Why is UE4 Code Project not showing sub folders created within C++ Classes Folder even though they exist?

gamebro2222
Thu, 05 Dec 2019 22:18:03 +0000
C++

These were my steps.

Created an empty code project in UDK4.

The editor starts up.

On the left bottom you have:

If you try to right click on C++ Classes,

Or select [Add New] while having C++ Classes highlighted

The option to add a new folder is greyed out.

This seems odd, since you can add a new C++ Class and set your sub folder in there.

When the class gets created and our IDE in my case (Visual Studios) opens up the folder gets created in there no problem.

I also tried setting the public or private option when making a new c++ class that just added a sub folder of /private /public where my new class gets nested in code but still not seeing the folder format display on the Unreal Editor.

So what’s going on with UDK4? It seems highly unlikely that the issue is actually a bug.
Is it something I’m doing wrong? Or some second step I need to do?

Different Attempts:

1. Tried making the sub folder in the class create pop up, that created the folder in Visual Studios but still did not show up in the Unreal Editor

2. Restarted Unreal Editor to see if it would refresh the folder hierarchy, no luck.

3. Shutdown both UDK4 and VS and restarted UDK4 then VS also tried VS then UDK4 just in case as a second test.

4. Attempted to drag and drop a folder into the hierarchy from Visual Studios you just get a red O with a slash next to the mouse icon stating it wont allow it.

4 posts - 3 participants