Static mesh editor grid flickering

nofxboy1234
Fri, 17 Apr 2020 10:14:55 +0000
Rendering

Hi guys

In the static mesh editor, it seems like the grid flickers if post processing is on and the mesh origin point sits exactly on the editor’s “floor” geo. Is this some kind of z-fighting? Is this just how it is, or is there a fix?

Thank you

3 posts - 1 participant