GPU Crashed / D3D Device Removed when opening specific level Map

aristia697
Fri, 06 Feb 2026 15:35:15 +0000
Platform & Builds

Hi everyone,

I’m experiencing a consistent editor crash when opening a specific level in my project.

Issue description:

The editor crashes immediately when I try to open a particular map

Other levels in the same project open and run normally

The crash happens consistently every time I open this level

Message Log / Error popup:

GPU Crashed or D3D Device Removed
Please check the GPU crash dump for more information.

I’m trying to understand what typically causes this kind of crash when opening a specific level, and how to best diagnose whether it’s related to rendering features, memory usage, or corrupted level data.

Any guidance on debugging steps or common causes would be greatly appreciated.

Project details are under NDA, so I can only share the crash dialog and error text.

2 posts - 2 participants