I'm making a map with geometry, but I don't know what the benefits are

99st
Fri, 29 Mar 2024 16:14:01 +0000
World Creation

I’m going to make it into Wolfenstein Doom style with extreme minimalism of pixel texture

But geometry seems taking more resources while editing i think, so it feels like it’s stuttering

I think the static mesh that just matched the grid and repeatedly wrote the world coordinate material is better

Am I mistaken? Is there any advantage of geometry for level design

2 posts - 2 participants