Multiple FlipFlop

IronClad
Tue, 03 Jan 2017 14:11:18 +0000
Blueprint

Hey Everyone,

Quick question, I have a selection of buttons on a menu and I have assigned spawned actors to them. At the moment when you press a button an object is spawned. If you press it again its destroyed and if you press another button another object is spawned and the previous destroyed. This all works fine.

The issue I have is when you press a button its actor is spawned, if you then go on to another and return to a button or the same button twice it needs to be pressed twice ( I am guessing it continues where it left off with the flip flop)

Any help or advice would be really appreciated.

Aaron

7 posts - 4 participants