UE5 Tracking in nDisplay problem

banks4o
Tue, 24 May 2022 09:21:36 +0000
Cinematics & Media

Hi Guys!

I’m having the following issue: I’m trying to set up a small studio with a projector and ndisplay.
nDisplay is working perfectly and the tracking is working perfectly when I am in the UE5 editor. I have made a CineCam actor and a CamActor which are connected, and I see perfect frustum tracking in the editor. As soon as I launch an ndisplay with switchboard there is no tracking and the frustum is not moving.

Waiting on any suggestions on how can I fit it. Thanks in advance!

Regards!

5 posts - 5 participants