Stereoscopic Material in 4.13

anonymous_user_5047b908
Mon, 17 Oct 2016 20:20:06 +0000
Rendering

Hi,

I was trying to port a simple HTC project from 4.12.5 to 4.13.1 and I wasn’t able to get Stereoscopic Material to work in 4.13 as it was in 4.12.

The material still shows up in the HMD but its no longer stereoscopic, it seems to be outputting only one of the stereo textures.

Attached is the Material BP

Any help would be very appreciated

Thank you

23 posts - 10 participants