Imported font vertical alignment issues

Ben.Driehuis
Tue, 12 May 2015 05:15:45 +0000
Rendering

Hi there,

We have a font in our game which does not seem to be importing correctly. In UMG when we use font, it is never centered vertically correctly and seems to be drawn one pixel above text box start.

Here is an example of this:

As you can see here, text box is set to be draw in middle and if we change our text to standard it will be correctly shown in center of white box. You can also see with text in black area that top of text is being cut off (same font). Again if we change to another font we have no issues.

I am not sure why this is occurring. actual preview of font asset seems correct, but its hard to see vertical alignment there. Ive attached font here in case it helps. What can we change to get this working? What is import doing incorrect?

[link text][2]

8 posts - 7 participants