Reset rotation of existing foliage in a scene?

cristian.gherman
Wed, 22 Feb 2023 11:59:03 +0000
World Creation

Hello, I have a scene with foliage (trees, bushes, etc) painted with random yaw on.

I now need to replace said foliage with camera facing/billboard planes of said foliage (I know of impostor, that is not what I need).
All fine and good, but the new foliage type inherits the old FT’s rotation in world, messing up the camera facing aspect, seeing the back/sides of the plane.

Is there any way to mass reset all foliage type rotation in a scene?

I’ve tried making a blueprint to get actor by tag, get components and reset rotation but it hasn’t worked, was a long shot to begin with.

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