# \#game-mode

**URL:** https://forums.unrealengine.com/tag/game-mode/3002.md

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## [Sequentially select player spawn position on join listen server](https://forums.unrealengine.com/t/sequentially-select-player-spawn-position-on-join-listen-server/2650397)

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**Author:** [@GM.Wiz](https://forums.unrealengine.com/u/GM.Wiz)\
**Replies:** 0\
**Last updated:** [August 23, 2025, 11:04pm UTC](https://forums.unrealengine.com/t/sequentially-select-player-spawn-position-on-join-listen-server/2650397 "2025-08-23T23:04:44Z")

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I’m trying to sequentially select player spawn positions in order as each player joins the server. The host takes the first position, and then each player that joins will take the next position in the order of the elemen…

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## [Fortnite Ghost mode ](https://forums.unrealengine.com/t/fortnite-ghost-mode/2374648)

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**Author:** [@WilburKrinkle](https://forums.unrealengine.com/u/WilburKrinkle)\
**Replies:** 0\
**Last updated:** [March 4, 2025, 3:52pm UTC](https://forums.unrealengine.com/t/fortnite-ghost-mode/2374648 "2025-03-04T15:52:07Z")

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I love playing the story quests in Fortnite. However, they can be very stressful because you are constantly aware that you can be under attack at any moment. Because of that, I usually race through the dialogue without r…

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## [How do I change the game mode on another level?](https://forums.unrealengine.com/t/how-do-i-change-the-game-mode-on-another-level/2301393)

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**Author:** [@SmartFridge369](https://forums.unrealengine.com/u/SmartFridge369)\
**Replies:** 0\
**Last updated:** [January 24, 2025, 7:02pm UTC](https://forums.unrealengine.com/t/how-do-i-change-the-game-mode-on-another-level/2301393 "2025-01-24T19:02:53Z")

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I use a widget ui to start a level. I use a different player character for the level than I do for the menu. However, when I open the level, the gamemode doesn’t change. How do I fix this?

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## [Tutorial on how to make a rhythm game](https://forums.unrealengine.com/t/tutorial-on-how-to-make-a-rhythm-game/552121)

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**Author:** [@nixxieDD](https://forums.unrealengine.com/u/nixxieDD)\
**Replies:** 3\
**Last updated:** [December 15, 2024, 1:21am UTC](https://forums.unrealengine.com/t/tutorial-on-how-to-make-a-rhythm-game/552121 "2024-12-15T01:21:15Z")

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I am wondering if someone can help me to create a rhythm game? I was researching all over the internet, and all I see is the guitar hero plugin, I wanted to make an arrow based rhythm game like dance revolution, please h…

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## [Game mode override not working till i rename the custom game mode](https://forums.unrealengine.com/t/game-mode-override-not-working-till-i-rename-the-custom-game-mode/367798)

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**Author:** [@XADIFY](https://forums.unrealengine.com/u/XADIFY)\
**Replies:** 11\
**Last updated:** [December 10, 2024, 5:16am UTC](https://forums.unrealengine.com/t/game-mode-override-not-working-till-i-rename-the-custom-game-mode/367798 "2024-12-10T05:16:01Z")

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Build Type : 4.12.5 from launcher, Build Version : 4.12.5-3039270, Build configuration : Development, Build Date : 6 July 2016, When opening a new blank project, and we want to override the game mode to a custom one,…

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## [Not possessing my default pawn on play](https://forums.unrealengine.com/t/not-possessing-my-default-pawn-on-play/309898)

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**Author:** [@zacrahm](https://forums.unrealengine.com/u/zacrahm)\
**Replies:** 16\
**Last updated:** [October 29, 2024, 9:52pm UTC](https://forums.unrealengine.com/t/not-possessing-my-default-pawn-on-play/309898 "2024-10-29T21:52:18Z")

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I just finished the 14th video in the 3rd person game tutorial and when I went to test out my game and hit play, I am ejected from the character controller. When I hit possess, everything starts to work normally. I’ve s…

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## [Render Movie render Queue without "game mode" activating?](https://forums.unrealengine.com/t/render-movie-render-queue-without-game-mode-activating/1927287)

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**Author:** [@Noir.Jesus](https://forums.unrealengine.com/u/Noir.Jesus)\
**Replies:** 0\
**Last updated:** [July 5, 2024, 9:02am UTC](https://forums.unrealengine.com/t/render-movie-render-queue-without-game-mode-activating/1927287 "2024-07-05T09:02:27Z")

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I’d like to render my level with movie render queue, without simulation of game mode activivating. It is too computer heavyh and I would like to render only what I see when editing in viewport.

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## [How do I trigger a game mode event from another blueprint?](https://forums.unrealengine.com/t/how-do-i-trigger-a-game-mode-event-from-another-blueprint/1860555)

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**Author:** [@DarkKrisSouls](https://forums.unrealengine.com/u/DarkKrisSouls)\
**Replies:** 2\
**Last updated:** [May 17, 2024, 3:00pm UTC](https://forums.unrealengine.com/t/how-do-i-trigger-a-game-mode-event-from-another-blueprint/1860555 "2024-05-17T15:00:10Z")

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For reference I am trying to create a cross hair that uses a line trace to interact with objects, such as picking them up or using them. The protocol below seems to work when I’m casting directly to the object I want to…

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## [Associate specific camera with PIE mode](https://forums.unrealengine.com/t/associate-specific-camera-with-pie-mode/487170)

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**Author:** [@eco\_bach2](https://forums.unrealengine.com/u/eco_bach2)\
**Replies:** 8\
**Last updated:** [July 12, 2023, 3:35pm UTC](https://forums.unrealengine.com/t/associate-specific-camera-with-pie-mode/487170 "2023-07-12T15:35:45Z")

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I understand that when entering PIE mode a ‘Player’ camera is always instanced. But I find this quite confusing if you are not creating a game and have already manually set up a camera yourself. How can you get PIE mode…

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## [Restarting the game without losing the variables](https://forums.unrealengine.com/t/restarting-the-game-without-losing-the-variables/783675)

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**Author:** [@BDO365](https://forums.unrealengine.com/u/BDO365)\
**Replies:** 1\
**Last updated:** [March 4, 2023, 3:35pm UTC](https://forums.unrealengine.com/t/restarting-the-game-without-losing-the-variables/783675 "2023-03-04T15:35:17Z")

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Hello guys, I was working on game that when the player dies the game restart after a while but when the game restarted all the values in variables resetting to 0, so how I can restart my game without losing my values.

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## [Why is my Cast to Game Mode failing?](https://forums.unrealengine.com/t/why-is-my-cast-to-game-mode-failing/290040)

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**Author:** [@VigeoJames](https://forums.unrealengine.com/u/VigeoJames)\
**Replies:** 7\
**Last updated:** [February 17, 2023, 6:30pm UTC](https://forums.unrealengine.com/t/why-is-my-cast-to-game-mode-failing/290040 "2023-02-17T18:30:06Z")

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I have an actor BP, that in the construction script it cast to the game mode. I have looked around but I cannot see why it is failing. Can you not cast to the game mode in the construction script of an actor?

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## [Pressing G for only game mode view in editor hides most objects](https://forums.unrealengine.com/t/pressing-g-for-only-game-mode-view-in-editor-hides-most-objects/378685)

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**Author:** [@Ascario](https://forums.unrealengine.com/u/Ascario)\
**Replies:** 1\
**Last updated:** [December 18, 2022, 9:31am UTC](https://forums.unrealengine.com/t/pressing-g-for-only-game-mode-view-in-editor-hides-most-objects/378685 "2022-12-18T09:31:01Z")

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I often use shortcut key G in the editor to show only game view objects. From one day to the other this suddenly also hides most of the meshes that are also visible during the game. Only newly added meshes after that b…

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## [Game mode option not working](https://forums.unrealengine.com/t/game-mode-option-not-working/670404)

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**Author:** [@dalikdik](https://forums.unrealengine.com/u/dalikdik)\
**Replies:** 11\
**Last updated:** [October 16, 2022, 8:49am UTC](https://forums.unrealengine.com/t/game-mode-option-not-working/670404 "2022-10-16T08:49:36Z")

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Game mode option not working not loading the gamemode ( i called the level on UI) Main Menu game mode - human game mode (different controller) - cat game mode (different controller) ?Game=/Game/Interaction/Interacti…

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## [How do I make a player death or level reset in blueprints?](https://forums.unrealengine.com/t/how-do-i-make-a-player-death-or-level-reset-in-blueprints/282072)

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**Author:** [@AttemptD](https://forums.unrealengine.com/u/AttemptD)\
**Replies:** 6\
**Last updated:** [September 26, 2022, 10:42pm UTC](https://forums.unrealengine.com/t/how-do-i-make-a-player-death-or-level-reset-in-blueprints/282072 "2022-09-26T22:42:27Z")

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Hello all. How possibly do I set a simple level reset in gameplay mode? im using blueprints, ans say you fall off the map. I want the character to fall off the map and its over. You try again. So thpresent level resest…

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## [Creating my Indie Game Weekly Update](https://forums.unrealengine.com/t/creating-my-indie-game-weekly-update/643085)

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**Author:** [@Blacknibolion](https://forums.unrealengine.com/u/Blacknibolion)\
**Replies:** 1\
**Last updated:** [September 20, 2022, 2:57am UTC](https://forums.unrealengine.com/t/creating-my-indie-game-weekly-update/643085 "2022-09-20T02:57:10Z")

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I have been on this game for a long time now. I am just using this topic as a journal of my progress in this game. I am currently working on the player residential hub. Here’s an animation for some of the pro…

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## [(Local MultiPlayer Game) How can I make player 2 use a different character blueprint?](https://forums.unrealengine.com/t/local-multiplayer-game-how-can-i-make-player-2-use-a-different-character-blueprint/322245)

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**Author:** [@I\_Create\_Art](https://forums.unrealengine.com/u/I_Create_Art)\
**Replies:** 5\
**Last updated:** [August 7, 2022, 9:10pm UTC](https://forums.unrealengine.com/t/local-multiplayer-game-how-can-i-make-player-2-use-a-different-character-blueprint/322245 "2022-08-07T21:10:33Z")

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I have 2 players in my game but they both use the same blueprint and the same mesh. like so. I want player 2 to have a different mesh. I’m guessing I have to use a different blueprint for the second player right?? ho…

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## [Render through python command wait until shaders have been compiled](https://forums.unrealengine.com/t/render-through-python-command-wait-until-shaders-have-been-compiled/455462)

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**Author:** [@Terry](https://forums.unrealengine.com/u/Terry)\
**Replies:** 5\
**Last updated:** [February 2, 2022, 8:49pm UTC](https://forums.unrealengine.com/t/render-through-python-command-wait-until-shaders-have-been-compiled/455462 "2022-02-02T20:49:01Z")

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Hi, We are wanting to render a level sequence through a command but have that command wait until all the shaders have been complied. What would be the best way to do this? We are using game mode to render. Should we si…

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## [My Character's movement stopped after a new movement system import](https://forums.unrealengine.com/t/my-characters-movement-stopped-after-a-new-movement-system-import/491301)

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**Author:** [@Didgeridrew5](https://forums.unrealengine.com/u/Didgeridrew5)\
**Replies:** 6\
**Last updated:** [November 27, 2021, 5:33pm UTC](https://forums.unrealengine.com/t/my-characters-movement-stopped-after-a-new-movement-system-import/491301 "2021-11-27T17:33:38Z")

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Hello, I am using the “Advanced Locomotion System” in my project and everything was working fine. I downloaded a dynamic snake movement system, and that worked just fine, but when I went back to my levels and switched th…

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## [After my possession of my pawn, it's un-possessed by itself](https://forums.unrealengine.com/t/after-my-possession-of-my-pawn-its-un-possessed-by-itself/490725)

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**Author:** [@landings](https://forums.unrealengine.com/u/landings)\
**Replies:** 3\
**Last updated:** [November 9, 2021, 4:32pm UTC](https://forums.unrealengine.com/t/after-my-possession-of-my-pawn-its-un-possessed-by-itself/490725 "2021-11-09T16:32:30Z")

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Maybe your DefaultPawn (defined in GameMode) is being spawned and calls possess on itself. Set default pawn to None to fix

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## [Standalone Game Mode](https://forums.unrealengine.com/t/standalone-game-mode/489804)

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**Author:** [@Faisal.ro](https://forums.unrealengine.com/u/Faisal.ro)\
**Replies:** 2\
**Last updated:** [October 13, 2021, 1:42pm UTC](https://forums.unrealengine.com/t/standalone-game-mode/489804 "2021-10-13T13:42:00Z")

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Hi, I would like to know if there is a way where I can set the UE4 editor to close when I run a map in standalone game mode. Right now when I press the standalone game mode option from the toolbar, it works fine but the…

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## [Casting to a UInterface implemented in native code](https://forums.unrealengine.com/t/casting-to-a-uinterface-implemented-in-native-code/489397)

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**Author:** [@anonymous\_user\_e8e17e55](https://forums.unrealengine.com/u/anonymous_user_e8e17e55)\
**Replies:** 0\
**Last updated:** [September 30, 2021, 11:08pm UTC](https://forums.unrealengine.com/t/casting-to-a-uinterface-implemented-in-native-code/489397 "2021-09-30T23:08:09Z")

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What does this topic explains? Actually I am studying unreal engine with “Ue4 Scripting with c++ cookbook” by PACKT publication. And I can’t understand what this topic is trying to explain… See the topic under this h…

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## [How do you access a class member of another class from a separate class](https://forums.unrealengine.com/t/how-do-you-access-a-class-member-of-another-class-from-a-separate-class/488974)

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**Author:** [@Zero3021](https://forums.unrealengine.com/u/Zero3021)\
**Replies:** 2\
**Last updated:** [September 22, 2021, 11:31am UTC](https://forums.unrealengine.com/t/how-do-you-access-a-class-member-of-another-class-from-a-separate-class/488974 "2021-09-22T11:31:12Z")

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Hi so im currently trying to access a member of a game mode class from a Character class and ive been having problems getting it to work, i have looked around but i haven’t much that i understand i tryed to cast my game …

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## [Best way to store the winner of a multiplayer game?](https://forums.unrealengine.com/t/best-way-to-store-the-winner-of-a-multiplayer-game/488627)

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**Author:** [@ultrapingu](https://forums.unrealengine.com/u/ultrapingu)\
**Replies:** 0\
**Last updated:** [September 10, 2021, 4:09pm UTC](https://forums.unrealengine.com/t/best-way-to-store-the-winner-of-a-multiplayer-game/488627 "2021-09-10T16:09:05Z")

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Ok I have a Game Mode, and a Game State, the game mode counts player kills and when a player reaches 10, the game mode enters the end state. It stores the winner on the game state, which the clients then read to display …

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## [Fortnite crashing while loading into creative an other gamemodes](https://forums.unrealengine.com/t/fortnite-crashing-while-loading-into-creative-an-other-gamemodes/487835)

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**Author:** [@YOURWASHED](https://forums.unrealengine.com/u/YOURWASHED)\
**Replies:** 0\
**Last updated:** [August 22, 2021, 11:00pm UTC](https://forums.unrealengine.com/t/fortnite-crashing-while-loading-into-creative-an-other-gamemodes/487835 "2021-08-22T23:00:14Z")

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hi my Fortnite crashes each time i load into creative or any other game modes the unreal engine error says" Fortnite has crashed. we’re very sorry this happened and we are working towards preventing it in the future. you…

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## [Game Mode: call StartPlay when second map is loaded](https://forums.unrealengine.com/t/game-mode-call-startplay-when-second-map-is-loaded/487523)

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**Author:** [@ViaCognita](https://forums.unrealengine.com/u/ViaCognita)\
**Replies:** 0\
**Last updated:** [August 16, 2021, 5:42pm UTC](https://forums.unrealengine.com/t/game-mode-call-startplay-when-second-map-is-loaded/487523 "2021-08-16T17:42:22Z")

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I’ve just started to learn Unreal Engine 4.26.2 and C++. I have two maps: one used only to show the main menu, and another one to play the game (Pong clone). On my GameMode, which inherits from Game Mode Base, I have i…

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## [プレイヤーからレベル上のオブジェクトのイベントを呼び出したい](https://forums.unrealengine.com/t/topic/487148)

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**Author:** [@yuulgf](https://forums.unrealengine.com/u/yuulgf)\
**Replies:** 3\
**Last updated:** [August 7, 2021, 12:15pm UTC](https://forums.unrealengine.com/t/topic/487148 "2021-08-07T12:15:02Z")

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プレイヤーからレベル上のオブジェクトのBPイベントを呼び出したいです。 具体的には倒した敵キャラを、復活（Respawn）させるイベントをプレイヤー側から呼び出したいです。 プレイヤーは最初レベル上にプレイヤースタートしかないため、イベントディスパッチャーを受け取る方法がわかりません。また、一度倒した敵キャラからGame Modeにアクタとしてキャストして、プレイヤー側でGame Modeから倒した敵を受け取りイベントを呼び出すやり…

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## [Change to VR mode after 2D main menu](https://forums.unrealengine.com/t/change-to-vr-mode-after-2d-main-menu/486641)

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**Author:** [@YinglunLuo](https://forums.unrealengine.com/u/YinglunLuo)\
**Replies:** 0\
**Last updated:** [July 30, 2021, 3:09pm UTC](https://forums.unrealengine.com/t/change-to-vr-mode-after-2d-main-menu/486641 "2021-07-30T15:09:28Z")

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Hello! I had a project which has a 2D main menu when you start it. The menu allows you to select different levels, and each level is a VR game. I wonder if there is a method that can change the game from 2D to VR in runt…

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## [Gamemode variable after server travel](https://forums.unrealengine.com/t/gamemode-variable-after-server-travel/486015)

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**Author:** [@ikheiri](https://forums.unrealengine.com/u/ikheiri)\
**Replies:** 2\
**Last updated:** [July 10, 2021, 2:44pm UTC](https://forums.unrealengine.com/t/gamemode-variable-after-server-travel/486015 "2021-07-10T14:44:56Z")

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I’m doing server travel and trying to hold a value in a variable in the game mode. However after server travel to another level it seems the variable returns to the default value. Is this the way it’s supposed to be or…

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## [Round Timer for multiplayer, Game Mode or Game State](https://forums.unrealengine.com/t/round-timer-for-multiplayer-game-mode-or-game-state/484978)

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**Author:** [@HELIXHEX6](https://forums.unrealengine.com/u/HELIXHEX6)\
**Replies:** 1\
**Last updated:** [June 16, 2021, 3:42pm UTC](https://forums.unrealengine.com/t/round-timer-for-multiplayer-game-mode-or-game-state/484978 "2021-06-16T15:42:48Z")

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Hello, I’m making my ever first multiplayer game and I’m not sure at all where should I create my round timer, in Game Mode or in Game State?

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## [Colour grading not working in game mode](https://forums.unrealengine.com/t/colour-grading-not-working-in-game-mode/483038)

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**Author:** [@MalxR](https://forums.unrealengine.com/u/MalxR)\
**Replies:** 1\
**Last updated:** [May 10, 2021, 8:40pm UTC](https://forums.unrealengine.com/t/colour-grading-not-working-in-game-mode/483038 "2021-05-10T20:40:03Z")

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Hi, if anyone can help it’d be much appreciated. So my issue is that I have a post processing volume (encompassing the entire area I want it to affect) but my colour grading either in the post process settings or using …

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