How to get all components in level blueprint

anonymous_user_a2fc8824
Sun, 02 Dec 2018 02:26:44 +0000
Asset Creation

hello

Is there a way to get all static meshes in level (map) blueprints?

For example, when i want to render two types of sequences,

one as all meshes with white material.

second as all meshes with color material.

If i could collect all meshes by one process, it would be easy.

3 posts - 1 participant