Why is my child blueprint not inheriting parent functions?

Freglz
Tue, 10 Jan 2023 02:49:57 +0000
Blueprint

First post here, sorry if I don’t have the right question categories.

I’m following a tutorial on implementing a weapon system into a project. Each weapon is a child of a base weapon actor class, which is a child of a base item actor class. So far the item class has two custom functions I wish the weapon class to inherit and override, but they don’t appear in the child nor in the function override drop-down menu.

The tutorial comes from UE4, however, so that may be why. I’m sure there’s just a box I’ve forgotten to tick or untick, so I’m sorry if this is a very easy solution, but maybe that’s a good thing.

Timestamped the problem in question.

Unreal Engine 4 - Weapon System Tutorial (2/4)

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