UMG Animation choppy in game, smooth in editor

Slavq
Fri, 27 Nov 2015 19:57:33 +0000
UI

As in the title, it happens with all widgets. It’s like UMG animations have less FPS in-game, even if game is running at 60 FPS… I’ve had the same problem in 4.9, so it’s not a matter of 4.10.

It’s especially noticeable when doing small transforms (e.g. angle change) over longer time, for example rotate from 0 to 10 degrees over 1 second.

Any clues how to fix that?

14 posts - 5 participants