Cardboard VR - Google Cardboard VR headsets on iOS and Android, integrating the official Google SDK

UNAmedia
Tue, 05 Jan 2021 17:03:59 +0000
UE Marketplace

FAB MARKETPLACE: https://www.fab.com/listings/f227f0ad-72b7-4a0f-beb2-e955cca363c0

Documentation: https://www.unamedia.com/ue5-cardboard/api/

Discord server: https://discord.gg/PuAyhDctHp

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Changelog: https://www.unamedia.com/ue5-cardboard/api/changelog.html

Hi,

“Cardboard VR” has been released on the Marketplace. It’s a plugin that adds support for Google Cardboard VR headsets on both iOS and Android platforms, integrating the official Google Cardboard SDK.

DESCRIPTION

The plugin allows you to run mobile VR projects for iOS and Android devices on any Google Cardboard viewer. The plugin integrates the official Google Cardboard SDK.

NOTE: this product is not made by, or affiliated with, Google Inc in any way.

Documentation and API
Support Thread

Simply enabling the plugin is enough to start building and running your mobile VR experience on any Google Cardboard supported mobile device and viewer.

For a complete setup, more advanced options and important technical notes, please read the documentation.

MAIN FEATURES

Features:

head tracking;

stereoscopic rendering;

user interaction via the viewer button;

native, customisable, UI overlay to allow the user to:

enable/disable the stereoscopic mode;

scan the QR code to automatically configure the parameters of its Google Cardboard viewer.

customisable device parameters;

all the features are available from both Blueprints and C++.

Code Modules:

UNACardboardVR (Runtime)

Network Replicated: Not applies (it’s a client local rendering system).

Supported Development Platforms: Windows, Mac.

Supported Target Build Platforms: iOS, Android, Windows (only for testing), Mac (only for testing).

Documentation: https://www.unamedia.com/ue5-cardboard/api/

Example project: https://github.com/UNAmedia/ue5-cardboard-demo

SCREENSHOTS

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