Simple get what is being rendered?

ProzackPH7
Fri, 25 Sep 2020 08:58:18 +0000
Cinematics & Media

Is there an easy way to get a list of what Is currently being rendered by a camera other than creating some kind of geometry overlap or raycast? Basically I just need a way to update any object currently rendered and update any object when they are initially rendered/no longer culled or occluded.

If this is possible outside of using some geometry or raycast I would appreciate the help!

6 posts - 1 participant