unrealengine.com/t/landscape-shape-issue-while-loading-project/2699717 "2026-02-14T14:19:19Z")

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Hello, I have this issue, while loading project I was working on for a while. It opens normally, but seconds after opening, this is happening to my landscape shape. It started appearing after I updated this project from…

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## [Help! My presentations exported to my cloud keep crashing when being viewed](https://forums.unrealengine.com/t/help-my-presentations-exported-to-my-cloud-keep-crashing-when-being-viewed/2690625)

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**Author:** [@StephChannell](https://forums.unrealengine.com/u/StephChannell)\
**Replies:** 1\
**Last updated:** [February 10, 2026, 4:39pm UTC](https://forums.unrealengine.com/t/help-my-presentations-exported-to-my-cloud-keep-crashing-when-being-viewed/2690625 "2026-02-10T16:39:16Z")

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We use the cloud to share our 3D models with clients, which has worked successfully up until I installed 2025.2 Twinmotion. Now, when my accessing our 3D model via the exported cloud presentation, it almost always crashe…

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## [How to Fix Foliage Flickering in Unreal Engine?](https://forums.unrealengine.com/t/how-to-fix-foliage-flickering-in-unreal-engine/2668089)

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**Author:** [@basselkamand](https://forums.unrealengine.com/u/basselkamand)\
**Replies:** 2\
**Last updated:** [February 5, 2026, 4:14pm UTC](https://forums.unrealengine.com/t/how-to-fix-foliage-flickering-in-unreal-engine/2668089 "2026-02-05T16:14:04Z")

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I’m experiencing an issue with foliage flickering and haven’t been able to find a solution. Is there any way to fix or reduce the foliage flickering?

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## [Game Animation Sample (GASP) character turn with camera](https://forums.unrealengine.com/t/game-animation-sample-gasp-character-turn-with-camera/2262534)

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**Author:** [@\_Galahad](https://forums.unrealengine.com/u/_Galahad)\
**Replies:** 2\
**Last updated:** [January 31, 2026, 6:25pm UTC](https://forums.unrealengine.com/t/game-animation-sample-gasp-character-turn-with-camera/2262534 "2026-01-31T18:25:57Z")

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Hi everyone! I downloaded the GASP sample to practice and learn from it. I created an FPS perspective in the project, and within the character blueprint, I set up the camera, which worked. However, the character doesn’t…

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## [HMD not working correctly after Meta Quest Link update](https://forums.unrealengine.com/t/hmd-not-working-correctly-after-meta-quest-link-update/2694987)

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**Author:** [@etanuel](https://forums.unrealengine.com/u/etanuel)\
**Replies:** 1\
**Last updated:** [January 26, 2026, 3:16pm UTC](https://forums.unrealengine.com/t/hmd-not-working-correctly-after-meta-quest-link-update/2694987 "2026-01-26T15:16:01Z")

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Hi everyone! After the latest update, the camera in my VR project isn’t responding as it should. When I rotate my head, the view stays fixed to the front image, causing severe motion sickness. It feels like the camera i…

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## [I can't download a certain version ](https://forums.unrealengine.com/t/i-cant-download-a-certain-version/2689604)

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**Author:** [@wcloud82](https://forums.unrealengine.com/u/wcloud82)\
**Replies:** 0\
**Last updated:** [January 4, 2026, 9:13pm UTC](https://forums.unrealengine.com/t/i-cant-download-a-certain-version/2689604 "2026-01-04T21:13:20Z")

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Hi, so I was wondering why can’t I download Unreal Engine 4.16.3. I can download 4.16.0,4.17.0,4.15.0 but no 4.16.3 and I really need this specific versions

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## [no abre el louncher en pc ](https://forums.unrealengine.com/t/no-abre-el-louncher-en-pc/2686622)

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**Author:** [@abelfarias1](https://forums.unrealengine.com/u/abelfarias1)\
**Replies:** 4\
**Last updated:** [December 23, 2025, 10:18pm UTC](https://forums.unrealengine.com/t/no-abre-el-louncher-en-pc/2686622 "2025-12-23T22:18:09Z")

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hola buenas tardes estoy teniendo el problema que instale el louncher y no abre, digo los pasos que segui para ver si selucionaba: desinstale intale, vi en seguridad y firewall no no hay bloqueos en eventos de windows no…

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## [Sun flickering (directional light)](https://forums.unrealengine.com/t/sun-flickering-directional-light/481008)

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**Author:** [@GODTonatiuh](https://forums.unrealengine.com/u/GODTonatiuh)\
**Replies:** 10\
**Last updated:** [December 22, 2025, 12:35pm UTC](https://forums.unrealengine.com/t/sun-flickering-directional-light/481008 "2025-12-22T12:35:03Z")

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Hi, everyone. Help please to fix next issue. The sun (in the Diractional Light) is flickering when I turn camera to it (in the dev and play modes). PC, Nvidia GeForce 840M, High Perfomance Processor (in the Nvidia Contr…

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## [Foveated Issue](https://forums.unrealengine.com/t/foveated-issue/2686303)

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**Author:** [@nabomariner](https://forums.unrealengine.com/u/nabomariner)\
**Replies:** 0\
**Last updated:** [December 19, 2025, 9:59am UTC](https://forums.unrealengine.com/t/foveated-issue/2686303 "2025-12-19T09:59:11Z")

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Hi, when I enable the foveated rendering on Meta XR there’s a type of filter, like a negative filter. I can’t link screenshots of this bcs you can only see it when you play. Is like the foveated is desplaced to the left …

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## [\[UE-229688\] Issue tracker marked this issue as solved but it is still occuring](https://forums.unrealengine.com/t/ue-229688-issue-tracker-marked-this-issue-as-solved-but-it-is-still-occuring/2685922)

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**Author:** [@hawkEye77775](https://forums.unrealengine.com/u/hawkEye77775)\
**Replies:** 0\
**Last updated:** [December 18, 2025, 5:35am UTC](https://forums.unrealengine.com/t/ue-229688-issue-tracker-marked-this-issue-as-solved-but-it-is-still-occuring/2685922 "2025-12-18T05:35:41Z")

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UE-229688 Fix commit: 43356993 It seems like this issue is not fixed. It is marked as ‘solved’ but it still occurs, and I cannot find any matching commit history on the engine repository. (I have checked the latest rel…

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## [AI move to not working](https://forums.unrealengine.com/t/ai-move-to-not-working/432469)

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**Author:** [@Venomized\_Elite](https://forums.unrealengine.com/u/Venomized_Elite)\
**Replies:** 15\
**Last updated:** [December 13, 2025, 8:53pm UTC](https://forums.unrealengine.com/t/ai-move-to-not-working/432469 "2025-12-13T20:53:31Z")

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Hi everyone I am trying to make my ai zombie move to a random point in the world but have run into an issue where when the ai is supposed to move it will not (Yes I do have a navmesh) please take a look at the screenshot…

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## [Invisible prefab bug in Creative mode (collision exists, mesh never loads) ](https://forums.unrealengine.com/t/invisible-prefab-bug-in-creative-mode-collision-exists-mesh-never-loads/2679442)

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**Author:** [@milkc0de](https://forums.unrealengine.com/u/milkc0de)\
**Replies:** 1\
**Last updated:** [December 1, 2025, 10:05pm UTC](https://forums.unrealengine.com/t/invisible-prefab-bug-in-creative-mode-collision-exists-mesh-never-loads/2679442 "2025-12-01T22:05:42Z")

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Some prefabs in Fortnite Creative (not UEFN) disappear when I move away. When I come back, the mesh does not reload, but collision is still there. So the object exists, but it is invisible and cannot be edited when it …

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## [Unable to Submit Listing for Review: ERR\_BAD\_RESPONSE (Status Code 503, AxiosError)](https://forums.unrealengine.com/t/unable-to-submit-listing-for-review-err-bad-response-status-code-503-axioserror/2119997)

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**Author:** [@PULSAR\_BYTES](https://forums.unrealengine.com/u/PULSAR_BYTES)\
**Replies:** 58\
**Last updated:** [November 20, 2025, 8:50pm UTC](https://forums.unrealengine.com/t/unable-to-submit-listing-for-review-err-bad-response-status-code-503-axioserror/2119997 "2025-11-20T20:50:14Z")

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Summary I’m unable to submit updates for two of my assets, which are in the ‘Update - Draft’ status. When I click ‘Submit for review’, the confirmation window appears as expected, and I select the ‘Automatic publication’…

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## [Devices/Gameplay/Island's Settings Break after starting game in UEFN Session](https://forums.unrealengine.com/t/devices-gameplay-islands-settings-break-after-starting-game-in-uefn-session/2676156)

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**Author:** [@Majorrblues](https://forums.unrealengine.com/u/Majorrblues)\
**Replies:** 1\
**Last updated:** [November 19, 2025, 12:21pm UTC](https://forums.unrealengine.com/t/devices-gameplay-islands-settings-break-after-starting-game-in-uefn-session/2676156 "2025-11-19T12:21:46Z")

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Summary When the bug occurs, the Start/End buttons randomly disappear, device functions and events temporarily reset to 1.0 mode (which works with channels), and during gameplay, a bug occurs where double-tapping the spa…

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## [Filter in "My Library" has unexpected behavior](https://forums.unrealengine.com/t/filter-in-my-library-has-unexpected-behavior/2151883)

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**Author:** [@Bumber92](https://forums.unrealengine.com/u/Bumber92)\
**Replies:** 1\
**Last updated:** [November 17, 2025, 10:59pm UTC](https://forums.unrealengine.com/t/filter-in-my-library-has-unexpected-behavior/2151883 "2025-11-17T22:59:32Z")

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Summary My latest order of 30 items is only displayed partially in “My Library”. The API seems to return not the entire list or the UI is processing the result incorrectly. On each page refresh there are only 24 items o…

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