Destructible Bounces before it breaks?

MandiParker
Sun, 08 Jun 2014 23:48:13 +0000
World Creation

So I have a destructible mesh with simulate physics on, and it’s set up with collision and a destructible fracture mesh. Its damage parameters in its Destructible Settings are:

Damage Threshold: 1

Damage Spread: 0.1

Impact Damage 1.0

Impact Resistance: 0

Default Impact Damage 1

I put the mesh above ground and went into simulate mode. The mesh fell down, bounced, then broke in mid-air of the bounce. How can I make the shatter more immediate? Like breaking glass.

3 posts - 2 participants