Is Voxel Cone Tracing gone?

anonymous_user_2e70cb91
Wed, 26 Mar 2014 14:08:44 +0000
C++

I read in an article this:

“First, for all of us who originally fell in love with Unreal 4 because of the real-time Global Illumination…its gone! I.e, the current version of Unreal 4 has scrapped real-time GI.”

So is it true?! I think it is not true, the article is lying.
But I want to be sure, that UE4 has SVOGI.

Here is the article again:
http://raedentertainment.com/unity-unreal-cryengine/

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