[PAID! FLATE RATE OR ROYALTY] UI/HUD, Screen FX, and Core Gameplay Systems – One of Us

Draemorin
Mon, 21 Jul 2025 22:37:54 +0000
Job Offerings

Hello all,

Studio Phoenix LLC is currently hiring a Unreal Engine 5 developer to join our indie horror project, One of Us, a multiplayer FPS/social deduction game with a psychological horror twist.

We’re looking for someone who’s confident with UI/HUD systems, screen effects integration, and gameplay scripting (Blueprints or C++), with strong understanding of UE5 multiplayer logic and UI scaling.

All assets are provided for this gig. We are mainly mappers and artists, and would like to contract others who are skilled in what we lack in order to complete this job.

About the Game

One of Us is a tense, hyper-realistic online multiplayer experience where up to 10 players are trapped in a map — one of them secretly assigned as the murderer. The goal? Kill everyone else before your sanity gives out… without being caught.

Players must identify the killer, survive, and escape — or eliminate everyone before time runs out. The tone is mature, psychological, and atmospheric — closer to Deceit, Phasmophobia, or Dead by Daylight, but with a heavier emphasis on realism, paranoia, and immersive UI.

We Need You To Build:
📖 Menu System (click for more details) 📺 UI & Screen FX System (click for more details) 🔪 Murderer + Sanity Meter System (click for more details)
What This Contract Will Offer:
💰 Budget & Structure (click for more details)
If This Sounds Like Your Type Of Project:
📌 Requirements (click for more details) 📎 To Apply (click for more details)
Thanks for your time and attention to this post! I look forward to hearing from those of you who are interested!

6 posts - 5 participants