Quicky Debug AR Blueprint project

anonymous_user_a0ffb2de
Fri, 05 Aug 2022 03:40:03 +0000
Debugging, Optimization, & Profiling

Hi there, anyone knows how I can quicky debug AR blueprint project, for instance, HandheldAR template.

Since the game needs a AR compatible device to run, I cannot actually run and debug it in the editor. Currently i can only launch it on my iphone and test the functionalities I’ve developed and its really a pin in the ■■■ cause I need to wait for it to deploy each time and its hard to see which part goes wrong precisely.

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