Simple hover-effect on Z-axis

Ventichrigu
Sat, 04 Jan 2020 13:28:47 +0000
Blueprint

Hi all

I try to do a hovereffect in midair.
I followed the tutorial here: [Adding a Hover Component | Live Training | Unreal Engine - YouTube][1]

My problem with this is that i don’t have any ground/floor. I want my objects to just hover anywhere on the z-axis.
-10/+10 up and down.
It seems that this is somehow not so easy to do. I tried to do it with a set location but the problem here is the object just jumps and doesent hover. Plus I have to do it for every object.

Any idea how to do this? Other than the one in the tutorial?

Thank you and all the best

3 posts - 1 participant