Random Rumble

CorsairOfLight
Sun, 12 Jan 2020 09:35:52 +0000
Blueprint

I’ve tried just about everything-- I’ve even hooked up a line trace by channel to determine if the pawn is getting hit, but it’s not-- and the controller insists on its insufferable random rumbling.

You fly through open space and nothing is being hit, and the rumble goes off as though it is. WHAT in the world could be causing it? Please help. Here is the blueprint for my force feedback on hit-- it’s as simple as it gets.

5 posts - 1 participant