Manipulate player using blueprint?

CatalinDL
Mon, 08 Feb 2021 14:02:27 +0000
Cinematics & Media

Hi,

I am using the FPS template, the Player has no mesh, just the capsule and the camera. I want to manipulate the player’s view or the Player to mimic as if he is thrown in certain directions by an invisible force and afterwards to turn sideways as it falls to the floor to imitate death. Anybody has some tips how can i do this with nodes in blueprint ?

Thank you.

4 posts - 1 participant