FPS Third person or First person template?

Cabrokened
Mon, 10 Sep 2018 14:18:45 +0000
Multiplayer & Networking

Hello everyone. I’m creating a FPS and have run into some issue.
I was originally following a tutorial that had me start with the Third Person Project then move the camera into the character, socket it to the head bone then move it forward a little to avoid clipping into the head.

This works fine however, i now have my character holding a rifle and when “hip” firing i can’t see the gun at all, most big name FPS games you can see the gun while firing from the hip as if the camera is in the characters left nipple.

I attempted to move the camera down and to the left a little to get that view but now the camera is clipping into my characters arm and when i jump it clips inside his legs.

I thought about using the First Person Template, but it looks like its just a pair of floating arms, I want this to be multiplayer though and I dont want a bunch of sets of arms just floating around shooting each other. What would your recommendations be?

12 posts - 7 participants