When painting foliage, changing the radius for each mesh does nothing

Lowenfas
Tue, 06 Jun 2023 20:07:22 +0000
World Creation

I’m trying to put trees into my map via foliage tool, The problem is it keeps dropping multiple trees inside one another. Based on interweb research they say I should change each foliage meshes radius, but that changes absolutely nothing.

Is there any other way for me to avoid trees growing within each other? Or is there something special about the radius option that I’m missing.

The picture below is where I am changing the radius option, and a couple trees that are way too close (the trees are hard to see, just take my word for it)

6 posts - 4 participants