[Multiplayer] Get player array & set it on UMG for both server/clients

Debaucher
Mon, 20 Aug 2018 07:05:16 +0000
Multiplayer & Networking

The script only prints the host’s player name. Clients aren’t being produced on the server nor other clients.

How can I get this to work properly?
Do I need to be running something on server?

Thanks in advance!

7 posts - 4 participants