How to set UFont?

Wafflecopta
Wed, 11 Jun 2014 07:44:35 +0000
Rendering

I am looking into using the UCanvas object, and noticed the DrawText function, and saw the TextFont parameter, which in turn is a UFont, and for the life of me, I can’t figure out how to specify that font. I know that there isn’t a default font, and I know how to do it in BP, but I prefer C++.

Thankyou in advance

11 posts - 5 participants