[Bug Report, UE5.4.1] UMG, MakeSlateFontInfo Font Size

namiredo
Mon, 20 May 2024 02:51:02 +0000
UI

Steps to reproduction;

Create a User Interface widget blueprint

Add text block to Hierarchy, fill it with placeholder text

Make text layer variable

Go to Graph Editing view

Create SetFont node off of textBlock variable

Drag off “In Font Info” pin and create MakeSlateFontInfo node

Set font family

Create new fontSize float, default value 10 attach to Size in MakeSlateFontInfo node

Compile, Save, go back to Designer view

Placeholder text will add 16.67 an unknown value, sometimes a decimal, to the fontSize float var value, making whatever text you design in UMG the wrong size

edit - further testing shows it’s not a constant value that’s added to the fontSize, attempting to use subtract float nodes to correct it will is not a fix, it does additional hidden math that is not accurate.

2 posts - 2 participants