nDisplay Curved Wall Mesh UV problem

Leah
Mon, 10 Oct 2022 22:33:35 +0000
Virtual Production

Hi, I am trying to create a curved wall mesh of or LED wall to use in nDisplay for XR production. I am having issues with the outer frustum rendering strange even though the inner frustum looks correct. I am assuming it is a problem with the UVs, but I am having trouble finding documentation or guides for how to correctly set up UVs to work properly with nDisplay. Looking for any info about what is wrong with my current setup or any links to helpful documentation. I can use both Rhino and Blender to model the wall mesh. Here is a link to a folder with some pics of the current setup and issues:

https://drive.google.com/drive/folders/1u3WuBgLutoXrtZLrev1eUxZShdgTe09I?usp=sharing

5 posts - 5 participants