AI MoveTo do nothing when custom destination specified

anonymous_user_4ff6011e
Sat, 17 Nov 2018 14:47:00 +0000
AI

First of all, I want the pawn to move to the player character location but still floating above player’s character head. (The pawn is the flying enemy)
So I add 200 to z axis from current actor location like this

However, the outcome is that the pawn didn’t move at all. But if I didn’t modify the location value and directly feed to AI MoveTo, it works just fine. Seems like modify the vector value is the problem.

Any idea to achieve my goal? again… I just want the pawn to move to the player character location but still floating above player’s character head.

Please help and thank you!

2 posts - 1 participant