BUG: Geometry Script Polygroup Angle

DELGOODIE
Thu, 15 Feb 2024 23:11:17 +0000
Asset Creation

Here is a simple reproducible script computing polygroups from Angle and then setting materials for each poly group (purely for visualization).

Running this script on a simple cylinder results in only one side correctly being computed.

I can use the same exact angle filtering for SplitNormals and get perfect results, but compute poly groups by angle is bugged.

On more complicated geometries it fails worse!

4 posts - 3 participants