Tiling impossible with Google VR plugin

AlphaXXI
Tue, 14 Jun 2016 12:34:08 +0000
XR Development

Hello, I’ve been having issue with a scene made for GoogleVR. Basically the GoogleVr plugin (and it only, I’ve tried several ways to go about it) makes tiling textures impossible when the packaging is done, whenever I try it on the phone (a nexus 5x) the texture is only shown once, the right size for one instance of it, and then the borders are padded all over the rest of the mesh. I checked everything, my textures are properly sized and compressed, the issue isn’t present when not using the plugin, and I’m using the right packaging for this specific phone. I even tried using the plugin on another project and had the same issue.

Thanks in advance.

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