How to add condition like if statments for blueprint?

DaylonBall
Fri, 05 Dec 2014 02:25:02 +0000
Blueprint

I’m making a door that is triggered to open when the player enters the trigger box && presses the E button while in the trigger box, how would I go about making it so that you have to be in the trigger box and to be pressing e to make the door open, because currently only pressing E where ever you are in the map opens the door. If you could attach a screenshot of soltuion that would be great, thanks.

5 posts - 5 participants