Handling set and then use variables?

L11777
Fri, 28 Dec 2018 21:48:29 +0000
Editor Scripting

I’m setting a variable on initiation (based on a switch case), but for some reason that doesn’t seem to be registered first, and looks like when something doesn’t go right, the instance either spawns at 0,0,0 position and doesn’t move, or crashes the engine if it’s really bad logic of sorts. And yes, I have the initiation done and THEN do the switch case, as needed, it’s a Switch on String slot. I have it set up like this:

This obviously doesn’t work, but I cannot have the two SET vectors both attached so that only one works depending on the switch condition I created earlier. But how should I then set this up here instead?

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