# \#generateprojectfiles

**URL:** https://forums.unrealengine.com/tag/generateprojectfiles/1793.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

---

## [UE5 GenerateProjectFiles.command fails to build UnrealBuildTool when compiling from source on MacOS. Throws "Failed to load JIT compiler" and "dotnet command failed with errorcode 134" ](https://forums.unrealengine.com/t/ue5-generateprojectfiles-command-fails-to-build-unrealbuildtool-when-compiling-from-source-on-macos-throws-failed-to-load-jit-compiler-and-dotnet-command-failed-with-errorcode-134/2747116)

<div class="topic-metadata">

**Author:** [@Poelaos](https://forums.unrealengine.com/u/Poelaos)\
**Replies:** 0\
**Last updated:** [August 28, 2026, 3:47pm UTC](https://forums.unrealengine.com/t/ue5-generateprojectfiles-command-fails-to-build-unrealbuildtool-when-compiling-from-source-on-macos-throws-failed-to-load-jit-compiler-and-dotnet-command-failed-with-errorcode-134/2747116 "2026-08-28T15:47:34Z")

</div>

Trying to set up Unreal Engine 5 on my MacBook so I can use UnrealPak.exe to open Unreal Engine .pak files. I’m compiling from source as instructed. I cloned from github using the command “git clone https://github.com/Ep…

---

## [Rider project files not generated on macOS (arm64 + x64 architecture conflict)](https://forums.unrealengine.com/t/rider-project-files-not-generated-on-macos-arm64-x64-architecture-conflict/2644598)

<div class="topic-metadata">

**Author:** [@nikita\_ptl](https://forums.unrealengine.com/u/nikita_ptl)\
**Replies:** 0\
**Last updated:** [August 17, 2025, 11:21am UTC](https://forums.unrealengine.com/t/rider-project-files-not-generated-on-macos-arm64-x64-architecture-conflict/2644598 "2025-08-17T11:21:57Z")

</div>

UE5 Rider project generation on macOS: arm64 + x64 conflict Hi all, When I run GenerateProjectFiles.sh -rider on macOS (Apple Silicon), the process finishes, but I see repeated exceptions like this: Asking CppCompileE…

---

## [Can't generate project files: ERROR: A game project path was not specified, which is required when generating project files using an installed build or passing -game on the command line](https://forums.unrealengine.com/t/cant-generate-project-files-error-a-game-project-path-was-not-specified-which-is-required-when-generating-project-files-using-an-installed-build-or-passing-game-on-the-command-line/459501)

<div class="topic-metadata">

**Author:** [@Marc\_Fletcher](https://forums.unrealengine.com/u/Marc_Fletcher)\
**Replies:** 6\
**Last updated:** [August 16, 2025, 8:16pm UTC](https://forums.unrealengine.com/t/cant-generate-project-files-error-a-game-project-path-was-not-specified-which-is-required-when-generating-project-files-using-an-installed-build-or-passing-game-on-the-command-line/459501 "2025-08-16T20:16:04Z")

</div>

I downloaded the UE source, and get the follow error when generating project files? Does anyone have any ideas? “ERROR: A game project path was not specified, which is required when generating project files using an in…

---

## [Building from source using offline installer in 5.3.2 ](https://forums.unrealengine.com/t/building-from-source-using-offline-installer-in-5-3-2/2587972)

<div class="topic-metadata">

**Author:** [@Wii\_Have\_Fun](https://forums.unrealengine.com/u/Wii_Have_Fun)\
**Replies:** 1\
**Last updated:** [July 2, 2025, 6:15pm UTC](https://forums.unrealengine.com/t/building-from-source-using-offline-installer-in-5-3-2/2587972 "2025-07-02T18:15:08Z")

</div>

I am currently using an offline installer to download the unreal engine source code for 5.3.2. The documentation says to run GenerateProjectFiles.bat, but no file exists in the directory ./Engine/Build/BatchFiles/. I hav…

---

## [UE5.1 Ubuntu Permission denied](https://forums.unrealengine.com/t/ue5-1-ubuntu-permission-denied/1783980)

<div class="topic-metadata">

**Author:** [@Exxassens](https://forums.unrealengine.com/u/Exxassens)\
**Replies:** 0\
**Last updated:** [April 2, 2024, 5:13pm UTC](https://forums.unrealengine.com/t/ue5-1-ubuntu-permission-denied/1783980 "2024-04-02T17:13:44Z")

</div>

Hello everyone! I’m currently developing a plugin and I’d like to make it compatible with Linux. So I’ve installed Linux on my PC, grabbed version 5.1.1 of the Unreal Engine and dotnet 6. I can now launch the Unreal Eng…

---

## [Not Finding GenerateProjectFiles.bat](https://forums.unrealengine.com/t/not-finding-generateprojectfiles-bat/337138)

<div class="topic-metadata">

**Author:** [@joelComberiati](https://forums.unrealengine.com/u/joelComberiati)\
**Replies:** 13\
**Last updated:** [February 24, 2023, 4:09am UTC](https://forums.unrealengine.com/t/not-finding-generateprojectfiles-bat/337138 "2023-02-24T04:09:28Z")

</div>

Hey, So I have been trying to delete a C++ class using a previous question’s answer: The problem is that I cannot find the GenerateProjectFiles.bat. I installed UE through the Epic Games Launcher, and so I would assum…

---

## [Can't generate project files because "UE4 requires the NuGet Package Manager" when it is already installed](https://forums.unrealengine.com/t/cant-generate-project-files-because-ue4-requires-the-nuget-package-manager-when-it-is-already-installed/433447)

<div class="topic-metadata">

**Author:** [@mvitech](https://forums.unrealengine.com/u/mvitech)\
**Replies:** 6\
**Last updated:** [May 14, 2021, 6:04am UTC](https://forums.unrealengine.com/t/cant-generate-project-files-because-ue4-requires-the-nuget-package-manager-when-it-is-already-installed/433447 "2021-05-14T06:04:28Z")

</div>

I’m getting this error when generating project files for VS2017 by running GenerateProjectFiles.bat from UE 4.20.2 source (Github release). I have NuGet installed and it’s still coming up with this error regardless: UE…

---

## [Why am I not able to create project files?](https://forums.unrealengine.com/t/why-am-i-not-able-to-create-project-files/482849)

<div class="topic-metadata">

**Author:** [@KevinMO](https://forums.unrealengine.com/u/KevinMO)\
**Replies:** 2\
**Last updated:** [May 13, 2021, 9:07pm UTC](https://forums.unrealengine.com/t/why-am-i-not-able-to-create-project-files/482849 "2021-05-13T21:07:40Z")

</div>

When trying the compile this version of the Unreal Engine(4.26.2) the setup.bat files runs fine. But when I execute the GenerateProjectFiles.bat I get the output shown below in the image. From what I can tell there are n…

---

## [Facing a Problem while building UE4 on Ubuntu 20.10](https://forums.unrealengine.com/t/facing-a-problem-while-building-ue4-on-ubuntu-20-10/478419)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_70c2bb59](https://forums.unrealengine.com/u/anonymous_user_70c2bb59)\
**Replies:** 3\
**Last updated:** [March 26, 2021, 10:02pm UTC](https://forums.unrealengine.com/t/facing-a-problem-while-building-ue4-on-ubuntu-20-10/478419 "2021-03-26T22:02:08Z")

</div>

I am trying to build UE4 on Ubuntu 20.10. I have cloned the GitHub repo and run the Setup.sh file successfully as per the instructions given.But when I run GenerateProjectFiles.sh, i get a bunch of warnings as shown in t…

---

## [Need some explanation about GenerateProjectFiles and Makefile](https://forums.unrealengine.com/t/need-some-explanation-about-generateprojectfiles-and-makefile/479822)

<div class="topic-metadata">

**Author:** [@R3D9477](https://forums.unrealengine.com/u/R3D9477)\
**Replies:** 0\
**Last updated:** [March 9, 2021, 2:20am UTC](https://forums.unrealengine.com/t/need-some-explanation-about-generateprojectfiles-and-makefile/479822 "2021-03-09T02:20:40Z")

</div>

Hello. I have two different projects, the first was created from C++ template, and the second is Empty Blueprint project. The first project has a Makefile with the second building targets: UNREALROOTPATH = /home/r3d94…

---

## [Visual Studio bulid errors after using GenerateProjectFiles.bat](https://forums.unrealengine.com/t/visual-studio-bulid-errors-after-using-generateprojectfiles-bat/416261)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_b58cf9e8](https://forums.unrealengine.com/u/anonymous_user_b58cf9e8)\
**Replies:** 3\
**Last updated:** [February 7, 2021, 4:37pm UTC](https://forums.unrealengine.com/t/visual-studio-bulid-errors-after-using-generateprojectfiles-bat/416261 "2021-02-07T16:37:21Z")

</div>

After generating a project .sln file using GenerateProjectFiles.bat compilation of several engine modules fails in VisualStudio with the of the following error: EXEC : error : UnrealBuildTool Exception: A conflicting in…

---

## [Does unrealgamesync only work with source version engine?](https://forums.unrealengine.com/t/does-unrealgamesync-only-work-with-source-version-engine/475939)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_13ea8b1b](https://forums.unrealengine.com/u/anonymous_user_13ea8b1b)\
**Replies:** 0\
**Last updated:** [December 15, 2020, 9:46am UTC](https://forums.unrealengine.com/t/does-unrealgamesync-only-work-with-source-version-engine/475939 "2020-12-15T09:46:04Z")

</div>

Is that the unrealgamesynce only work with source version engine? I added my project (which created with launcher version) to UGS, when trying to sync, it gives an error said cannot find GenerateProjectFiles.bat file. B…

---

## [How do I fix this problem with GenerateProjectFiles.bat](https://forums.unrealengine.com/t/how-do-i-fix-this-problem-with-generateprojectfiles-bat/475317)

<div class="topic-metadata">

**Author:** [@unrealredist](https://forums.unrealengine.com/u/unrealredist)\
**Replies:** 0\
**Last updated:** [December 2, 2020, 12:34pm UTC](https://forums.unrealengine.com/t/how-do-i-fix-this-problem-with-generateprojectfiles-bat/475317 "2020-12-02T12:34:59Z")

</div>

C:\\UE4\_25\_4\\UnrealEngine-release\\Engine\\Source\\Programs\\UnrealBuildTool\\Platform\\Mac\\MacToolChain.cs(11,7): error CS024 6: The type or namespace name ‘Ionic’ could not be found (are you missing a using directive or an a…

---

## [GenerateProjectFiles.bat not recognizing Visual Studio 2017](https://forums.unrealengine.com/t/generateprojectfiles-bat-not-recognizing-visual-studio-2017/409258)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_7e778332](https://forums.unrealengine.com/u/anonymous_user_7e778332)\
**Replies:** 1\
**Last updated:** [August 19, 2020, 5:47am UTC](https://forums.unrealengine.com/t/generateprojectfiles-bat-not-recognizing-visual-studio-2017/409258 "2020-08-19T05:47:16Z")

</div>

I’ve been trying to run GenerateProjectFiles.bat for a good day now, and I’ve tried almost everything - the InstallDir registry key is there, the VS120COMNTOOLS variable is there, I have Visual Studio 2017 with the C++ p…

---

## [Cannot perform first time setup on linux manjaro (Arch)](https://forums.unrealengine.com/t/cannot-perform-first-time-setup-on-linux-manjaro-arch/461020)

<div class="topic-metadata">

**Author:** [@Lukas\_Kenny](https://forums.unrealengine.com/u/Lukas_Kenny)\
**Replies:** 5\
**Last updated:** [February 10, 2020, 2:14pm UTC](https://forums.unrealengine.com/t/cannot-perform-first-time-setup-on-linux-manjaro-arch/461020 "2020-02-10T14:14:13Z")

</div>

I can download any version of UE4 no problem, but when I run ./BuildProjectFiles.sh I Get this error: What I tried: Version 4.22 - 4.24 Downloading the Arch package Reinstalling Manajro Restarting PC Do…

---

## [Unable to Generate Project Files](https://forums.unrealengine.com/t/unable-to-generate-project-files/459536)

<div class="topic-metadata">

**Author:** [@AilurusFulgen](https://forums.unrealengine.com/u/AilurusFulgen)\
**Replies:** 5\
**Last updated:** [December 15, 2019, 6:39pm UTC](https://forums.unrealengine.com/t/unable-to-generate-project-files/459536 "2019-12-15T18:39:35Z")

</div>

have you tried to rerun Setup.bat?

---

## [Generateprojectfiles.bat Error - Could not find definition for module](https://forums.unrealengine.com/t/generateprojectfiles-bat-error-could-not-find-definition-for-module/432329)

<div class="topic-metadata">

**Author:** [@Lotion\_Player](https://forums.unrealengine.com/u/Lotion_Player)\
**Replies:** 4\
**Last updated:** [September 10, 2019, 10:21pm UTC](https://forums.unrealengine.com/t/generateprojectfiles-bat-error-could-not-find-definition-for-module/432329 "2019-09-10T22:21:53Z")

</div>

I have this error in VS 2017 that says “can’t find definition for module”. It gives the same error when running generateprojectfiles.bat stating "Warning: Exception while generating include data for UE4Editor: Could not …

---

## [4.22 VS2019 GenerateProjectFiles.bat fails](https://forums.unrealengine.com/t/4-22-vs2019-generateprojectfiles-bat-fails/446872)

<div class="topic-metadata">

**Author:** [@GigasightMedia](https://forums.unrealengine.com/u/GigasightMedia)\
**Replies:** 13\
**Last updated:** [July 12, 2019, 2:43pm UTC](https://forums.unrealengine.com/t/4-22-vs2019-generateprojectfiles-bat-fails/446872 "2019-07-12T14:43:26Z")

</div>

I’m attempting to install 4.22 from source, as I usually do. Windows 7 64 Visual Studio 2019 Community I’m migrating from VS2015 to VS2019. I’ve uninstalled 2015 and installed 2019 clean, it works fine. Downloaded 4.…

---

## [GenerateProjectFiles.bat -2017 VS 2017 Error](https://forums.unrealengine.com/t/generateprojectfiles-bat-2017-vs-2017-error/392744)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_78dd50a8](https://forums.unrealengine.com/u/anonymous_user_78dd50a8)\
**Replies:** 5\
**Last updated:** [April 28, 2019, 7:18pm UTC](https://forums.unrealengine.com/t/generateprojectfiles-bat-2017-vs-2017-error/392744 "2019-04-28T19:18:01Z")

</div>

Hi, I have installed VS2017; both 2015 and 2017 toolsets are installed aswell… However when I try to build project files from UE4 source with: GenerateProjectFiles.bat -2017 I get the following error. Any ideas to let…

---

## [Ue4 4.22 GenerateProjectFiles problem](https://forums.unrealengine.com/t/ue4-4-22-generateprojectfiles-problem/443171)

<div class="topic-metadata">

**Author:** [@Supremus](https://forums.unrealengine.com/u/Supremus)\
**Replies:** 1\
**Last updated:** [February 12, 2019, 4:29pm UTC](https://forums.unrealengine.com/t/ue4-4-22-generateprojectfiles-problem/443171 "2019-02-12T16:29:28Z")

</div>

I followed the basic steps trying to install ue4 version 4.22 from github. After running setup.bat I run GenerateProjectFiles.bat and this message appear : " Unable to determine MLSDK location" screenshot: I have i…

---

## [HELP UnrealBuildTool was unable to generate project files](https://forums.unrealengine.com/t/help-unrealbuildtool-was-unable-to-generate-project-files/442355)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_32341eba](https://forums.unrealengine.com/u/anonymous_user_32341eba)\
**Replies:** 4\
**Last updated:** [February 1, 2019, 3:35pm UTC](https://forums.unrealengine.com/t/help-unrealbuildtool-was-unable-to-generate-project-files/442355 "2019-02-01T15:35:35Z")

</div>

I am trying to build engine from the source, and no matter what I do, I always get the same error after executing GenerateProjectFiles.bat. It says that I don’t have VS installed. But I do have and it works with binary v…

---

## [BuildConfiguration is inaccessible in 4.19](https://forums.unrealengine.com/t/buildconfiguration-is-inaccessible-in-4-19/420372)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_b58cf9e8](https://forums.unrealengine.com/u/anonymous_user_b58cf9e8)\
**Replies:** 6\
**Last updated:** [September 21, 2018, 11:25am UTC](https://forums.unrealengine.com/t/buildconfiguration-is-inaccessible-in-4-19/420372 "2018-09-21T11:25:20Z")

</div>

Trying to generate project files against 4.19 I get: error CS0122: 'UnrealBuildTool.BuildConfiguration' is inaccessible due to its protection level This is from a plugin bulid.cs with the following code: Path.GetFullP…

---

## [GenerateProjectFiles.bat Error](https://forums.unrealengine.com/t/generateprojectfiles-bat-error/430389)

<div class="topic-metadata">

**Author:** [@Luis\_Martinez](https://forums.unrealengine.com/u/Luis_Martinez)\
**Replies:** 1\
**Last updated:** [August 1, 2018, 8:08am UTC](https://forums.unrealengine.com/t/generateprojectfiles-bat-error/430389 "2018-08-01T08:08:40Z")

</div>

So I recently downloaded Ue4 Source code from Github. I ran the Setup.bat, but when I run the GenerateProjectFiles.bat I get this error: We couldn’t find a valid installation of Visual Studio. This program requires Vis…

---

## [Force Generate Visual Studio Project Files to make a Vs2015 sln](https://forums.unrealengine.com/t/force-generate-visual-studio-project-files-to-make-a-vs2015-sln/410719)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_d679edd3](https://forums.unrealengine.com/u/anonymous_user_d679edd3)\
**Replies:** 1\
**Last updated:** [July 18, 2018, 5:15pm UTC](https://forums.unrealengine.com/t/force-generate-visual-studio-project-files-to-make-a-vs2015-sln/410719 "2018-07-18T17:15:40Z")

</div>

Hi a few people on our team have VS 2015 and 2017 installed and they have just come to start working with an existing UE4 project but when they generate the VS project files from the context menu while it works the resul…

---

## [GenerateProjectFiles fails if space in path. \[Linux\]](https://forums.unrealengine.com/t/generateprojectfiles-fails-if-space-in-path-linux/372462)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_d4efcd70](https://forums.unrealengine.com/u/anonymous_user_d4efcd70)\
**Replies:** 4\
**Last updated:** [April 8, 2018, 6:07pm UTC](https://forums.unrealengine.com/t/generateprojectfiles-fails-if-space-in-path-linux/372462 "2018-04-08T18:07:22Z")

</div>

If there’s a space in the path it looks like when the UnrealHeaderTool gets called it doesn’t preserve quotes. example command: ./GenerateProjectFiles.sh -project="'/home//Documents/Unreal Projects/Dialogues/Dialogues.…

---

## [Can't find GenerateProjectFiles](https://forums.unrealengine.com/t/cant-find-generateprojectfiles/408448)

<div class="topic-metadata">

**Author:** [@Koaku](https://forums.unrealengine.com/u/Koaku)\
**Replies:** 1\
**Last updated:** [November 1, 2017, 1:56am UTC](https://forums.unrealengine.com/t/cant-find-generateprojectfiles/408448 "2017-11-01T01:56:35Z")

</div>

I’ve been trying to create in-app purchase, but im having no luck and was recommended to download SDKBOX. I installed it correctly it just wants me to run GenerateProjectFiles in my engine root, but i can not find it.

---

## [Need help solving error when running GenerateProjectFiles.bat](https://forums.unrealengine.com/t/need-help-solving-error-when-running-generateprojectfiles-bat/407595)

<div class="topic-metadata">

**Author:** [@Oezaxs](https://forums.unrealengine.com/u/Oezaxs)\
**Replies:** 0\
**Last updated:** [October 21, 2017, 7:48pm UTC](https://forums.unrealengine.com/t/need-help-solving-error-when-running-generateprojectfiles-bat/407595 "2017-10-21T19:48:32Z")

</div>

Hi all! I’m currently trying to build UE4 from source for a multiplayer project that I’m helping with. The only issue is that I can’t get past GenerateProjectFiles. Every time I run the .bat file I get the same error: S…

---

## [GenerateProjectFiles ERROR: We couldn't find a valid installation of Visual Studio](https://forums.unrealengine.com/t/generateprojectfiles-error-we-couldnt-find-a-valid-installation-of-visual-studio/397747)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_afcef5c8](https://forums.unrealengine.com/u/anonymous_user_afcef5c8)\
**Replies:** 3\
**Last updated:** [August 16, 2017, 2:32pm UTC](https://forums.unrealengine.com/t/generateprojectfiles-error-we-couldnt-find-a-valid-installation-of-visual-studio/397747 "2017-08-16T14:32:33Z")

</div>

First Sorry For my poor English. GenerateProjectFiles.bat running by double-clicking does not compile UE4 sourse code (Please see screenshot\_3.png) There are some informations in my computer: OS: windows 10 x64 Visua…

---

## [VXGI still won't work (UnrealBuildTool Error)](https://forums.unrealengine.com/t/vxgi-still-wont-work-unrealbuildtool-error/392866)

<div class="topic-metadata">

**Author:** [@Elimina](https://forums.unrealengine.com/u/Elimina)\
**Replies:** 2\
**Last updated:** [May 9, 2017, 1:58pm UTC](https://forums.unrealengine.com/t/vxgi-still-wont-work-unrealbuildtool-error/392866 "2017-05-09T13:58:06Z")

</div>

I have been trying to get VXGI set up for the past week with no luck. I am trying to install VXGI 4.15 into UE4 but I keep getting different errors with each approach I take. This time I got “UnrealBuildTool Exception: E…

---

## [How to fix this error with GenerateProjectFiles.bat?](https://forums.unrealengine.com/t/how-to-fix-this-error-with-generateprojectfiles-bat/388812)

<div class="topic-metadata">

**Author:** [@allergybiscuit](https://forums.unrealengine.com/u/allergybiscuit)\
**Replies:** 1\
**Last updated:** [March 23, 2017, 9:13pm UTC](https://forums.unrealengine.com/t/how-to-fix-this-error-with-generateprojectfiles-bat/388812 "2017-03-23T21:13:32Z")

</div>

I have reinstalled visualstudios2015, and it did not fix my problem. I’m not sure if it matters, but I don’t have an ADM processor, and it is present in the error. I have built this project before, and it worked. I re…

[Next page](https://forums.unrealengine.com/tag/generateprojectfiles/1793.md?match_all_tags=true&page=1&tags%5B%5D=generateprojectfiles)
