Blueprint scripting for changing color works for static meshes except one

anonymous_user_1c00765c
Thu, 19 Oct 2017 21:47:55 +0000
Rendering

Hi guys,

I wanted to make my scene interactive while in game play so I started making some blueprints. I’m very new at this so I followed tutorials for guidelines. I successfully made some of my static mashes (furniture) to change color with the same pattern except one. One of the walls in the room I want to change color, but the same blueprint scripting that I used on the other meshes doesn’t seem to work in this case. I don’t know what’s the problem.

Here are some screenshots of the settings in the blueprint for the furniture…

and for the wall…

I could use some help!
Tnx

8 posts - 1 participant