[CONTRACT/PAID] Looking for Animator for FPS Weapons

LOGXGAMES
Tue, 19 Nov 2024 15:54:17 +0000
Job Offerings

Project Title:
Shadow Directive

We’re currently looking for a talented animator to join our team and help bring our upcoming first-person shooter (FPS) game to life. The project is being developed in Unreal 5.4, and we’re aiming to deliver high-quality, realistic animations for our characters and gameplay mechanics.

What we’re looking for:

Experience with animating characters and weapons for FPS games.

Proficiency in Unreal Engine’s animation tools (e.g., Sequencer, Control Rig, Animation Blueprints).

Knowledge of creating smooth, responsive animations for first-person and third-person perspectives.

Familiarity with the technical aspects of integrating animations into the Unreal Engine pipeline.

Ability to collaborate with designers, modelers, and programmers to ensure animations fit seamlessly into the game world.

A strong portfolio showcasing previous animation work, particularly in FPS or similar action-based games.

Responsibilities:

Animate characters, weapons, and player movements (running, shooting, reloading, melee, etc.).

Work with the team to refine and polish animations based on feedback and testing.

Ensure animations are optimized for real-time performance without compromising quality.

Collaborate with other team members to maintain consistency in style and feel across all animations.

Bonus Skills (not required, but a plus):

Experience with motion capture data integration.

Knowledge of blending animations for smooth transitions.

Experience with animation optimization for performance in Unreal Engine.

Contact:
Send us your porfolio and hourly rate / monthly salary expectations at careers@logx.studio

Instagram: https://www.instagram.com/logx.studio/

1 post - 1 participant