How do I import a Japanese font for use as a text render component in Blueprint?

KoyaOneda
Mon, 05 May 2014 20:35:28 +0000
Rendering

I don’t know how to get non roman characters to show and I don’t really understand the import options dialogue for font. Is there documentation for importing fonts? I’m an English speaker but I want to use some Japanese fonts in game so I really don’t know how to proceed. From what I’ve searched I there is a special way to set up fonts for use as a text render and there is also something about wild cards not working, but its all kinda fuzzy. Any help would be appreciated, thanks.

11 posts - 9 participants