Internet multiplayer

anonymous_user_c7e7fb1a
Thu, 07 Jan 2016 07:06:27 +0000
Multiplayer & Networking

Good day!

I have watched the networking basics video series as well as various other online tutorials, in order to understand multiplayer in UE4. What I am not clear about, is if the built-in multiplayer support, as described in the Networking Basics videos, are limited to LAN, or do they apply to over-the-internet gameplay as well?

I have tried running a simple multiplayer game, that does work when I test it from the editor with 2 players. I run it as host on a server machine and try to connect to it from another machine, not on the same network, but with port 80 (internet) open.

This does not work though. I get no errors, but my game instances clearly do not see each other.

Do I need to go through something like Steam for internet play in UE4? Or am I just doing something wrong? Could you please help me understand what I need in order to be able to play multiplayer UE4 game from client machines to an internet-based server machine?

Thank you!

5 posts - 1 participant