Alembic import not recognizing Groom Cache

Chocomuffin
Tue, 17 May 2022 07:07:08 +0000
Character & Animation

So I’ve imported a Groom asset from Houdini to U5 which is recognized correctly, I can change the hair length, etc.

But my geometry cache is not recognized however if I open my Alembic file in Blender it plays perfectly. I couldn’t find anything in the documentation about this though.

2 posts - 2 participants