Shader overlay in object radius

Mr_Survival
Fri, 15 Apr 2022 10:55:48 +0000
Rendering

What I want to achieve is a shader (or another possibility) that works in an area around an object, like the overlay function in the materials. The end result should be that all textures in the radius get a color shift similar to a decal, just in 3D.
Many thanks in advance.