Animation montage glitches

Davyz22
Mon, 30 Dec 2024 15:48:39 +0000
Character & Animation

I am using this blueprint to play a simple animation montage for rolling, in the GASP project.

The animation gets retargeted to UEFN_Mannequin correctly, is root motion with blend in/out set to 0, and seems to be ok when played in the montage panel, but it throws weird movement glitches when tested in-game:

Does anybody know what causes this, or a possible fix?

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