HotReload Problem

ACBYTES
Tue, 30 Mar 2021 02:39:17 +0000
C++

After each compilation on my code,
1: No hot-reload happens. (I’ve tried everything, load code editor after engine, before engine, using engine, etc…)

2: C++ scripts attached to Blueprint classes face and error because of the manual hot-reloads and an error like this pops up: “of type HOTRELOADED ClassName 0 reference doesn’t match ClassName”. In this case you should remove everything from the class and attach everything from scratch.

Am I missing something here?

4 posts - 3 participants