High resolution screenshots with 200% screen percentage results in broken output

doomfest
Thu, 10 Sep 2015 01:45:42 +0000
Platform & Builds

When using a post process that has 200% screen percentage on it (or using the console command), then capturing a high resolution screenshot at 1.0 scale, the image renders only on the top left quadrant of the image, the rest is black. Oddly enough, taking a screenshot with custom depth alpha has a full size alpha, but the RGB channels are still 25% size.

Also, using high resolution screenshot at scales above 1.0 for me occassionally results in these random black squares, which I’ve narrowed down to having something to do with gaussian(?) DoF.

!

!

!

7 posts - 3 participants