UE 5.4 Changing geometry collections scale keeps crashing the engine

Zuyas
Wed, 12 Jun 2024 18:04:22 +0000
Programming & Scripting

When changing the geometry collection’s world scale in a blueprint, my engine always crash since 5.4.
In 4.3 it worked fine.

this gave me a nice effect of the particles fading away. Now the effect is:

Any ideas how to get around this crash? Is this a known bug?

3 posts - 3 participants