# \#gamemode

**URL:** https://forums.unrealengine.com/tag/gamemode/84.md

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## [Best Prebuilt Gaming PC for Unreal Engine and Gaming](https://forums.unrealengine.com/t/best-prebuilt-gaming-pc-for-unreal-engine-and-gaming/2832739)

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**Author:** [@BlankBat2702](https://forums.unrealengine.com/u/BlankBat2702)\
**Replies:** 0\
**Last updated:** [September 20, 2026, 2:26pm UTC](https://forums.unrealengine.com/t/best-prebuilt-gaming-pc-for-unreal-engine-and-gaming/2832739 "2026-09-20T14:26:02Z")

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I have been researching the best prebuilt gaming PC for the past few days because I’m looking to get a new gaming setup without building one myself. I’ve been looking at different reviews and comparisons, and two PCs th…

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## [One player state is not being assigned a Bp type ](https://forums.unrealengine.com/t/one-player-state-is-not-being-assigned-a-bp-type/2710723)

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**Author:** [@Johnyakuza89](https://forums.unrealengine.com/u/Johnyakuza89)\
**Replies:** 1\
**Last updated:** [April 3, 2026, 7:33pm UTC](https://forums.unrealengine.com/t/one-player-state-is-not-being-assigned-a-bp-type/2710723 "2026-04-03T19:33:10Z")

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OK so i have this setup that should give each player a set colour. on post login in the game mode it cast to the player state gets all actors of the Blueprint of the player type then it sets that as the player type of th…

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## [I am a 3D artist and create different aspects of games, I can help whoever needs it ](https://forums.unrealengine.com/t/i-am-a-3d-artist-and-create-different-aspects-of-games-i-can-help-whoever-needs-it/2366302)

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**Author:** [@RHMMURAD](https://forums.unrealengine.com/u/RHMMURAD)\
**Replies:** 2\
**Last updated:** [August 22, 2025, 2:30pm UTC](https://forums.unrealengine.com/t/i-am-a-3d-artist-and-create-different-aspects-of-games-i-can-help-whoever-needs-it/2366302 "2025-08-22T14:30:39Z")

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Like I said earlier, I am a 3D artist, I create tiger assets, no matter what I am from simple props to buildings, characters, weapons and much more, my works can be found in Google by entering my name and surname. my exp…

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## [Getting a character component in the GameMode BeginPlay](https://forums.unrealengine.com/t/getting-a-character-component-in-the-gamemode-beginplay/2495123)

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**Author:** [@blAddddDe](https://forums.unrealengine.com/u/blAddddDe)\
**Replies:** 6\
**Last updated:** [May 7, 2025, 10:10am UTC](https://forums.unrealengine.com/t/getting-a-character-component-in-the-gamemode-beginplay/2495123 "2025-05-07T10:10:31Z")

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HI! I have a need to get a component in GameMode (mostly to create widgets at different events), but I somehow think it doesn’t look right. The screenshot shows what I mean: How inconsiderate is it that I use GetPl…

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## [How to set up flag capturing?](https://forums.unrealengine.com/t/how-to-set-up-flag-capturing/368323)

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**Author:** [@anonymous\_user\_57a60974](https://forums.unrealengine.com/u/anonymous_user_57a60974)\
**Replies:** 1\
**Last updated:** [May 5, 2025, 1:06pm UTC](https://forums.unrealengine.com/t/how-to-set-up-flag-capturing/368323 "2025-05-05T13:06:12Z")

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Hey guys. I am building an RTS game and i want to build it like company of heroes. But how do i add the flag capturing element.

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## [Change gamemode on loading a new level.](https://forums.unrealengine.com/t/change-gamemode-on-loading-a-new-level/405547)

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**Author:** [@spacetackle](https://forums.unrealengine.com/u/spacetackle)\
**Replies:** 13\
**Last updated:** [April 28, 2025, 2:20pm UTC](https://forums.unrealengine.com/t/change-gamemode-on-loading-a-new-level/405547 "2025-04-28T14:20:00Z")

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Hello, I need to change the current gamemode to a different gamemode when the level changes. This is due to a great deal of logic being built into the controller, that I do NOT want to execute until a certain level is l…

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## [How do I change the GameMode through Blueprints?](https://forums.unrealengine.com/t/how-do-i-change-the-gamemode-through-blueprints/278827)

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**Author:** [@Demonicated](https://forums.unrealengine.com/u/Demonicated)\
**Replies:** 11\
**Last updated:** [March 21, 2025, 8:16pm UTC](https://forums.unrealengine.com/t/how-do-i-change-the-gamemode-through-blueprints/278827 "2025-03-21T20:16:30Z")

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When I load the next level in my game, I need the GameMode to change so that the correct controls and HUD are being used. How do I do this in a blueprint? Currently when a UI button i made is clicked I would like this tr…

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## [Fortnite Ghost mode ](https://forums.unrealengine.com/t/fortnite-ghost-mode/2374648)

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**Author:** [@WilburKrinkle](https://forums.unrealengine.com/u/WilburKrinkle)\
**Replies:** 0\
**Last updated:** [March 4, 2025, 3:52pm UTC](https://forums.unrealengine.com/t/fortnite-ghost-mode/2374648 "2025-03-04T15:52:07Z")

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I love playing the story quests in Fortnite. However, they can be very stressful because you are constantly aware that you can be under attack at any moment. Because of that, I usually race through the dialogue without r…

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## [Function to call after all actor's "begin play"](https://forums.unrealengine.com/t/function-to-call-after-all-actors-begin-play/386440)

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**Author:** [@anonymous\_user\_213579db](https://forums.unrealengine.com/u/anonymous_user_213579db)\
**Replies:** 6\
**Last updated:** [February 24, 2025, 1:01pm UTC](https://forums.unrealengine.com/t/function-to-call-after-all-actors-begin-play/386440 "2025-02-24T13:01:38Z")

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I need to call something after all actors of my level were completely initiated (after the call of BeginPlay of each one), to do some final verifications and check some overlaps. But the docs about the UE4 lifecycle are …

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## [I'm an indie game developer working on a third-person stealth game in Unreal Engine 5.2. I'm struggling to make a third-person character open a drawer. The solutions I found for first-person characters don't work. Can anyone help?](https://forums.unrealengine.com/t/im-an-indie-game-developer-working-on-a-third-person-stealth-game-in-unreal-engine-5-2-im-struggling-to-make-a-third-person-character-open-a-drawer-the-solutions-i-found-for-first-person-characters-dont-work-can-anyone-help/2286173)

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**Author:** [@Zetra\_Gamer](https://forums.unrealengine.com/u/Zetra_Gamer)\
**Replies:** 2\
**Last updated:** [January 19, 2025, 10:01am UTC](https://forums.unrealengine.com/t/im-an-indie-game-developer-working-on-a-third-person-stealth-game-in-unreal-engine-5-2-im-struggling-to-make-a-third-person-character-open-a-drawer-the-solutions-i-found-for-first-person-characters-dont-work-can-anyone-help/2286173 "2025-01-19T10:01:18Z")

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## [\[HELP\]Use Edit UT99 as training game Mode](https://forums.unrealengine.com/t/help-use-edit-ut99-as-training-game-mode/2245018)

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**Author:** [@Synco\_cybersyn](https://forums.unrealengine.com/u/Synco_cybersyn)\
**Replies:** 1\
**Last updated:** [December 31, 2024, 8:01am UTC](https://forums.unrealengine.com/t/help-use-edit-ut99-as-training-game-mode/2245018 "2024-12-31T08:01:29Z")

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Hello people. I hope that you are fine. I need help. I want to use UT99 in the most difficult way, to train aim for tactical shooters, in this case, Tactical Ops. I’m using a cs1.6 mutator which adds recoil and firear…

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## [Tutorial on how to make a rhythm game](https://forums.unrealengine.com/t/tutorial-on-how-to-make-a-rhythm-game/552121)

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**Author:** [@nixxieDD](https://forums.unrealengine.com/u/nixxieDD)\
**Replies:** 3\
**Last updated:** [December 15, 2024, 1:21am UTC](https://forums.unrealengine.com/t/tutorial-on-how-to-make-a-rhythm-game/552121 "2024-12-15T01:21:15Z")

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I am wondering if someone can help me to create a rhythm game? I was researching all over the internet, and all I see is the guitar hero plugin, I wanted to make an arrow based rhythm game like dance revolution, please h…

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## [Final game results](https://forums.unrealengine.com/t/final-game-results/2188250)

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**Author:** [@Rarissso](https://forums.unrealengine.com/u/Rarissso)\
**Replies:** 5\
**Last updated:** [December 10, 2024, 8:30am UTC](https://forums.unrealengine.com/t/final-game-results/2188250 "2024-12-10T08:30:25Z")

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Hi, there are a few things I’m curious about. What do your finished projects actually look like? How many additional components does your Player Character have? How complex are your blueprints? How many widgets do you us…

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## [Gauntlet How to use Custom GameMode](https://forums.unrealengine.com/t/gauntlet-how-to-use-custom-gamemode/477858)

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**Author:** [@Helghast](https://forums.unrealengine.com/u/Helghast)\
**Replies:** 2\
**Last updated:** [December 3, 2024, 9:43pm UTC](https://forums.unrealengine.com/t/gauntlet-how-to-use-custom-gamemode/477858 "2024-12-03T21:43:40Z")

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I am using Gauntlet for automated tests. But I have come up with launching a map with a clean gamemode, such as the GameModeBase. \[link text\]\[1\] The problem this is the command to launch maps with a specific gamemode: …

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## [Change GameMode on Open Level](https://forums.unrealengine.com/t/change-gamemode-on-open-level/296156)

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**Author:** [@OhiraKyou](https://forums.unrealengine.com/u/OhiraKyou)\
**Replies:** 5\
**Last updated:** [November 10, 2024, 1:33pm UTC](https://forums.unrealengine.com/t/change-gamemode-on-open-level/296156 "2024-11-10T13:33:48Z")

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I’ve attached an example project (created in 4.4) in which the Open Level node’s option field isn’t changing the game mode at all using the game argument. There should seriously be a game mode class input on that node. …

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## [What is the loadorder of objects?](https://forums.unrealengine.com/t/what-is-the-loadorder-of-objects/316604)

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**Author:** [@Raidfire.Net](https://forums.unrealengine.com/u/Raidfire.Net)\
**Replies:** 6\
**Last updated:** [October 29, 2024, 4:50pm UTC](https://forums.unrealengine.com/t/what-is-the-loadorder-of-objects/316604 "2024-10-29T16:50:34Z")

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Hi, i try to figure out what the loadorder is in a level and/or gamemode? For example: I have 3 Actors in a level and they add an entry in an array. Which is the first who will be loaded. For example: Game Mode has …

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## [Open Level Gamemode Not Working in Package](https://forums.unrealengine.com/t/open-level-gamemode-not-working-in-package/433890)

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**Author:** [@khazum](https://forums.unrealengine.com/u/khazum)\
**Replies:** 5\
**Last updated:** [September 7, 2024, 4:16pm UTC](https://forums.unrealengine.com/t/open-level-gamemode-not-working-in-package/433890 "2024-09-07T16:16:25Z")

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Hello all, I have a simple boolean that chooses whether to open a level with a game mode set to one gamemode (fp) or another (3p) I am using these options in my open level nodes (for my training level): ?Game=/Game…

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## [Retrieve GameMode and/or GameState in Editor](https://forums.unrealengine.com/t/retrieve-gamemode-and-or-gamestate-in-editor/401958)

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**Author:** [@anonymous\_user\_7fcdb822](https://forums.unrealengine.com/u/anonymous_user_7fcdb822)\
**Replies:** 2\
**Last updated:** [July 17, 2024, 9:47pm UTC](https://forums.unrealengine.com/t/retrieve-gamemode-and-or-gamestate-in-editor/401958 "2024-07-17T21:47:00Z")

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I’m just trying to retrieve the Game Mode and Game State of the EditorWorld. For some reason it is always returning null. I have made blueprint instances of my c++ classes for both the AGameModeBase and the AGameStateBa…

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## [Game Mode for a game (multiple game modes)](https://forums.unrealengine.com/t/game-mode-for-a-game-multiple-game-modes/448600)

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**Author:** [@Brian3Abney3](https://forums.unrealengine.com/u/Brian3Abney3)\
**Replies:** 2\
**Last updated:** [June 24, 2024, 4:19am UTC](https://forums.unrealengine.com/t/game-mode-for-a-game-multiple-game-modes/448600 "2024-06-24T04:19:02Z")

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How do I make game modes like team death match then next gamemode deathatch then other game mode survival aganist waves of enemies? So a start game then select which map to play on and the game mode? How would I go abo…

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## [Pawn Camera, Pawn Player... Two BP and only choose one](https://forums.unrealengine.com/t/pawn-camera-pawn-player-two-bp-and-only-choose-one/1907601)

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**Author:** [@BoiteCartonnee](https://forums.unrealengine.com/u/BoiteCartonnee)\
**Replies:** 4\
**Last updated:** [June 20, 2024, 5:45am UTC](https://forums.unrealengine.com/t/pawn-camera-pawn-player-two-bp-and-only-choose-one/1907601 "2024-06-20T05:45:52Z")

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Good morning. here is my current problem: I have a BP pawn which manages the movement, rotation and zoom of my camera. My game will handle between 1 and 6 players. 1st question: Is it necessary for everyone to have th…

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## [EnhanceInput action does not work in child class when spawning in gamemode](https://forums.unrealengine.com/t/enhanceinput-action-does-not-work-in-child-class-when-spawning-in-gamemode/1886014)

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**Author:** [@BonezCrusher01](https://forums.unrealengine.com/u/BonezCrusher01)\
**Replies:** 1\
**Last updated:** [June 3, 2024, 5:05pm UTC](https://forums.unrealengine.com/t/enhanceinput-action-does-not-work-in-child-class-when-spawning-in-gamemode/1886014 "2024-06-03T17:05:03Z")

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When it is done as in the first three pictures, it enters the enhanced input section and there is no problem, but when I do it as in the two pictures below, the actor I spawned does not enter the enhanced input se…

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## [Making a score / currency system for multiplayer](https://forums.unrealengine.com/t/making-a-score-currency-system-for-multiplayer/1877165)

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**Author:** [@Kev\_Dogg](https://forums.unrealengine.com/u/Kev_Dogg)\
**Replies:** 0\
**Last updated:** [May 28, 2024, 3:03pm UTC](https://forums.unrealengine.com/t/making-a-score-currency-system-for-multiplayer/1877165 "2024-05-28T15:03:43Z")

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Hello, I’m currently trying to make a multiplayer score system for my game and would appreciate some insight on how I’d go about making it. In a level all players score will start at 0, and for every object a player br…

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## [How do I switch between game modes?](https://forums.unrealengine.com/t/how-do-i-switch-between-game-modes/287048)

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**Author:** [@srkibria](https://forums.unrealengine.com/u/srkibria)\
**Replies:** 9\
**Last updated:** [May 28, 2024, 6:28am UTC](https://forums.unrealengine.com/t/how-do-i-switch-between-game-modes/287048 "2024-05-28T06:28:46Z")

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I currently have 2 different game modes in my project. I want to be able to switch between the two of them by a button press while pausing the inactive game mode. How do I do this? Any help would be great.

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## [GameMode PreLogin Event?](https://forums.unrealengine.com/t/gamemode-prelogin-event/1870695)

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**Author:** [@ButDawg69](https://forums.unrealengine.com/u/ButDawg69)\
**Replies:** 6\
**Last updated:** [May 25, 2024, 5:43pm UTC](https://forums.unrealengine.com/t/gamemode-prelogin-event/1870695 "2024-05-25T17:43:33Z")

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I’m using GameMode with the parent class of (GameMode). I’d like to validate a users token passed via options on load level to see if they’re allowed on the server, but I can’t seem to expose the PreLogin event to Bluep…

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## [OnPostLogin executes before BeginPlay for server in multiplayer game mode. Is this expected behavior?](https://forums.unrealengine.com/t/onpostlogin-executes-before-beginplay-for-server-in-multiplayer-game-mode-is-this-expected-behavior/454140)

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**Author:** [@BladeMaster](https://forums.unrealengine.com/u/BladeMaster)\
**Replies:** 2\
**Last updated:** [May 6, 2024, 11:55am UTC](https://forums.unrealengine.com/t/onpostlogin-executes-before-beginplay-for-server-in-multiplayer-game-mode-is-this-expected-behavior/454140 "2024-05-06T11:55:54Z")

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Please see the question. Some screenshots: BeginPlay in GameMode OnPostLogin in GameMode Output Log: Is this expected? Shouldn’t BeginPlay always execute before OnPostLogin, even for the server?

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## [Nebula Space Skyboxes-Unreal Engine Marketplace](https://forums.unrealengine.com/t/nebula-space-skyboxes-unreal-engine-marketplace/1825889)

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**Author:** [@OdysseyVentures](https://forums.unrealengine.com/u/OdysseyVentures)\
**Replies:** 0\
**Last updated:** [April 28, 2024, 6:21am UTC](https://forums.unrealengine.com/t/nebula-space-skyboxes-unreal-engine-marketplace/1825889 "2024-04-28T06:21:51Z")

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The Features of Nebula Space Skyboxes: Realistic Space Skies: Experience the beauty of space environments. High Resolution HDRs: Enjoy stunning high-resolution images for a visually stunning experience. Included…

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## [AIRCRAFT CARRIER WAR - RED VS BLUE](https://forums.unrealengine.com/t/aircraft-carrier-war-red-vs-blue/1808451)

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**Author:** [@shinma8](https://forums.unrealengine.com/u/shinma8)\
**Replies:** 0\
**Last updated:** [April 17, 2024, 6:09pm UTC](https://forums.unrealengine.com/t/aircraft-carrier-war-red-vs-blue/1808451 "2024-04-17T18:09:21Z")

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\[Game trailer\] :shield:Be a top gun and hit your opponent’s carrier hard! :shield:Build a bridge and drive a tank to land! :shield:All weapons and vehicles are ready. :shield:Construction reso…

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## [New Capture The Flag!](https://forums.unrealengine.com/t/new-capture-the-flag/1377830)

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**Author:** [@ozycreates](https://forums.unrealengine.com/u/ozycreates)\
**Replies:** 2\
**Last updated:** [March 16, 2024, 7:33am UTC](https://forums.unrealengine.com/t/new-capture-the-flag/1377830 "2024-03-16T07:33:11Z")

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I made a new Capture the Flag game in UEFN! I always loved this game mode in several old games growing up, so I’ve made it in Fortnite a few times. But now with UEFN I was able to step it up a bit. Hope you guys like i…

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## [Character won't move after changing GameMode](https://forums.unrealengine.com/t/character-wont-move-after-changing-gamemode/373074)

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**Author:** [@Dark\_Shadow\_12](https://forums.unrealengine.com/u/Dark_Shadow_12)\
**Replies:** 5\
**Last updated:** [March 7, 2024, 2:55pm UTC](https://forums.unrealengine.com/t/character-wont-move-after-changing-gamemode/373074 "2024-03-07T14:55:44Z")

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Hello, So, here is my problem. So I created a new GameMode for my game so all characters would spawn as the same character. I went into the world settings and changed the GameMode overwrite to the GameMode I created. It …

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## [How to organize classes more than one GameMode/GameState.](https://forums.unrealengine.com/t/how-to-organize-classes-more-than-one-gamemode-gamestate/1672736)

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**Author:** [@Luqaz](https://forums.unrealengine.com/u/Luqaz)\
**Replies:** 2\
**Last updated:** [February 9, 2024, 8:56pm UTC](https://forums.unrealengine.com/t/how-to-organize-classes-more-than-one-gamemode-gamestate/1672736 "2024-02-09T20:56:27Z")

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Looking for some advice how to organize communication between Game Modes, Game States, Characters etc. I’m facing a problem, when I have one a bit complex PlayerCharacter class where part of the functionality is directl…

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