ExponentialHeightFog visual bug using highres screenshot

anonymous_user_4e75d603
Tue, 09 Feb 2016 05:03:52 +0000
Rendering

I have a problem where if I have an ExponentialHeightFog in my level and take a highres screenshot I get it to show/work only on the top left part of the render like the white area of the picture below:

If I remove the ExponentialHeightFog the problem goes away, is it a bug ?

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